Author Topic: Super Mario World 64 (Unl) ROM  (Read 4754 times)

Azathoth

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Super Mario World 64 (Unl) ROM
« on: January 12, 2013, 09:52:38 PM »
A big round of applause for Eke and Bootsector because without their help this would not have been possible.

After beating my head against a wall for a year or so trying to get this dumped I finally gave up and contacted Eke. Using the SGC Explorer designed by Bootsector he was able to pull a working dump from the cartridge and document the protection. He currently has all the routines implemented in the Wii version of Gens Plus GX 1.7.3.

It is currently possible to run Gens Plus GX under a Windows environment but I will let Bootsector explain that.

Super Mario World 64 (Unl) ROM

Barver

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« Reply #1 on: January 12, 2013, 10:18:03 PM »
Nice! Too bad Retroarch runs Gnes Plus GX so slowly on this laptop. Hope it gets properly patched for other emus sometime!

Edit: Oh, all I had to do was change the video output from SDL =p Now to see if I can find any cheats!

Edit Edit: Spoke too soon again, no cheat finder here it looks like. :(
« Last Edit: January 12, 2013, 11:00:01 PM by Barver »

andlabs

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Super Mario World 64 (Unl) ROM
« Reply #2 on: January 13, 2013, 04:17:30 AM »
Cool, thanks. I'll make a patched version sometime tomorrow.

Robyn

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« Reply #3 on: January 13, 2013, 05:38:45 AM »
Woah! This is amazing! :D At first i thought we'd never get a ROM, but I've been proven wrong! Great work guys! :dance:
« Last Edit: January 13, 2013, 05:39:07 AM by Robbi »

FoxMan

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Super Mario World 64 (Unl) ROM
« Reply #4 on: January 14, 2013, 01:31:10 AM »
Well, that's fantastic. :D Even though it doesn't work on other emulators yet, it's really awesome that we've actually got a working dump of it now.

bootsector

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« Reply #5 on: January 14, 2013, 05:37:27 AM »
Thanks Azathoth for making the ROM available to everyone! :)

Below are the instructions I've sent Azathoth a couple of weeks ago so we could enjoy this game on his Windows PC:

Quote:
 
Hi there!

I've compiled GenPlusGX 1.7.3 as a Win32 libretro library and bundled together with the latest Win32 version of RetroArch. Here's the download link:

http://rghost.net/42623264

You might need to install first the MSVC++ 2010 runtime files from http://www.microsoft.com/en-us/downl...s.aspx?id=5555

To play your Mario 64 ROM using this emu:

1 - Decompress the RetroArch emulator 7-Zip package from the link above
2 - Rename your Mario 64 rom file to rom.bin and put it in the same directory you decompressed RetroArch
3 - Run the retroarch-phoenix.exe frontend and click the "Start RetroArch" button
4 - Play with arrow keys, A, S, D and ENTER
5 - Have fun!

Let me know if you have any issues running the emulator!

Cheers,

bootsector[/quote]

Azathoth

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Super Mario World 64 (Unl) ROM
« Reply #6 on: January 15, 2013, 12:30:51 AM »
I know this was mentioned before but the A button doesn't actually cause you to run, just holding the d-pad in a direction for a period makes you gain momentum.

And I still can't beat the second damn level.

Barver

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Super Mario World 64 (Unl) ROM
« Reply #7 on: January 15, 2013, 12:53:57 AM »
Still waiting for andlabs fix before I do anything.

No one made it to the last boss yet?

bootsector

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« Reply #8 on: January 15, 2013, 07:06:37 PM »
Laughed my ass off when the second stage began and the song that started playing is actually from Tale Spin! LOL

Pepper-98

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Super Mario World 64 (Unl) ROM
« Reply #9 on: January 15, 2013, 07:34:02 PM »
bootsector
Jan 15 2013, 07:06:37 PM
Laughed my ass off when the second stage began and the song that started playing is actually from Tale Spin! LOL[/quote]Just wait until later on; one of the songs for a level is the Jeopardy theme.  :D

tpgb12

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Super Mario World 64 (Unl) ROM
« Reply #10 on: January 17, 2013, 06:49:04 PM »
I think I'm gonna' have to give SMW64 a quick go on my Everdrive cart. :)

bootsector

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Super Mario World 64 (Unl) ROM
« Reply #11 on: January 18, 2013, 05:45:46 AM »
tpgb12
Jan 17 2013, 06:49:04 PM
I think I'm gonna' have to give SMW64 a quick go on my Everdrive cart. :)[/quote]It won't work without some ROM patching.

Robyn

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Super Mario World 64 (Unl) ROM
« Reply #12 on: January 18, 2013, 10:56:48 AM »
Yeah, andlabs posted an early patch on the IRC yesterday, but it's not finished yet. It's playable, so far, at least.

bootsector

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Super Mario World 64 (Unl) ROM
« Reply #13 on: January 19, 2013, 04:04:29 PM »
Someone posted a patch here: http://gendev.spritesmind.net/forum/viewtopic.php?t=1194&start=19

Is it the same unfinished patch?

andlabs

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Super Mario World 64 (Unl) ROM
« Reply #14 on: January 19, 2013, 04:35:57 PM »
Yes, that's (actually on Page 3 but still) the same patch that was linked in the original post in the other thread here.
« Last Edit: January 19, 2013, 04:37:04 PM by andlabs »