Author Topic: Nanjing takes on V.Fame at their own game  (Read 6923 times)

Awesome Panda

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Nanjing takes on V.Fame at their own game
« Reply #15 on: October 05, 2010, 04:07:58 AM »
taizou
Oct 4 2010, 11:24:14 PM
yeah, the format was different back then, but that seems to have been when they started using them. Super Fight I's number is 960418, Desert Storm's is 960419, so they must have been made (or at least registered) pretty much at the same time in 1996.[/quote]I think it's fair to assume that those dates translate to April 18th 1996 and April 19th 1996. Presumably, Super Contra 7 came out first then which I think would date it (and likely Lu Ye Xian Zong) to April 17th or earlier.

taizou

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Nanjing takes on V.Fame at their own game
« Reply #16 on: October 05, 2010, 08:48:53 AM »
I dunno, i think its just a coincidence that they look like real dates - they are legit copyright registration numbers too, so unless the chinese government only registered one piece of software per day in 96 it probably just means they were  the 418th and 419th to be registered that year

Awesome Panda

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Nanjing takes on V.Fame at their own game
« Reply #17 on: October 05, 2010, 11:10:16 AM »
taizou
Oct 5 2010, 08:48:53 AM
I dunno, i think its just a coincidence that they look like real dates - they are legit copyright registration numbers too, so unless the chinese government only registered one piece of software per day in 96 it probably just means they were  the 418th and 419th to be registered that year[/quote]Good point, but it does (almost certainly) mean that Desert Storm came after Super Fight I. Also, I can't really tell if Super Contra 7 came first though. I think it's possible that Super Fight I might have been an earlier version of it, and Waixing finished it later that year.

Mitchykins

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Nanjing takes on V.Fame at their own game
« Reply #18 on: October 05, 2010, 11:56:35 PM »
It seems like no RPG is safe from Nanjing.

SpaceNinja

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Nanjing takes on V.Fame at their own game
« Reply #19 on: October 06, 2010, 05:03:15 AM »
Hey hey hey, just read up the topic. Add the fact that SNT RE-released this one in a different NJ number, having a different title screen only.
For me, the game is unbalanced right from the bat. Okay, your Poké Digi monster (SIGH) has different moves, but if your L14 gets 80% of HP removed by one hit of a L02 (!!!) enemy, there IS a slight problem again.
I'm planning to conquest this game down as well as the remaining SNT RPG games.