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J2ME Preservation blog

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KAGE-008:
FOMA phones ran on DoJa platform, which was basically J2ME with steroids, including sophisticated APIs such as MascotCapsule and OpenGL ES 1.1 (both ended up implemented on a few SonyEricsson phones). However, most Western phone makers were unable to switch to DoJa because the Japanese hardware was expensive at the time and people just used phones for basic functions.

Those two games you mentioned were developed for BREW. It was a very underrated platform, even in the present it's practically unemulatable.

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