Super Team Game, their stuff is crap. I've heard so many stories about their initial remakes / releases, full of bugs and glitches that were then later fixed for the third editions or whatever. I'm sorry, but that sort of stuff should have been taken care of before the game was published. And then the extremely limited game releases, etc, just being used to hype the games. That's good for whom? The so-called publisher, I guess, but not good for the gamers.
The problem with people these days is that they are all just trying to get into the games market to make a quick buck. Nothing wrong with working hard to earn some money, but that is not what these kinds of projects are about. In the end, the projects end up hurting the gamers and the collectors, and the only one who benefits is the guy in charge of the project, who is laughing all the way to the bank (i.e. the Cheetahmen 2 situation).
Go out and make some games. Program some original stuff. If you make a decent game that is homemade, and sell it, people will gladly pay for it. I quickly put my money down for a limited edition Sudoku for NES when it was first developed, just to help out a growing homebrew NES scene. I also was one of the first to offer support for the garage cart project, the granddaddy of NES homebrew stuff, and was always supporting projects like Sack of Flour and Time Conquest for the NES. But these kinds of projects, like the one you propose, Super Team, and Pabich's crap, I will never offer support for that crap. It offers little to anyone, and just screws us all.