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Messages - taizou

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61
Famicom/NES / Impartial Judge hack of Myth Struggle... proof?
« on: March 11, 2017, 11:48:09 AM »
hm, it would actually make sense if Idea-Tek was the connection here..

Idea-Tek (or at least their IP) was bought by TXC, and Chengdu Tai Jing Da Dong was originally a joint venture with TXC, so it's possible TXC provided Idea-Tek's sound engine to the TJDD devs. Meanwhile if some ex-Idea-Tek staff member(s) had gone to Cony after the TXC buyout, they could have taken the same sound engine with them.

62
1993-1999 / NTDEC? In my 9999999-in-1?
« on: March 09, 2017, 06:04:36 PM »
This makes a ton of sense actually - there are already established connections between the Unchained Melody multicarts and Super Fighter 3 (most noticeably that they use the same font), and there was speculation already that the Super Fighter 3 programmer used to work for NTDEC at some point.

63
Game Boy / SINTAX SUPER SONIK II
« on: March 01, 2017, 03:10:47 PM »

64
Game Boy / SINTAX SUPER SONIK II
« on: February 25, 2017, 07:53:30 PM »
yeah I'd be interested in dumping it but honestly I'm not that interested in paying €50 + shipping for yet another Pokemon Platinum engine game.. I have like two others I haven't dumped yet and theyre all basically the same (and cost like €5-10 boxed from China)

65
Pirate Talk / Chinese copyright database
« on: February 23, 2017, 05:12:36 PM »
the only URL I have for it is http://www.ccopyright.com.cn/cpcc/RRegisterAction.do?method=list&no=fck which gives that error, I guess it's just broken. Hopefully they fix it sometime soon.

66
Famicom/NES / Family Kid title screen oddity
« on: February 05, 2017, 07:43:45 PM »
I have one that only loads Family Kid on every clone I've tried, but looking at the PCB there are several solder pads with only one covered - I'm guessing the others would toggle it into different modes. Oh and the PCB is numbered 4646B if that means anything to anyone (just because I'm probably not going to open it again and risk breaking the shitty plastic)

67
Pirate Talk / Incredibly strange question
« on: February 03, 2017, 04:16:21 PM »
one of the companies? uh well I guess find one that's still in business (not many are) then go out to China/Taiwan with a bunch of money and see if they'll sell up

68
Pirate Talk / Waixing-Jungletac connection?
« on: January 27, 2017, 07:25:01 PM »
Oh yeah so 6 years later I actually know some stuff about this haha. Basically a few staff went from Waixing to Ruanxin (the developer for Hitek), probably did a bit more work for Waixing on their GBC games, then to Jungletac after that. That message board poster was one of them.

All this activity was based around Fuzhou which was kinda the birthplace of Chinese console game development, having previously been home to Yanshan Software (the head of YS went over to Waixing as a supervisor on their early stuff)



That leaves that "Handymax" cart as kind of an anomaly though. It's dated 2003 yet the games are way more simplistic and crappy than anything Jungletac or Waixing were doing at the time, so I doubt it had anything to do with that aforementioned team. It really comes off more like someone's first homebrew project than the work of anyone with experience in the industry.

There's also a plug & play system called the TV Play Power by TechnoSource with a similar set of games: https://www.youtube.com/watch?v=l4FKDd6AQCk / http://www.amazon.in/Play-Power-Video-Built-Games/dp/B00A2XM6HA
 The design and name are similar to the first version Intellivision plug & play which was also sold by TechnoSource, although the Intellivision ports on that were developed by Nice Code.

My hunch is that maybe those games were developed by some other external team (I think by 03 Waixing wasn't doing much internal development anyway, they preferred to contract stuff out by that point) who then licensed them out to Jungletac, Waixing and whoever the OEM of the Techno Source one was. (Hell, it's possible Jungletac even rejected them, considering I've never seen them on an actual Jungletac plug & play)

The Waixing-released versions with better graphics and something resembling music might have been overhauled by the original developers or by Waixing themselves (and/or another subcontractor), given their track record of modifying Nice Code, Inventor and other companies' games when re-releasing them on plug-n-plays.

69
Famicom/NES dumps / Chief-Net's Dumps
« on: January 23, 2017, 04:14:27 PM »
piratenesgames
Jan 21 2017, 04:40:34 PM
Hi Guyver!

Expected then ROM dump of Bolide, Elf Legend and Super Boy World? I have seen videos on Youtube of these hacks and I'm very curious as them. :)[/quote]Do you have a link to the video of Super Boy World? I've never heard of that one.
edit: nvm, found it- https://www.youtube.com/watch?v=JJI575lzkoM

70
Game Boy / GameBoy Multicart with rumble pack
« on: January 20, 2017, 09:51:19 AM »
Yeah its quite interesting to see, most rumble multicarts I've seen (including the one I own) have Makon games as the "featured" rumble title. This one looks like it's from an entirely different company, judging from the menu style.

71
Game Boy / Taichi Kid/Little Taichi (or something like that)
« on: January 20, 2017, 09:48:43 AM »
Yeah the English version of the game is called Little Taichi but the official English name of the cartoon it's based on is Taichi Kid.

The interesting thing about this game though is that it's the only (as far as I know) Sintax GBC game to be licensed by the owners of the material it's based on.. it was listed on the show's official website.

72
Famicom/NES / Hi / I need help finding a song
« on: January 09, 2017, 06:20:21 PM »
ah cool, I wonder if it really is a multicart original thing or if they took it from some game..

73
Famicom/NES / Konerka TV?
« on: January 09, 2017, 03:42:55 PM »
I think it's exactly what it looks like, a crappy TV with a Famiclone built in. There were a few of them made in China around the late 90s or early 00s and most of them were black and white.

74
Game Boy dumps / Handheld Underground dumps thread
« on: January 08, 2017, 05:28:31 PM »

75
Game Boy / Is it possible that those Pokémon platformers...
« on: January 07, 2017, 04:03:34 PM »
Mewtwo Strikes Back was sort of a port of Pocket Monsters 1, I think that's as far as the connection goes. The rest were just lazy modifications on that same engine (I think they just reordered the levels and recoloured Pikachu, but I haven't played much of those games because they are terrible)

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