Decided I'd make this thread as sort of a companion to my previous
Sunplus SPG293 consoles thread, with the idea being that any generic (i.e., not under an established name brand) TV plug and play system using 32-bit hardware or which at least appear to be capable of high-resolution graphics can be shared here. Ideally, this will hopefully help us glean information on any 32-bit plug and play games developed by known unlicensed game companies, but I'd be interested in seeing how many of these types of systems are out there. Now, any console that is known or is likely to use the Sunplus SPG293 chipset should be posted to the SPG293 thread, but otherwise, any generic plug and play system you suspect to be a 32-bit system is fair game here.
I'll start off by sharing one that's pretty obscure and where you wouldn't expect an unlicensed game company to be involved with its production: the
Wireless Hunting Video Game System, or just
Wireless. It's a lightgun system from 2011 that oddly tries to mimic the gun used for the Big Buck Hunter games and comes with 20 built-in games, all of which are really strange and (to me anyway) endearing, resembling something like generic Flash games you'd find on a shady website. Currently there are only two videos on YouTube covering the system in any capacity,
one from a video game reviewer that's pretty dramatized in how it portrays the games and
another that's more grounded in how it covers the system and games, although the games are only shown in small clips and the game audio is pretty difficult to hear over the voiceover. The system appears to have been manufactured by Qi Sheng Long / Hamy of WiWi and clone console fame, with the Hamy logo appearing on the calibration screen and references to them appearing in at least one of the games (Balloon Shoot). It also uses hardware from the Generalplus GPL162xx family of systems-on-a-chip, which is essentially the successor to the SPG series commonly used in low cost 16-bit game systems, and the ROM for the console has been dumped in MAME, although the system isn't fully emulated as of writing.
Now, the unexpected thing about the Wireless system is who exactly developed the games. While it wasn't obvious to me for a while, I would eventually discover that the games were developed by none other than
Nice Code Software. Yes, the same people who produced all those 8-bit filler games that are a common sight on most 8-bit multi-game systems and multicarts. What led me to find this out was that in one of the built-in games, Balloon Shoot, their logo (which you can find
here) appears on one of the balloons that float upwards! Back to the system itself, it doesn't seem to be too common, but it isn't extremely scarce either and can be found on sites like eBay. Unfortunately, the prices for complete systems currently are pretty steep, going for around $20-30 plus shipping and considering the quality of the games I can't exactly say it'd be worth the purchase right now.
On another note, the Wireless seems to originate from a lineage of 32-bit lightgun systems manufactured by Qi Sheng Long that also include some of the games from the Wireless, with some units including more games than what the Wireless comes with. One of these systems was named the Hamy Top Hunter, which came with 18 games and outside of Qi Sheng Long promotional images, I've only seen one image of the box from an Arabic Instagram account. Nice Code's 32-bit games in general are extremely hard to come by compared to their 8-bit games, with them only known to have been included on very uncommon Qi Sheng Long consoles (i.e., the WiWi 65). As of writing, the Wireless and Hamy Top Hunter are the only consoles I know that came with 32-bit Nice Code games that were actually released or at least had stock produced, and both are pretty much unknown to most people, with the extremely generic name of the Wireless not helping in its case.