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Messages - forgotusername

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1
Other Pirates / Re: Waixing's /apk/ directory
« on: October 18, 2019, 02:17:59 AM »
The directory http://www.waixing.com/apk/%E8%99%9A%E6%8B%9F%E6%8C%89%E9%94%AE/1/ seems to have the most bootleg-ish games. I found a crappy Mario knockoff in it: 永远的玛丽.apk ("Mary Forever"). It has a weird Luigi on the title screen, but the playable character looks nothing like him. Also a Toad scream-crying while his tears aim upwards. Exciting...

(Also, I don't see any standard ROMs in here at all. Am I missing something?)

2
Famicom/NES / Door Door discovery
« on: October 12, 2019, 02:25:09 AM »
While doing some hacking stuff recently out of boredom, I noticed something strange about the game Door Door. As common as it is on bootleg multicarts, every knockoff version of it is...weirdly altered. Most notably, the doors can be opened multiple times after letting an enemy inside; in the original game, they can only be opened once. Additionally, the life counter doesn't appear, and the score resets to zero upon entering a new level. Check any multicart with the game; they ALL do this!

So I decided to put an unaltered Door Door ROM into a multicart menu. At some point in the gameplay, the graphics will completely glitch out, usually after closing a door or touching the candy. For whatever reason, bootleg carts can't handle running the game normally... (I actually have a plug & play that has this glitch in it [Super Joy III variant], so I know its not an emulation error. It always pissed me off as a kid)

My question is: is Door Door just something the crappy multigames cannot handle properly? Or is this a very early form of copy protection, from the developers seeing the possibility of pirates appearing in the future? Is it able to detect if the ROM is above a certain filesize or something, and intentionally breaks the game from there?

Picture attached of glitch results when importing the original version over the bootleg in a multicart.

3
Famicom/NES dumps / Re: MLX dumps
« on: August 22, 2019, 03:47:18 PM »
nice to see Spider on the Hot Dance cartridge. i had the graphic data for it (from the dreamgear 101-in-1 iirc), but not the actual game. It also has the original versions of Matching and Magic Bubble (listed as Strange in the menu) which are very hard to come by.

4
Other dumps / Re: PCP 8728 788 in 1 (Unknown Generalplus/unSP chipset)
« on: August 05, 2019, 06:43:22 PM »
Does anything in the code seem to be derivative from the 1.8" handheld game(s) that you dumped a while ago? They share many of the same games iirc.

5
Famicom/NES / Nice Code Mario Kart returns...
« on: July 25, 2019, 10:22:57 PM »
I'm not sure if this warrants an entirely new topic (i couldn't find a good one to put it in), but a new system with the Nice Code famicom ports of mario kart, crash bandicoot and metal slug was released: https://www.youtube.com/watch?v=_LX11E6ubRA

This will be *WAY* easier to track down than the Family Karaoto, which was the only known console featuring them up until this point. Its one of those weird cases where the game list is identical to the other console at the start, but some extra games were added at the end. If any rom dumpers can get ahold of this, its definitely worth dumping. (i would buy one myself but i can't stand using Aliexpress, nor can i dump things...)

6
The Big Old Arcade / Where to document the undocumented...?
« on: June 30, 2019, 07:21:19 PM »
This will probably turn out as a rather annoying post, but I know there are many preservationists and such here so they might be able to answer this question. Over the years, I've found many strange forms of documentation on video games that aren't listed on any major websites. For example, I just randomly found this webpage:

https://www.slideshare.net/JeffBuccellato/jbuccellatotitlehistory

Many of the games here were unreleased, such as Felix the Cat for PlayStation and Namco Collection for Pocket PC 2002+ (the hell is a Pocket PC?). There are no pictures or videos of these games, let alone other text mentions of them, and we can only imagine what they were. And this is literally on some developer's resume, so I'm not even sure if its something I should be sharing around.

My question is, what can I do to get the word out about these things, without creating an obnoxious post like this on an unrelated forum? I know there's the Undumped Wiki, but they disabled the ability to create an account for some reason. I'm not exactly good at talking to people (especially in this scene with my track record), and most just ignore me. The best I can do is make light of one thing that leads to another; for example, I posted the Korean PC version of Pac-Man World on a wiki page, which led to some spiked interest in Korean PC games. I can't figure out any better way...

7
Famicom/NES / Re: Does anyone have this game?
« on: June 22, 2019, 06:00:33 PM »
I own a multicart containing Elf Legend (not the same cartridge in the article), I plan on dumping it at some point. I think its the XB-F861 9-in-1 but the front label is missing. But idk how to go about dumping and it probably won't be any time soon...

8
Famicom/NES / Re: atari flashback 1
« on: May 10, 2019, 01:57:34 PM »
The roms we have right now are leaked prototypes from the mid-2000s. They were originally posted on AtariAge, but they were quickly deleted by AA themselves out of legal fear (the flashback was still new at this point). All of the games were there, but most were super early, unplayable builds. I specifically remember Food Fight only played the sounds and had a counter in the middle of the screen. All of those seem to be lost to time now, no one ever backed them up...

There's also the Missile Command port which wasn't included on the flashback, only some random 10-in-1 pnp from a few years ago. Not sure why they waited over a decade to release it - its definitely one of the better ports. I'm guessing because its based on the arcade original and not the 2600 port?

9
Famicom/NES / Re: (OLD) Project PLUG 'N PLAY (Bleb, Kuck, Goof)
« on: May 03, 2019, 09:13:52 PM »
This is something that's been on my mind a lot lately, i wanted to finally state it on the (old) project page...

A few of the (specifically Inventor/KUCK) roms in this collection are fake. I made a list of which ones here: https://bootleggames.fandom.com/wiki/Talk:Inventor/List_of_hacks#my_hacks. There are a multitude of reasons i added them, none of which are important to mention.

Around the time i made project pnp, this sort of "gaming preservation boom" happened. i never saw this as a preservation effort, at least before NewRisingSun started work on it - but a lot of others, including the founder of the Video Game History Foundation, did. I realize this was very bad for preservation's sake, so I decided its best i admit they're not really Inventor hacks - just ones I made in an intentionally similar style.

(also i think i lied and said they came from a multicart at some point. that was bullshit, i was making my own multicart with them, which i inevitably lost on my hard drive. just putting that out there before i'm questioned about it)

10
Famicom/NES / Re: Project PLUG 'N PLAY (Bleb, Kuck, Goof)
« on: January 01, 2019, 08:16:36 PM »
It's the 16GB model of PAP KIII Plus btw, I think there's an 8GB model.
The PAP is a multi-console thing right? Do you have the full gamelist for it? There might be (non-plug 'n play) bootlegs undumped in the other sections.

iirc one model was dumped a while back, and it had undumped GBA bootlegs on it. If that was the 8GB model, there might be more on the 16GB. (but I'm not very familiar with those so i wouldn't be good at identifying)

11
Famicom/NES / Re: Project PLUG 'N PLAY (Bleb, Kuck, Goof)
« on: December 31, 2018, 10:33:37 PM »
Got a PAP KIII Plus today, came with some bootleg games I haven't seen before like Mario TV.

This is the contents of the FC directory on the internal micro sd card.

Rather than try and figure out which are duplicates on my own, I think I'll leave it to the professionals, lest I delete something new.

Mario TV is actually bootleggames.wikia.com/wiki/Dian_Shi_Ma_Li. Most of those seem to just be licensed NES roms, I wouldn't really consider them plug 'n play. But thank you for the submission

12
Famicom/NES dumps / Re: I'm new, but I have a dump : Thumps Up 240 in 1
« on: December 10, 2018, 04:05:55 PM »
Quote
We had earlier agreed that I was going to release the next Project Plug and Play update. I have already started working on it.
You never replied to me originally...I meant more that we would do a collaboration effort, not that you would take over the entire project. Since you never got back to me I figured you changed your mind... (not trying to sound rude here, i'm just confused)

Quote
So...is the content encrypted ? I wanted to make a custom rom with official NES games in it , instead of bootleg ones, I noticed that the roms are saved in "banks" , I tried to replace one with Super Mario Bros. 3 but that did't work (I guess the mapper is unsupported?) perhaps with the emulator now I can try the edits before burning the eeprom :)
To put game inside a multicart slot, you have to match the game + graphics data in the correct place, with the correct size. Mario 3 wouldn't work because its a 384K game, none of which are inside the 240-in-1; Mario 1 would, as many games on the console are 40K. They also can only be mapper 0 roms.

to find the gamedata, take the project plug 'n play rom for the specific title, and search for the first few lines of code in FCEUX hex editor. then replace the code with the game you want in its place. do the same process for graphic data. (does that make sense at all? i'm terrible at explaining these things)

I've attached ROM with Abscondee replaced with Mario 1 as an example.

(also one more sidenote for NewRisingSun - the Nintendulator you posted won't run the majority of pnp VT03/09 extracted roms. is there a reason for that?)

13
Famicom/NES dumps / Re: I'm new, but I have a dump : Thumps Up 240 in 1
« on: December 10, 2018, 01:44:29 AM »
Oh, so this is more of a standard VT03 then? My console had a different chipset (i'm presuming a VT1682 one, that they must have wrote over with different gamelist for some reason). it was in the same casing as the one on the website, and by the same company iirc.

There were seven undumped games on this multicart - Air Alert, Bugbear, Fighter, Fisher, Happy Adventure, Hot Speed, Jungly Guy. i ripped them and will put them in next project plug 'n play update. we're nearing the end of the Famiclone library at this point!

(also bothered to actually log in to my normal account now. whoopee)

14
Famicom/NES dumps / VTxx Dumping Thread
« on: March 22, 2018, 02:31:29 PM »
Awesome Panda
Mar 21 2018, 09:41:31 PM
I don't suppose the graphics on that example are broken because Nintendo Tetris is an MMC1 game and the machine is designed to handle a different matter?[/quote]99.9% sure that's the case. Main giveaway is that the 1989 text is intact while everything else is scrambled. I don't think its necessarily a mapper issue rather than the game itself - nes tetris uses a weird graphic method that makes the game hard to clone. its also used in punch-out and probably a couple other games.

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Famicom/NES dumps / VTxx Dumping Thread
« on: March 21, 2018, 02:04:03 PM »
Don't know if you've already seen this, but I found this website: https://github.com/altr0n/arcade-classics-re

Basically explains how to dump Basic Fun handheld arcades. Can't really provide any more insight past that but it might be useful (?)

I do know that the Qbert handheld hides some strange secrets - apparently it has Centipede (another basic fun handheld) coded inside, and I also found a test screen. Test screen is interesting as A. it doesn't appear on the centipede model, and B. it plays the same music found on all the recent bootleg handhelds (the badass song in the mogis and sy-88b among others). Maybe there's an entire menu in there, and they just forced some random pirated multicart to start at the qbert section?

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