Good morning, fellas. So, while I was looking through the code of Frog Adventure yesterday evening (particularly NewRisingRun's standalone dump), I found that a short string of code (hex values 7F80-7F8E in PRG ROM) was used to determine whether Worm Visitor or Frog Adventure start up after the "Sachen" splash screen concludes. When I modified a few of the values, I noticed that only hex addresses 7F81 and 7F89 did not immediately crash the game. Modifying the values in hex address 7F89 didn't have any interesting results (it simply chose between both games), but I eventually discovered that setting hex address 7F81 to either 00 or 16 chose neither game, and instead booted to an unused 2-in-1 menu, with all its code and graphics left intact (as seen in the image below).
Of course, this can also be done by setting memory address FF81 to 00 or 16, or by using the Game Genie code "AAEYOY".