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Hacker Center / Re: FFII GBC Waixing Bridge Patch
« Last post by chatterine on Today at 12:14:13 AM »
Hey. I've done some work on the NES version of FF2, and while I'm not an expert in z80 assembly or anything, I must say: Have you figured out how text is stored in this game yet? Learning that might give you overall more freedom over how to change the text.
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Hacker Center / Re: Feng Shen Bang English Bridge Patch
« Last post by toysower on April 16, 2026, 03:52:29 AM »
V0.4
---Teleport To Towns item name added
---Town #7 has an absolutely... "choice" requirement... I have labelled the appropriate key item as:
------"Town #7 Use At Well"
---------You MUST face toward it before use. (stupid cryptic thing requiring a walkthrough lookup IADFS)
---------Head to the cave north of Town #7 btw, you NEED to head through north to a temple
---------Use LOOK on the red pot and then use the Torch on the big red candle (either one)
---------Head to the Tree Demons north of Town #7 and walk through the mountain pass.
---Critical item for fighting the Tree Demons added "Hurt Tree"
---Descriptions of characters during story added.

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Famicom/NES / Re: miscellaNEouS files
« Last post by SF-Human on April 13, 2026, 04:28:23 AM »
The title screen music of the Track & Field hack sounds like the game over music from Nice Code Olympic.
Also, which memory value does it use to determine which event it loads up?
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Discussion Center / Best famiclones to buy?
« Last post by chatterine on April 12, 2026, 12:24:21 AM »
I apologize if this is the wrong board to discuss this, but I intend on getting a clone console at some point. I'm hoping for an easily obtainable low-priced famiclone that supports 60-pin cartridges, has detachable and easily replaceable controllers and decent-ish emulation (enough to play Recca or any of the Sunsoft games). Is this a unicorn?
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Famicom/NES / Re: miscellaNEouS files
« Last post by forgotusername on April 11, 2026, 07:43:48 PM »
Here is a full set of Play Vision 95-in-1 extracts. As with the "Whiz" hack, the Nice Code Olympic games are not properly recoded into individual files here; though all other games are fully playable. For whatever reason, Funclick was coded to have a bunch of other game PRGs tucked inside of it, so I have included a cleaned-out copy as well.
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I have an approximate idea of what Nice Code productions would be tied to Zinger, should the "Copy Right" discrepancy be proven as a sign of Zinger productions. Hit-Mouse is definitely an interesting one, as it's known to have some perplexing release circumstances (see http://bootleg.games/BGC_Forum/index.php?topic=3197.msg23184#msg23184 ); it being a Zinger production could explain its strange release history.

I feel that the biggest lead may be the uncommon games "Mini Movies" and "Story Box". While the known versions of them contain a Power Joy Ltd. legal notice, I suspect that they were originally Zinger productions, based on various factors between them (e.g. similar CHR patterns). Mini Movies and Story Box would further connect to various other games via shared music tracks; all of which comprise the earlier "era" of Nice Code-affiliated games (Hit-Mouse, Diamond, Eggs, etc).
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Famicom/NES / Re: miscellaNEouS files
« Last post by forgotusername on April 11, 2026, 03:01:37 AM »
Here are extracts of the Subor x McDonald's and Subor x Starbucks games; which, for those unaware, were promotional consoles distributed in China in the 2020s. Naturally, the former features an Arkanoid hack, and the latter a Super Mario Bros. hack; neither of which hold any degree of approval from Nintendo or Taito. Both game sets seem to hold some Waixing DNA, though I'm unsure what the exact link is.

If anyone is curious, the Subor x Starbucks console runs on emulation-based hardware rather than NOAC. To extract its games, I merely opened the MAME dump of the console in 7-Zip, to which all of its contents were easily accessible. Outside of the three exclusive Starbucks hacks, the remaining 9 games all byte-match known dumps; though I've included the full game directory regardless.
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Famicom/NES / Re: miscellaNEouS files
« Last post by forgotusername on April 11, 2026, 02:41:09 AM »
Here is a headered copy of the long-awaited Play Vision 95-in-1, featuring Advance Bright Limited versions of Inventor hacks. The Play Vision ROM is modified from the better-known "Vs. Maxx Maxxplay" plug & play, featuring the same otherwise-uncommon hacks as that system (e.g. the Pac-Man hack "Egg It").

While I plan on doing a full game extraction of the 95-in-1 eventually (as virtually every game on it was previously undumped), I wanted to share this finding beforehand. To represent the Track & Field games, the 95-in-1 uses a modified version of Nice Code's "Olympic" game; which is separated into eight separate "games" in the menu (despite reading off of one ROM file internally). However, a separate, unused hack of Track & Field is present in the code; this hack has never surfaced on another plug & play, and I suspect that it was solely designed for the 95-in-1 before being scrapped.

Similarly to the Nice Code games on the final console, the Track & Field hack is intended to be split into eight separate menu entries, each with their own "title screen". As such, the unaltered ROM solely loads one round of the 100-Meter Dash event (featuring a title screen reading "Whiz"), and displays the high-score as corrupted tiles (not that you'd ever reach it anyway...). As a partial solution to this, I converted the game back into a generic multicart menu; allowing its eight events to be selected with their altered title screens. An ideal solution would be to patch eight individual ROMs to load the events, though I am unsure how to do this myself.

As an additional note, the Track & Field hack's PRG code is duplicated across the CHR chip...22 times, for some reason. I feel like this may be a new low in lack of coding care with these things, but it's a tough call. In terms of further unused contents, the only thing that I see is an unhacked copy of 4 Nin Uchi Mahjong, for whatever reason; I presume there aren't any other secret hacks buried inside.
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Incredible find. It's interesting that Zinger was behind those early games with "Copy Right"; Hit-Mouse is one of them and this implies it's also a Zinger creation. I always just assumed it meant Nice Code already existed around 2002.

Quote
Additionally, NESBBS has seemingly taken the liberty of dubbing individual games seen on the FC-LCD as being Zinger titles, including the Nice Code-tied math games; I feel that this is a bit broad of an assumption, but it's certainly possible.
FCGallery often takes broad liberties regarding details on the games uploaded to the site; at least one piece of Ex-Subor software was credited there as being developed by simply "Subor".
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Hacker Center / Re: Worm Visitor/Frog Adventure - Unused 2-in-1 menu
« Last post by NewRisingSun on April 07, 2026, 02:17:31 PM »
I am not sure what you compared, but the first 32 KiB bank is very different from the second one. I think it was supposed to be a 2-in-1 multicart that we just restored with menu and all. Both games were just extracted from Sachen Super Cartridge Ver. 8. They are essentially one game with two "modes".
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