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Messages - Ankos

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1
Game Boy / Re: Alternate title screen Sonic (adventure) 8
« on: March 10, 2025, 06:43:17 PM »
That seller did not upload a picture of the title screen. What you see is the splash screen that appears before each stage, which looks normal to me. It's worth mentioning that taizou dumped this game from a Singaporean cart that has the same design as that one

2
Game Boy dumps / Re: Ankos' Games
« on: March 10, 2025, 05:18:33 PM »
Last year a version of Zook Hero 3 dumped by dzd and yy小龙虾 was posted to hhug. That ROM was sourced from a cart from Mainland China and had its copy protection hacked out. Recently I obtained a Taiwanese cart, so here is the original unmodified ROM for that. Only emulators that can run unmodified Sintax games will work with this

3
Game Boy / Re: Another Theory (Ka Sheng - NGCA)
« on: February 18, 2025, 09:16:39 PM »
I've seen stuff by PR Trans make it onto pirate carts (Pikachu Land is by them, and sometimes credtis them even on pirate carts). Not sure about unmodified stuff from them though. I'd say that I don't remember stuff on the matter clearly enough that I'd advise putting it on the wiki. Also gotta factor in that these translations went through multiple revisions

4
Game Boy / Re: Another Theory (Ka Sheng - NGCA)
« on: February 16, 2025, 01:47:52 PM »
For reference there are a few different types of IDs that Ka Sheng multis are known to use on Gameboy multis. Examples include IDs that start with NT, JU, CY, UA, CA, US, and a couple other obscure ones that are almost never used. UA, NT, and CY I would say are the most common. US is also common, but those tend to not have anything good on them

Also, they often (but not always) use translucent plastic, sometimes with glitter

5
Game Boy / Re: Another Theory (Ka Sheng - NGCA)
« on: February 15, 2025, 11:40:28 PM »
None of the carts in this thread look like Ka Sheng carts. The game has multiple publishers

6
The Community / Re: Taizou is back
« on: February 09, 2025, 05:00:55 PM »
Cool. Good luck dude

7
The Community / Re: Taizou is back
« on: February 09, 2025, 01:53:16 PM »
A lot of the members of BGC spend more time on the discord server than the forums. He never stopped being active over there. If you saw that document I posted on 2024 highlights for BGC, his name pops up a few times for some pretty cool discoveries he helped make

8
Pirate Talk / 2024 Highlights for BGC Discoveries (and Happy New Year)
« on: January 29, 2025, 02:41:53 AM »
Something I wanted to make for a long time was a yearly thread going over highlights for cool discoveries when it came to topics covered on BGC. Unfortunately I missed my mark of releasing this on the solar new year, so I decided to post it on the lunar new year instead. Activity here has balanced more towards the Discord server as of late, so just being active on the forums is no longer as effective for staying up to date on this stuff, and I felt that a highlights thread could help fix that

I tried to come up with as many interesting topics as I could, but I was not writing them down as the year went on, so I most likely forgot some. Since I wanted to include lots of pictures and links, I wound up formatting this as a PDF file, but I do encourage anyone reading to join in on the discussion on any discoveries or developments from 2024 (not just the ones on my list) they think are interesting

I've been pretty in the weeds when it comes to this stuff, and I am admittedly not the most elegant writer, so sorry in advance if this a weird read. I included some links that I think will be useful, and also recommend checking BGW if you wish to learn more on some of these

9
Game Boy dumps / A-Force Prototype
« on: January 03, 2025, 09:24:59 PM »
This is my favorite thing I've gotten to share here so far. It's a ROM dump of a prototype copy of A-Force by Sachen I found a few months back. Technically this is the Mega Duck version, but Mega Duck games are mostly the same as Gameboy games at a programming level. I shipped it out to Sean Riddle who was able to dump it (he redumped a few times to make sure it is a good dump) and gave me some info on his findings:

"The EPROM is connected directly to the cart data bus D0-D7 and the cart address bus A0-A14.  Chip enable is connected to cart A15, so the EPROM outputs are tri-stated for addresses $8000-$FFFF.  Output enable is connected to /RD.  EPROM A15 is connected to the MC14174B HEX Type D Flip Flop’s output 0.  The flip flop’s input 0 is connected to data bus D0, and the clock input is tied low and connected via a diode OR gate to /WR and A14.  So writes with A14 low will latch data bit 0 for use as EPROM A15.  The flip flop’s /reset signal is connected to the cart’s /RST pad so that the game starts up in bank 0.  The other 5 flip flops are unused.

This 32K bank switching is different from the 16K bank switching used in the production carts.  That likely explains why large blocks of code have been shuffled around."

Interestingly the shell for the cart appears to use the design for Mega Duck carts that is seen in old advertisements (light colored plastic and slants on the sides of the cart)

10
1993-1999 / Re: Shanghai Paradise Cartridge Photos
« on: December 27, 2024, 05:19:46 PM »
That would be pretty expensive to do. Also, no guarantee you'd find it. Shanghai Paradise was headquartered in Shanghai, but that doesn't necessarily mean they sold their games there, and even if they did they probably sold in low numbers considering how rare their games are. Most old posts I see from people who found copies of Blood of Jurassic make me think that Taiwan is where more copies ended up. Then again, the only copy of Super Hang On 97 I saw was from Mainland China, so idk

11
1993-1999 / Re: Shanghai Paradise Cartridge Photos
« on: December 24, 2024, 09:45:14 PM »
I don't think it is. The description I heard for Blood of Jurassic is that it has the same Shanghai Paradise crest that Super Hang On has, as well as the ID code GD-98 on the sticker

12
Game Boy dumps / Re: Ankos' Games
« on: October 23, 2024, 01:45:08 AM »
I checked the wiki and saw the Chinese version for 2003 Pocket Monster Carbuncle was undumped and the Chinese version for 2003 Pocket Monster Sapphire had an unconfirmed dump. I tried backing up my carts and got consistent results, so here they are

13
Game Boy dumps / Re: Ankos' Games
« on: October 23, 2024, 01:42:42 AM »
Do you know who can fix these?

I currently do not have any contacts that can help you. Sorry

14
Game Boy dumps / Re: Ankos' Games
« on: October 22, 2024, 04:28:57 PM »
hi Ankos,this is waixing dump - 光明之子,Can you fix it?
dumper 白粥与榨菜

I do not know how to fix ROMs. There is an emulator that adds compatibility for raw dumps of games called hhugboy, so I've posted games that work with that. That emulator does not currently support Waixing games though

15
Famicom/NES / Re: Best place to look for bootleg Famicom games?
« on: October 02, 2024, 08:36:41 PM »
To answer your question on whether or not unofficial Taiwanese Famicom games were sold in Europe, the answer is yes. Some was even sold in Western Europe and Canada. I would say those are not good locations to search through though. Not because the carts aren't there, but because you're going to mostly see official carts, so you'll be sifting through a bunch of stuff you don't want. Since you have a pretty short list of things you are looking for I would recommend taking your time when it comes to searching so you don't wind up overpaying a ton or get stuck using expensive shopping agents

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