Author Topic: Is "Ling Jie Hu Fa: Shock" really a "Blackthorne" port?  (Read 2713 times)

lancuster

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Is "Ling Jie Hu Fa: Shock" really a "Blackthorne" port?
« on: June 11, 2025, 07:01:30 PM »
Actually, it was expected. My guess that Ling Jie Hu Fa: Shock was originally a port of Blackthorne turned out to be correct.
I found these sprites inside this ROM. Alas, there isn't the entire sprite list, and the developers themselves dropped this case and began to draw sprites of a dude in a hat, for conspiracy. As you know, the ROM of this game, which is available on the Internet, is incomplete - it lacks the third level, instead jumping to the fourth (last) level to make the game passable. But I wouldn't be surprised if it turns out that somewhere a build was released with the original sprites and minimal nonsense.
Below I will attach (partially) the collected sprites of Kyle, who was supposed to be in the game.
P.S. By the way, the dump that is available on the Internet is an overdump, at least in terms of graphics, more than half of the graphics in the CHR-ROM are repeated and aren't actually used.

NewRisingSun

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Re: Is "Ling Jie Hu Fa: Shock" really a "Blackthorne" port?
« Reply #1 on: June 16, 2025, 08:05:26 PM »
"Overdump" means that the cartridge was not dumped correctly, not that the developes were wasteful in their use of CHR-ROM.

lancuster

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Re: Is "Ling Jie Hu Fa: Shock" really a "Blackthorne" port?
« Reply #2 on: July 02, 2025, 03:43:42 PM »
Here are some sprites that, apparently, weren't implemented because the character doesn't throw anything and doesn't slow down...