Author Topic: Strike Wolf mapper 36  (Read 205 times)

Arcade-Elite

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Strike Wolf mapper 36
« on: September 02, 2020, 01:45:59 PM »
So has anyone ever hacked this mapper before mapper 36? To an easyer mapper? Mapper swap? I ask because i am trying to get strike wolf and policeman made. And 2 of my good friend's that are hackers dont even know this mapper.. I cant program or hack 😢

MLX

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Re: Strike Wolf mapper 36
« Reply #1 on: September 06, 2020, 06:18:11 PM »
Mapper 036 is well documented on nesdev. If your friends know about hardware/electronics design they can make a custom discrete (or CPLD) solution to work around the custom ASIC.

Arcade-Elite

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Re: Strike Wolf mapper 36
« Reply #2 on: September 10, 2020, 08:32:55 PM »
Thanks i sent an email to him to day, he lives in japan and English is not his native language so its hard to explain everything. But from what i have read mapper 36 txc could be customized to mapper 66 to play Strike Wolf and Police man? I have been produceing alot of rare NES games for my own collection of these weird bootlegs that many ppl dont care about and it is getting harder to do with these crazy hard mappers lol.

NewRisingSun

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Re: Strike Wolf mapper 36
« Reply #3 on: September 14, 2020, 04:44:28 AM »
Mapper 66 hacks of Policeman and Strike Wolf attached.

Arcade-Elite

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Re: Strike Wolf mapper 36
« Reply #4 on: Today at 03:31:35 PM »
Awsome Mr. NewRisingSun, you guy's are the masters at these hard mappers. Only last rare mapper i know of that no one know's the info on nor has hacked to an easyer mapper is NES/Famicom Star Keeper. To this day no one has done speed run's of the game on real hardware because the mapper hasn't been document. It's a shame. Thanks again.