Author Topic: CaH4e3's Dumps  (Read 98636 times)

Awesome Panda

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CaH4e3's Dumps
« Reply #15 on: August 28, 2011, 05:29:17 AM »
BrydoRX
Aug 28 2011, 05:03:59 AM
It may be just me but when playing that game, there's messed-up graphics after you choose which opponent you want to fight against. I have updated cah4e3's build of FCEUltra just yesterday though... so what's going on? :\[/quote]I haven't got a clue why that is, to be honest. It worked perfectly fine when I tried it.

KAGE-008

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« Reply #16 on: August 28, 2011, 11:54:51 AM »
BrydoRX
Aug 28 2011, 05:03:59 AM
It may be just me but when playing that game, there's messed-up graphics after you choose which opponent you want to fight against. I have updated cah4e3's build of FCEUltra just yesterday though... so what's going on? :\[/quote]You have to re-download it. http://cah4e3.shedevr.org.ru/fceultra.php
He re-updated his FCEU mod after dumping The General's Son.

Brn89

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« Reply #17 on: August 29, 2011, 01:34:54 AM »
Okay, I've done that. Anyway, the game's quite cheap because most of the time the opponent beats you up without giving you the chance to fight it, and the controls are a bit iffy also.
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SpaceNinja

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« Reply #18 on: August 31, 2011, 12:39:54 PM »
Ending to be achieved for the new dumps very soon.

g0me3

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« Reply #19 on: August 31, 2011, 01:59:29 PM »
SpaceNinja
Aug 31 2011, 12:39:54 PM
Ending to be achieved for the new dumps very soon.[/quote]lol already done http://www.youtube.com/watch?v=LZ4-68Sn8YY ;) a loooooong long time ago

KingPepe

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« Reply #20 on: August 31, 2011, 02:20:45 PM »
I don't know if anyone noticed but uh...Super Popo Adventure uses the same engine and music as Pocket Monsters and Panda World.  :pandaaway:

codeman38

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« Reply #21 on: August 31, 2011, 02:24:44 PM »
KingPepe
Aug 31 2011, 02:20:45 PM
I don't know if anyone noticed but uh...Super Popo Adventure uses the same engine and music as Pocket Monsters and Panda World.  :pandaaway: [/quote]Cheetahmen actually mentions that in his YouTube review of the cart.

On a related note, I'm wondering whether Super Popo Adventure actually predates Pocket Monsters and Panda World. It seems like a more complex game (it actually involves a fetch quest rather than just getting to the end of the level)... and unlike the other two games, it uses the PC Paint fonts that are practically a trademark of Gamtec.

KingPepe

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« Reply #22 on: August 31, 2011, 02:41:30 PM »
Whoops, forgot about that.  :X

Something I noticed though is that the level skip cheat in Panda World doesn't seem to work in Super Popo's Adventure for me so either they changed it or removed it.

Awesome Panda

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« Reply #23 on: August 31, 2011, 02:57:54 PM »
KingPepe
Aug 31 2011, 02:41:30 PM
Something I noticed though is that the level skip cheat in Panda World doesn't seem to work in Super Popo's Adventure for me so either they changed it or removed it.[/quote]Well that would also apply to Super Pocket Monster, which is basically an unplayable version of the original. :P

codeman38
 
On a related note, I'm wondering whether Super Popo Adventure actually predates Pocket Monsters and Panda World. It seems like a more complex game (it actually involves a fetch quest rather than just getting to the end of the level)... and unlike the other two games, it uses the PC Paint fonts that are practically a trademark of Gamtec.[/quote]Whatever the case, I'm pretty sure all of them are made by the same company. Most hacks basically change a few graphics and nothing more, whereas all three of these have different levels a few differences in gameplay. Then again, the latter two mostly steal graphics from other games whereas Super PoPo apparently doesn't.

BTW, here's a seperate ROM dump of Super PoPo. :) From looking at the graphics, it seems as though there's a menu built into the ROM that's been disabled. Also, if I remember correctly KingPepe said that the ending is just a "The end" screen but I think the graphics at 0002B000 suggest that there's supposed to be a proper ending. Oh, and there's a Teletubbies logo in there that I don't think is actually used.

KingPepe

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« Reply #24 on: August 31, 2011, 03:07:31 PM »
I misinterpreted what you said before. I didn't know you referring to the actual ending screen.
Here was the real ending:
« Last Edit: August 31, 2011, 03:08:19 PM by KingPepe »

taizou

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« Reply #25 on: August 31, 2011, 03:10:03 PM »
Yeah, from the looks of things the Teletubbies logo was supposed to go on the title screen but it's not displayed for some reason. I remember back in the late 90s there was a *lot* of fake Teletubbies stuff knocking around and the BBC tried to crack down on it, maybe Gamtec removed the logo to avoid any trouble?

The other games using that engine don't actually use the official titles of the stuff they're based on either - Pocket Monster is called Pocket Monster rather than Pokemon or Pikachu or anything (Pocket Monsters was official in Japan but nowhere else, and I doubt they were intending to sell the game in Japan), and Panda World doesn't use the name "Tarepanda" anywhere.
That might account for why it's called "Super PoPo's Adventure" not "Super Po's Adventure" come to think of it.
« Last Edit: August 31, 2011, 03:12:52 PM by taizou »

SpaceNinja

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« Reply #26 on: September 01, 2011, 03:59:39 AM »
g0me3
Aug 31 2011, 01:59:29 PM
SpaceNinja
Aug 31 2011, 12:39:54 PM
Ending to be achieved for the new dumps very soon.[/quote]lol already done http://www.youtube.com/watch?v=LZ4-68Sn8YY ;) a loooooong long time ago[/quote]And for the others? ;)

Awesome Panda

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« Reply #27 on: September 01, 2011, 08:56:09 AM »
There's a couple of things I don't understand about Super PoPo. Firstly, how come nobody (that I know of) was aware of this game until I got that 150-in-1? And secondly, if it's an obscure game then how did Waixing (or whoever made the multicart) find it? :huh:

taizou

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« Reply #28 on: September 01, 2011, 09:54:58 AM »
yeah, I have no idea about that.. maybe Gamtec originally made it for Waixing but they either didn't release it or only released it in small quantities for some reason? Or maybe it got a very limited release in China and Waixing just happened to find a copy somewhere.

Brn89

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« Reply #29 on: September 02, 2011, 05:15:03 AM »
Ninja-Kun
Aug 27 2011, 12:12:23 PM
Man, Orchard Kavass is glitched D: My character feezes at level 6 and the music starts looping the same note, but the worms keep acting as normal. How weird :/[/quote]I've went to Level 6 of that game and I didn't get problems with the character freezing up, but I did see the glitches. In Level 7, I saw two white boxes at the top-left corner of the screen and it seems that the score is screwed up also. Well, the score is cut off anyway for some reason.
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