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Messages - Rocman X

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61
Pirate Talk / Can anyone come up with a pirate game editor?
« on: February 11, 2013, 09:56:28 PM »
I don't think that would be possible with 'loads' of debugging and stuff. :(

What?????? What do you mean? I don't care about the bugs. I just want to change the game.  >_>
ASM is so dang hard. Why bother?
I meant, why bother with ASM? It's like 010101010101010000011111111010000001010101. And no, I don't want to learn it!
Also, why not an editor for Earthworm Jim for the SNES, or the Genesis? Not the same editor for both versions, obviously.
Sorry about being impatient. :(
Did I say ASM? I meant Binary/Hex code.
I still also mean ASM, and I'm still waiting until tomorrow for a response, where I'll be using my tablet.

62
Pirate Talk / Pirate ports you'd LOVE to see
« on: February 11, 2013, 09:53:00 PM »
You're right about the Sachen ports. They didn't make my port (Rocman X, of course) for the GBC very accurate! I hated it! I mean, where are the shops? Why are the level designs shrunk to fit the vertical length of the NES? Why do I have a gun and not a boomerang, and why not be able to fly or shoot directional? Where are the coins? Where are the cutscenes? Why can you access all 5 stages from the start? Where are the cutscenes? Why is the music so dang inconsistent and terrible? It's an insult to my game!

63
Other Pirates / Pirate PS2 hacks
« on: February 10, 2013, 01:43:58 PM »
Beatles in Guitar Hero??????
That's totally what it was like before Beatles Rock Band.
Too bad they didn't make a Classical Band game. :(
Also, what exactly is the Robocop game like? Is it an original game?
Does it really suck? All I can see is the box art, with a police car,
Robocop, and a.....RAINBOW?!!! What the heck? The Saw GTA hack
seems creepy, but boring, as there are no missions.

64
Pirate Talk / Unlicensed Nightmare Fuel
« on: February 10, 2013, 11:55:16 AM »
Hi, there. I'm Rocman X, and I'm new. Why am I called that and have a Rocman X avatar and signature? Because I am Rocman XZ!
That's my favorite pirated game by any developer.  :thumb:
What gave me nightmares was pretty much all of Crazybus's music. It's like, drbxkjsysiolv;zebguiovyps[ps'e4by\a[0ieg,pb70.  I also
never get to that horrific Game Over screen that you posted in Aladdin II, as I'm always able to get enough gems to buy new lives.
The Game Over Screen shouldn't say "Game Over", it should say "Give up, street rat!"
Did I say Rockman XZ? That was a typo. I meant Rocman X.
I actually think Happy Biqi by Waixing is okay, and seriously better than Shin-Shin's version of Earthworm Jim 2, but worse than Super Game's version, aside from the missing end levels.

65
Pirate Talk / Can anyone come up with a pirate game editor?
« on: February 10, 2013, 11:42:11 AM »
I just came up with this cool idea. After using Lunar Magic recently, I thought that it would be cool to have a similar editor for the PIRATED NES version of
Super Mario World, both prototype and final :JY: . And then, I thought why just have an editor for Hummer Team's SMW when there could be an editor for
 ALL of Hummer Team's platformers, such as not only SMW, but also Somari  :somari: /Sonic 3D Blast 5/The Hummer/Sonic and Knuckles 5/Sonic the Hedgehog
(even though it's an improvement hack of S3DB5), Earthworm Jim 3, Donkey Kong Country 4/The Jungle Book 2, Aladdin, Tiny Toons Adventures 6, and
more. Rad! Especially hacking EWJ3: I could make it a lot longer! cool: Sorry about the length of this post.  :\
Also, the other idea would be to have a HT fighting game editor, where you could customize the colors, names, stages, stage select, and endings. :thumb:
Hello? Is anyone there? Hello?
Sorry about that "Hello? Is anyone there? Hello?" comment. It's just that nobody's responding this minute.

66
Pirate Talk / Pirate ports you'd LOVE to see
« on: February 10, 2013, 11:28:28 AM »
I'd like to see a GOOD pirate of Earthworm Jim for the NES. It would have all the levels from the SNES version, as that's what it would be based on. Maybe Intestinal Distress as a bonus! :-) Also a 2-D version of Minecraft also for the NES, and a better Aladdin (based on MD) for the SNES.

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