Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - JamesGoblin

Pages: [1]
1
I updated the OP with new open beta info (BTW access to current tests is, as I type this, $100 or more!) and TheLazyPeon's video preview. Here's couple more new videos:




2
On a second glance, this old footage looks so minecrafty, the environment is much better now (also from alpha tests):








3
A quick description: game already has close to $8M of budget and it's made by Mark Jacobs (creator of Warhammer Online and Dark Age of Camelot), PvP MMORPG where players make EVERYTHING - gear, weapons, buildings, spells...(!) Say, this is quick intro to it's free form building, player made footage from alpha tests (still quite rough) - https://ello.co/jamesgoblin/post/lwcc9qkee_5xilkhpqhjma - or you can check the video + pics below:









If you are curious, you can check Camelot's IGN Wiki ( http://www.ign.com/wikis/camelot-unchained ) for quick intro and more pics + videos. Game access now is not too cheap (something like $60), but beta starts in a month or two (?) and they should have open beta (free tests) in 2017.

PS Here's a fancy pic:


4
This is a kind of MMO/RTS crossover aka "Game of Thrones meets EVE Online" - thou before massive battles, building structures and economy make it into the game, it currently looks rather like MOBA than anything else.

It was kickstarted in 2015 and already (as I type this, December 2016) counts 150 000+ accounts and more than $10M of budget. The game is in pre-alpha, and open beta (free tests) is announced for summer 2017, all required is just registration on the site.

Another silly detail: frequent changes of sex/class/race will be likely - account is tied to crow-spirit (and not to player's avatar), so after death you don't respawn but fly to find a new body!? Also, cartoony graphics should enable fights with hundreds of players, lots of physics and voxel building/destruction; Here is couple player made test videos:





The game will have very strong RTS feel - strategy, politics & economy will matter as much as - if not more than - individual player skill. Players will be able to physically build their own kingdoms (and to set game rules in it, including taxes to other players and turning PvP on/off) by... playing Tetris!?! Here is how early tests of that building tool look like.

In my opinion, the success or failure of indies such as this (or Camelot Unchained, Shroud of the Avatar...not to mention "indie" Star Citizen) is crucial for the future of genre, since not much seems to be happening "up there" on the AAA level. And of course, making PvP focused MMO succeed is quite tough business.

PS I believe that IGN Wiki is good quick alternative to my incomprehensible intro. Anyway, it's better than the official site - shorter, to the point and doesn't ask for money :)

5
The Big Old Arcade / Games you most like and hate. :)
« on: February 07, 2016, 08:36:29 PM »
I'll make this short: Warhammer Online in both categories!

It ruined gaming for me (no MMORPG before or after came close...well, Vanilla WoW is kinda close, but it was my first, you know, rose colored glasses and stuff...) but it also gave me the most fun I ever had, and it lasted for years!  <3

6
Discussion Center / Hi, I'm new here.
« on: February 07, 2016, 08:34:09 PM »


PS my first post here, too :)

Pages: [1]