Author Topic: Kart FighterAV girl Fighting discovery..  (Read 6368 times)

Doomkid

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Kart FighterAV girl Fighting discovery..
« on: January 15, 2011, 12:40:53 AM »
Save games from Kart Fighter can be loaded by AV Girl Fighting and vice versa.. Most of the Hummer Team fighters use this engine, but it's altered enough between games to where they wont load (Mortal Kombat II for example) However these 2 are made from the same build of the same engine, something I've yet to discover in these pirates.

Check out the video for calrification:
http://www.youtube.com/watch?v=fuZanXcoYdE

taizou

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Kart FighterAV girl Fighting discovery..
« Reply #1 on: January 15, 2011, 01:05:51 AM »
Well thats interesting. I always thought AV Girl Fighting would be closer to SF4 than anything else, even though it uses some of the music and the character select screen layout from Kart Fighter. but I guess it was pretty much built off KF with some SF4 elements added in.

Barver

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Kart FighterAV girl Fighting discovery..
« Reply #2 on: January 15, 2011, 01:23:47 AM »
Funny you did this, since recently I've been messing around with Genesis emus loading states of one game into another. Produces screwed up music sometimes, I've yet to find games that share an engine though.

KingPepe

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Kart FighterAV girl Fighting discovery..
« Reply #3 on: January 15, 2011, 07:05:12 AM »
Woah, ok now that is strange.

Can you try it maybe with Mortal Kombat II? I know AVBGF and MKII share similar engines (both have the same AI thing in Round 2)

Awesome Panda

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Kart FighterAV girl Fighting discovery..
« Reply #4 on: January 15, 2011, 08:56:30 AM »
Just realised something, if the last 4 characters in AVBSGF are essentially Kart Fighter characters with different sprites, then what happens if you save state as one of the other characters and load the state in Kart Fighter?
And what's with the music when you load up the save state for Kart Fighter? Almost sounds like an unused song, (I say "almost" because I somehow doubt it is) although I assume it's some weird glitch caused by engine differences or something.

KingPepe

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Kart FighterAV girl Fighting discovery..
« Reply #5 on: January 15, 2011, 09:27:55 AM »
Well they aren't the same exact characters (with the exception of Marry I think) but they all do share the same commands.

Awesome Panda

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Kart FighterAV girl Fighting discovery..
« Reply #6 on: January 15, 2011, 09:36:57 AM »
KingPepe
Jan 15 2011, 09:27:55 AM
Well they aren't the same exact characters (with the exception of Marry I think) but they all do share the same commands.[/quote]Well if that's the case, then wouldn't Koopa be a glitchy mess if he isn't practically the same as Niny?

KingPepe

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Kart FighterAV girl Fighting discovery..
« Reply #7 on: January 15, 2011, 10:22:42 AM »
...no not at all. The pointers I think get transferred over and the characters share the same ones or something (COULD BE WRONG HERE).

Awesome Panda

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Kart FighterAV girl Fighting discovery..
« Reply #8 on: January 15, 2011, 11:14:57 AM »
KingPepe
Jan 15 2011, 10:22:42 AM
...no not at all. The pointers I think get transferred over and the characters share the same ones or something (COULD BE WRONG HERE).[/quote]Well, I'm no expert at programming but I think if the pointers were changed then he would end up becoming a glitchy mess at one point or another.

KingPepe

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Kart FighterAV girl Fighting discovery..
« Reply #9 on: January 15, 2011, 05:20:58 PM »
Actually, here's something I noticed that's strange. I did a AVBGF save with Kart Fighter, won the match, got sent to the title screen. I went to the character select and there was no cursor at all. I decided to hit "A" figuring that I might get a glitchy character. Screen glitches up and then the battle appears. I did get a Luigi in light green overalls and black gloves as my opponent and I played as Luigi. However, here's something bizzare. After knocking out the other Luigi, instead of the match ending, he gets back up again at full health. I beat him again and the round ended. Here's the reason why I'm explaning this:

MORTAL KOMBAT II HAD SOMETHING SIMILAR.

In the "Endurance Matches" where you fight two people, after beating one, the other character spawns in the same spot where the other once was. It's pretty much the same thing I described in Kart Fighter. Now I doubt MKII came before Kart Fighter but it's possible that it was being worked on at the time and when it came to making Kart Fighter, they used an earlier version of MKII's engine. (If you notice, there's some similar things such as Scorpion and Luigi only having a projectile attack and the whole action-based AI which is different in MKII). I wonder if Somari/Sonimari and Mortal Kombat were copyrighted near each other or something. I have a video with me that I was too lazy to edit so you'll notice the save-stating and using the backwards tool in Nestopia but look at 00:56 when it happens.

http://www.mediafire.com/?bz6o09fexu56i8z

MLX

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Kart FighterAV girl Fighting discovery..
« Reply #10 on: January 15, 2011, 06:04:56 PM »
Remember Mortal Kombat II pcb was produced in June 1994. It's very likely developpement started when they made the engine for Kart Fighter and they thought they could use it too for MK2. AVBGF is based on the same revision of SFII engine as Kart Fighter which means why it do works with savestates between the 2 games.
« Last Edit: January 15, 2011, 06:05:26 PM by MLX »

Doomkid

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Kart FighterAV girl Fighting discovery..
« Reply #11 on: January 15, 2011, 08:17:41 PM »
Okay, so I've picked 10 different fighting games and loaded every possible combination of states between them. The games are:

AV Girl Fighting
Dragon Ball z -Super Butoden 2
Garou Densetsu Special
Kart Fighter
Master Fighter II (SFII nes)
Mortal Kombat II
Mortal Kombat 4
Mortal Kombat II Special
Street Fighter Alpha Zero 97
Street Fighter IV

Most of them just froze, rarely with some glitchy movement or scattered bits of music. But what I noticed is that AV Girl, Garou, Kart, and MK2 Special are the 4 most similar-to-one-another out of the batch - Thay all had at least semi-interesting results with attempted loads - DK JR with Sub Zero's pallete looks pretty funny. Again, here's a video for clarification:

http://www.youtube.com/watch?v=UQ1LU3XAeY0

What I find really odd is that MK2 Special works a bit with them, but MKII regular does not. Perhaps MKII Comes before the engine that those 4 use that came from the SFII engine, and then it was developed into this one (the KF/special version) and then with DBZ it was another update, and so on? From a pirates point of view, it would make more sense to instantly release an MK Pirate after your SF pirate, rather than making some whack Mario-SF mix. But who knows, pirates are retarded.

taizou

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Kart FighterAV girl Fighting discovery..
« Reply #12 on: January 15, 2011, 09:58:30 PM »
Faceplant
Jan 15 2011, 08:17:41 PM
What I find really odd is that MK2 Special works a bit with them, but MKII regular does not. Perhaps MKII Comes before the engine that those 4 use that came from the SFII engine, and then it was developed into this one (the KF/special version) and then with DBZ it was another update, and so on? From a pirates point of view, it would make more sense to instantly release an MK Pirate after your SF pirate, rather than making some whack Mario-SF mix. But who knows, pirates are retarded.[/quote]yeah it makes sense that way - MK2 still has the leftover SF3 numbers etc from MFVI but theyre gone from KF. it probably went something like
Code:
 
SF2 -> MFVI -> MK2 -> Kart -> AV Girl -> MK2 Special -> Garou etc etc etc
        |       |                ^           ^
        v       |----------------+-----------|
       SF4 --------------------- |
with SF4 as kind of an offshoot but some elements being reintroduced for AV, likewise with stuff from MK2 being reintroduced for MK2S but the engine still being basically the revised one from AV.

Doomkid

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Kart FighterAV girl Fighting discovery..
« Reply #13 on: January 15, 2011, 10:03:39 PM »
So SFIII Was in between SFII and Master Fighter 6/ Mortal Kombat / Fart Kiter / whatever else... Hmm, thats interesting.

If someone hasn't already made one, we badly need a timeline with all (Cony, Hummer, etc) pirated fighting NES games included. That'd be a tough job for me though, because I'm still not so sure about the dates for all these games :P
« Last Edit: January 15, 2011, 10:04:36 PM by Doomkid »

KingPepe

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Kart FighterAV girl Fighting discovery..
« Reply #14 on: January 15, 2011, 10:05:00 PM »
Actually, SFIV should be connected with Kart Fighter as well. In Street Fighter IV, Bunny has this stomp attack that's done by doing Down + B while only jumping vertically (probably a leftover from Master Fighter VI). Mario has something similar in Kart Fighter (which is buggy by then since it raises the position of where Mario stands). I don't think anyone in MK2 has this stomp.