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Messages - codeman38

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2000-present / Samuri/Star Angel - a Hummer Team plug & play console
« on: June 12, 2016, 01:09:30 AM »
Yeah, I don't think it's related. The Chinese version of the same filing reveals that it belongs to the category of:


[Google translate:] Clothes, denim clothing, jeans, jackets, casual wear, sportswear, T-shirts, children's wear, shirts.
Incidentally, the trademark owner is 普威實業股份有限公司 (Pu Wei Industrial Co., Ltd.).

One curious thing is that the agent who filed the trademark is He Lianguo (何連國), who comes up in this thread about video game trademarks. Probably a coincidence, though, given the sheer variety of trademarks for which this person is agent.

Game Boy / Star War 4 Warriors revenge (GBA pirate game)
« on: May 25, 2016, 11:12:45 PM »
@hagen78: If this is anything like Sintax's other GBA games (and I suspect it probably is), using an R4 card won't work-- the games won't even load on a DS. See this thread for more detail.

Pirate Talk / Production library music in bootleg games
« on: May 03, 2016, 09:51:48 PM »
Not bootleg-related specifically, but this case of production music in a licensed game is way too amazing not to mention in this thread. (Hat tip to @gdri on Twitter for catching this!)

The ~totally radical~ TurboGrafx CD game "Camp California", developed by Icom Simulations (one of the very few US-developed games on that system, as far as I can tell), has a soundtrack which consists of:
  • A few tracks licensed from The Beach Boys.
  • A lot more tracks taken from Universal Production Music's Network label.
The juxtaposition of these two sources is... certainly interesting, to say the least.

(Seriously, they managed to use every track from NM011 "After School Rock". "Head Banger" from NM097 "Bringin' Down the House" also appears multiple times.)

Other Pirates / Waixing's 32-bit console, now in Lexibook form
« on: April 27, 2016, 01:02:37 AM »
Vinny of Vinesauce has done an even more extensive playthrough of this thing (Edited to add: ...Or not. But it seems to focus on different games than Stee's playthrough, anyway), and for once, YouTube comments are proving surprisingly useful-- they're helping to shed even more light on things that Waixing has ripped off.

(I knew I recognized the music in world 1-2 of Candy Bear, and thought it was from a Mario game, but couldn't place it... it's the world 7 map theme from New Super Mario Bros. for DS! And the title theme is the ending theme from the same game, naturally. And world 1-3 is literally the overworld theme... wow...)

Other Pirates / Taikee Micro Arcade Machine & its variants
« on: February 25, 2016, 12:21:10 AM »
RetroGamerVX posted a review of the Lexibook version earlier this month. Interestingly, in contrast to the video that I had linked earlier in the thread, this one uses the "Galaxy Battle" name instead of "Galaga" (while keeping it at the top of the section), so it seems like the updated ROM made its way into Lexibook's chassis as well.

Edited to add: Just noticed another minor difference-- the banner above the screen reads "Arcade Console" in the earlier French video, but "Cyber Arcade" in RetroGamerVX's video. The packaging carries the "Cyber Arcade" name in both, but seems to have changed from white to black in the newer variant.
Oh, hey, someone on Amazon is selling a "Game Zone"-branded handheld that looks like a rebranded version of the Xtra Game Portable. 240 games, and the box shows screenshots of the same hacks from the Micro Arcade. (Though oddly, the hero image inexplicably shows a screenshot of unhacked Duck Hunt.)

Interesting that these things are showing up in more and more places. Maybe I'll eventually stumble across Taikee's elusive light-gun console one of these days...

Pirate Talk / Production library music in bootleg games
« on: February 14, 2016, 04:18:06 PM »
Found another one! "Ghost Adventure", CubeTac's hack of Ninja Jajamaru-kun, uses "101 Reveille" from Killer Tracks KT57.

Other Pirates / Taikee Micro Arcade Machine & its variants
« on: February 07, 2016, 01:05:40 AM »
...The Rippingtons! That is amazing. Every time I think this thing couldn't manage to be any more bootleg, it manages to do that.

Edited to add: Incidentally, Shazam doesn't seem to recognize the music in the Multicade 230's version of the menu (at least from this video, which has a long enough sample of it). That one probably is production music-- it sounds exactly like the kind of thing a producer would drop in when they couldn't afford the rights to Van Halen's "Jump".

Pirate Talk / Production library music in bootleg games
« on: February 06, 2016, 12:46:12 AM »
Found another use of production music! Apaqi, from Sunnyflyer's console developed by Hummer Software, uses "The Race" from Killer Tracks KT18.

At this rate, it really wouldn't surprise me if the title tune from Hummer's Pokemon II, which keeps showing up in CubeTac's 16-bit hacks, is from a Killer Tracks CD as well.

Other Pirates / Taikee Micro Arcade Machine & its variants
« on: February 04, 2016, 02:29:44 AM »
Speaking of which, "Jumper" is one of the games listed on the sell sheet for the 300-game DreamGear variant (which is admittedly still unreleased, and thus subject to change). I seriously doubt that it could be that Jumper, but I can't think of what it could be. (It's not Bee Jumper or Jumping Kid; those are separate entries on the list. Is there a Nice Code game that's just "Jumper"?)
As for "Balls" (giggle), that could also possibly have been "Maze Ball", Cube's inexplicably-named Tetris clone from the 16-bit 111-game MiWi.

Other Pirates / Taikee Micro Arcade Machine & its variants
« on: February 01, 2016, 09:54:03 PM »
Feb 1 2016, 06:59:15 PM
taking a wild guess based on the games that were present on the MiWi but absent here, and assuming a motive of "get rid of the knockoffs of super-well-known stuff", maybe they replaced the SMB, Pac-man and Ms. Pac-man hacks in the Arcade section, and a couple of Tetris clones/hacks in Puzzle?

(incidentally, knowing those games replaced others, their positioning now makes sense - they're the only Nice Code games not grouped at the end of each section with the other NC/Waixing stuff)[/quote]The Mario hack was the first to come to mind immediately. Somehow Pac-Man and Tetris completely escaped my mind, so yeah, those guesses seem plausible.

(Even the positioning of Toy Factory, which is between two other NC/Waixing games, would completely make sense, if what it replaced was one of those companies' pirate-original takes on Tetris.)

That kinda makes sense, Subor has definitely manufactured stuff for Taikee in the past - Taikee's website lists a number of products known to be Subor-related, including the iSports and iSports Pro Wii clones (I actually have the Taikee-released variant of the former), iFit yoga mat and the "Motion2" Kinect clone which looks like one of Subor's efforts too.[/quote]*facepalm* Yeah, I should've probably realized there was a connection there with the whole "iSports" thing...

Other Pirates / Taikee Micro Arcade Machine & its variants
« on: February 01, 2016, 06:07:19 PM »
This Korean product listing for the Taikee variant is somewhat interesting:

In particular, note the game list halfway down the page. Six of the screenshots were very clearly replaced in post-production-- unlike the rest of the screenshots, which were captured from an emulator, these show clear signs of being from a camera pointed at an LCD screen, and even the captions are in a different font. These are: Unwonted Space, Fling Ball, Toy Factory, Abscondee, Falling, and Teleport. (Incidentally, Galaga is still Galaga on this version, so it seems to be from the same generation as Lexibook's model.)

We've already figured out that Unwonted Space was a replacement for Zuma, but now I'm a bit curious what five other games got replaced.

In other news, the "who made this thing" situation may be even more puzzling than we thought-- Subor lists this on their HKTDC page, with an image that looks identical to Taikee's version. They also have a version of this closely related handheld that Taikee also makes a version of.  O_o

Other Pirates / Taikee Micro Arcade Machine & its variants
« on: January 18, 2016, 10:50:04 PM »
I definitely remember Cube Tech's site having a page for that shooting game console at one point, which had a huge listing of the high-res versions of these hacks. I was really intrigued by them at the time and wanted to know more about them. (Now I really wish I'd archived it...)

On Lexibook's variant, the protective film thing that's covering the screen shows a screenshot from the Arkanoid hack. It, too, is of the high-res version-- most noticeably, the font is entirely different.
The Lexibook version, naturally, seems to have a third variation on the menu-- it lists "Galaga", but has it at the top of the shooting section. Here's the manual; this French YouTube video, although blurry, confirms the name and position of Galaga.

Edited to add: Lexibook's version also appears to have replaced Zuma with Unwonted Space. Looks like we've found the missing link!
Jan 18 2016, 08:09:38 PM
The games dropped from the 240 list seem to be almost entirely those that are either hacks or clones of too-well-known games - so, for example, the Donkey Kong Jr hack Jungle Max1 is gone, but so is the coded-from-scratch Frogger clone Cross River.[/quote]And yet, "Dual Hoopers"-- a blatant Chip 'n Dale hack-- appears to still be on DreamGear's version. Guess that wasn't well known enough?  O_o

Pirate Talk / Production library music in bootleg games
« on: January 10, 2016, 07:45:22 PM »
So, in this discussion of some of Lexibook's consoles, the topic of production library music came up, as several tunes sound like they could potentially be from production libraries (and taizou mentions that there's a Cube Tech rhythm game that consists entirely of production music, even).

This got me looking on the web site for Killer Tracks (Universal Music's production library), because several of the tunes that I'd heard in plug-and-play consoles sounded very much like that company's output from the '80s and '90s, as heard in the background of way too many TV shows from that era. And indeed, I found at least one track: "Technoids" from KT33: Hi-Tech Volume 2 is used in several of the sports games developed by Niutai for Qi Sheng Long (see, for instance, the bowling and golf games in this video).

Also, Cube Tech didn't just use Killer Tracks' music in a DDR knockoff, as mentioned in the above-linked thread-- they also used it for a karaoke game! See these videos from the extra-large version of the Interact-branded console, for instance.

Going to keep searching around because there certainly have to be more... but feel free to post any other findings if you come across them on the Killer Tracks site, or any other production music companies' site, because this stuff really is fascinating to track down the sources of.

(Oh, also, not related to bootleg games per se, but definitely related to bootleg something: if you've ever watched "Animal Soccer World", or any of Dingo Pictures' other knockoff cartoons, you may possibly recognize "Zip & Cindy" from KT44: Comedy/Animation Volume 1. Just maybe.)

Other Pirates / Waixing's 32-bit console, now in Lexibook form
« on: January 10, 2016, 07:22:41 PM »
I'm going to start a new thread on production music in bootleg games, because I just found another example. :D

Edited to add: Here's the new thread for that!

Other Pirates / Waixing's 32-bit console, now in Lexibook form
« on: January 10, 2016, 05:58:30 PM »
The Gold Finder/Crazy Kart music sounds like production library music, of the sort you would hear in the background of sports documentaries or the TV Guide Channel. (I swear I've heard it somewhere before, like in a game show or something, but then again, production music is meant to be generic...)

It wouldn't surprise me if the music in the Pac-Land hack was from a production library CD as well, to be perfectly honest.

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