Author Topic: Text dumps for Digimon Ruby & Sapphire  (Read 1925 times)

codeman38

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Text dumps for Digimon Ruby & Sapphire
« on: November 26, 2011, 09:58:37 PM »
I already brought this up on the Digimon Ruby dump thread, but I figured out how to dump the text from the Digimon Ruby and Sapphire ROMs. The trick is that they're not only encoded using a non-ASCII encoding table, but that it's a 16-bit table (i.e., each character uses 2 bytes).

And, well, the translations in these games are hilarious, so a text dump was totally necessary. :D

Each of these files is a ZIP file containing both the text dump itself, and the Python implementation that I used to extract it.

Digimon Ru[rb]y: http://cl.ly/2u3r191k3J1k1m2I1J2R
Digimon Sapphire: http://cl.ly/0N1F3746041G0h3L0n38

The latter, of course, is significantly smaller than the former, since it's a platformer. But its translation is equally hilarious.

Enjoy!
« Last Edit: November 26, 2011, 10:03:12 PM by codeman38 »