Hello! I decided to do a playthrough of the game Alienis out of boredom one day, and I think I may have discovered a kill screen within the game. Shortly after you begin Level 25, all the sprites freeze and the screen begins to randomly shake vertically. Strangely enough, the music still continues despite the chaos. Would anyone more tech-savvy know why this happens? I suspect it's an integer overflow like almost every other kill screen in the history of gaming, but Battle City (the game it's based off of) had 35 levels, and even then the game just looped, not crashing. Just a little anomaly I found, but it might still be interesting to a few of you.