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Topics - Ninja-Kun

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2000-present / Nice Code's "Roulette" game
« on: November 10, 2015, 11:12:56 PM »
I was trying this little game. Nothing to write home about, it's just a roulette where you can bet fictional money. But the background music... I could swear I heard it somewhere else. Could someone take a listen and see if it comes from somewhere else? It wouldnt be the first time: Pizzaboy uses a rendition of the Clu Clu Land theme.
http://www.mediafire.com/listen/gfc5sp0lm0gzuyf/Roulette.mp3

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Famicom/NES / Dip switches in pirate carts
« on: September 03, 2011, 12:00:19 PM »
I have several Famicom carts and multicarts with what it seems to be dip switches: little silver-colored squares in the PCB, normally in the upper left part of it. Some, like my 76-in-1 Funtime cart have as many as 9 of them I think, while other might have 2 of these things in the left and 2 more in the right. Am I right? Are these really dip switches? And is there any way of manipulating them? How can someone change the position of these to modify the game list of the cart?
I'm really interested on this but I haven't been able to gather much information about these damn switches, so anything you guys could tell me, it would be greatly appreciated  :D

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Famicom/NES dumps / Famicom Yarou 54
« on: August 14, 2011, 07:44:05 PM »
Well, the Famicom Yarou 54 cart CaH4e3 has is finally dumped: http://cah4e3.shedevr.org.ru/dumping/2011/Famicom_Yarou_54_(Unl)%5B!%5D.rar
As expected it has just hacks of old games plus some of Nice Code junk, but some of them were undumped until now so yay :D Some things I noted about this ROM:

* "TNT" (The Bomberman hack) lacks the Continue option that is present on the Arcade Action version. They took it off so nobody can see the end? In any case this is one of the few Inventor hacks that can actually be played without feeling nausea, as the new graphics don't look that bad.
* We finally have a version of the Ninja Hattori-Kun with correct colours, which make us see the main character looks nothing like a Tiny Toon XD
* Why do all the SMB hacks have that fucking awful music?  >_>
* The "Lido" hack of Clu Clu Land was undumped until now. It looks weird but at least they didn't ruin the music.
* Why the pirates used "Gobang" (the clumsily translated version of Gomoku Narabe) if another of the Famicom Yarou carts uses the original version but with an alternate title screen? Weird.
* Finally, I'm surprised the hack of Othello ("Chess"... yeah, sure) was made using the NES version of the game (which has an additional copyright screen which was replaced by just the word "Presents"). Obviously the music is awful but that is expected of these hacks :P

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Pirate Talk / PC Game Dynacom...
« on: July 22, 2011, 07:01:33 PM »
I found on Youtube an infomercial about the PC Game Dynacom, a Brazilian Famiclone which, just like many others, try to resemble an "educational computer": http://www.youtube.com/watch?v=OLyTLgKH0wM
However, it seems that this one has difference: first of all, the Portuguese text was made by people who actually speak Portuguese (which is something we can't say about those hideous cartridges made by GameStar) and also: the "computer" comes with a fake CPU with a battery slot to save your works! At least you wouldn't lose what you wrote in the text editor. The programs include several learning programs made specially for Brazil (so I guess they were done by Dynacom itself) and a few programs stolen from the Dr. Boy. Finally, they had a now defunct website which you can see in Web Archive: http://web.archive.org/web/20071012051630/http://www2.dynacom.com.br/pcgame/
Now, this is the fun part: you can see the list of 64 games included with the system. It came with 64 games, of which the last 8 or so are Inventor hacks (Mars Man, Space War, Conte Enegy, etc.) However, instead of just listing the games they made fake descriptions for them! Complete with awful spelling mistakes ("Circus Chablite", "Binary and Land", "Albha Mission", "B-Wang") and alternative names ("Skiing" is just Slalom and "Super Key Kong" is probably "Transformers") they have some really cool plots for the games. Here are two translated examples:

CITY CONNECTION
New York, year 2055. You are part of the Stick-Face gang who just assaulted Tiffany's, the wealthiest jewel store of the entire city. That's how the craziest chase of the world begins. Scape through the cyber-streets of New York, pick up shotguns from the red boxes and take off those cats which want to hit your automobile. After all, you don't have 7 lives!
Action / All Audiences

CONTE ENEGY
In 1849, Ricksville is one of the richest cities of the Far West. A bandit gang took the city by assault and then they hide all the money at an old abandoned mine called Conte Enegy. A brave cowboy like you can't let that happen! Recover the city's money, digging where the bandits are hiding.
Action / All Audiences

Finally, it's cool to note that a couple of games like "Kung Fu" (strange they call it by its American name instead of Spartan X) is for "kids older than 12 years old".

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Pirate Talk / Let's list hacked games that have yet to be dumped
« on: July 13, 2011, 06:35:49 PM »
I don't know if this is a valid theme for a topic, but I was thinking on listing all the Famicom hacks made by Inventor, Waixing and other companies that aren't dumped yet. I'll list the ones that I remember and if anyone feels like help listing them, then I thank you in advance.
Honestly, I wish these hacks to be dumped someday, but specially the VT03 ones since some of them seem to really improve the original game.
Okay, let's see...

SLALOM - Slalom (Rare)
AETHER TIGER - 1942 (Capcom)
NEIGHBORHOOD SMASH - Karateka (Broderbound)
FISH FIGHT/LIDO - Clu Clu Land (Nintendo)
MAGIC BALL - Pinball (Nintendo)
JEWEL MASTER - Magic Jewelry (Hwang Shinwei)
DESERT GUNMAN - Wild Gunman (Nintendo)
GUARD FARM - Duck Hunt (Nintendo)
POLICE SKILL - Hogan's Alley (Nintendo)
CLIMBING CLUB - Ice Climber (Nintendo)
EGG IT - Pac-Man (Namco)
STAR ALLY - Summer Carnival '92 (Naxat)
PRO GENIUS - Flappy (DB Soft)
WINNIE THE POOH - Adventure Island (Hudson Soft)
BIRD BRAIN - Bird Week (EMi-Toshiba/Lenar)
CIMI HOME - Onyanko Town (Pony)
POCKY - Ninja Hattori-Kun (Hudson Soft)
PRIMITIVE/PRIMITIVE WOMAN/PRIMITIVE MAN - Tom and Jerry 3 (Dragon Co.)
RIGHT MOVE - Gomoku Narabe Renju (Nintendo)
WARSHIP - Night Arrow/Galaxian (Namco)
FEAT - Yie-Ar Kung Fu (Konami)
ABACUS - Magic Jewelry (Hwang Shinwei)
SOARING WARRIOR - Joust (Nintendo)
VILLAGE PROTECTOR - Space Invaders (Taito)

Maybe it wasn't necessary to list the original developers but hey, that's me :P Anyways, just delete this topic if it's worthless.

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2000-present / The amazingly bad music of "Billiard 2008"
« on: June 30, 2011, 02:36:09 PM »
I saw on the now-closed D-CAT topic that Codeman said someone should record the YONG YONGtastic music of the Lunar Ball hack, so here it is: http://www.megaupload.com/?d=ON7NZQAS

I agree that this is probably the worst hacked music ever.

PS: LOL Yong Yong XD

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As I said on the "Finds" topic I recently bought a cheap Play Stick with 76 games. However, I'm really disappointed for the fact it has Duck Hunt/Hogan's Alley/Wild Gunman yet you can't play them because there's no place to plug a Zapper!
Since the 76 games ROM this thing has loaded can also be find as a normal Fami cartridge, I was wondering if the joystick doesn't has just a normal cartridge in the inside, without the case of course. If that's the case, can I just take it apart from the joystick and use it on a normal Famiclone?

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Pirate Talk / Question about a Japanese plug'n'play Famiclone
« on: May 09, 2011, 09:24:17 PM »
I found this site: http://www13.plala.or.jp/chitose_game/goods/g10.htm where you can check the game list of a Power Player Super Joy-style Famiclone, and I found several oddities that I don't now if they have been discussing before, so I have a few questions:

1) Is that hack of Duck Hunt (game 6) found anywhere else?
2) The 10th game ("Submarine") looks much like the mysterious Christmas-themed Bomberman clone caH4e3 dumped a couple of years ago (see May 13th post at http://cah4e3.shedevr.org.ru/dumping_2007.php). Or is it another game?
3) What game is "Rocketman" (game 11)? Is it a pirate original or it's just a hack? I thought it could be a Son Son hack but as soon I saw the HUD it made me change my mind.

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Famicom/NES / More insight about the Game Stick
« on: April 09, 2011, 01:12:23 PM »
I saw the Game Stick article on your wiki. I wrote that for Wikipedia several years ago, when I got one of those for the first time. Just in case somebody cares, I thought I could give more information about these portable Famicoms:

- They come in several colors (yellow/blue, gray/blue and red/yellow).
- The name varies according to the country it is being sold. I know it's called 'Playervision' in Brazil, and that's even hinted in the 2 pages instruction booklet.
- The joystick itself has 'Players' written on it.
- The version sold in Argentina has the video output adapted to the PAL-N color system. The games, however, are NTSC. The conversion makes them run a little slower than the original (although this does not affect gameplay) and the video looks 'letterboxed'.
- Last year, I bought one of those for the last time (it broke a couple of months later, the manufacturing is REALLY cheap) and some of the games were changed. I don't recall the changes, though I saw that Circus Charlie was repeated like 2 or 3 times. The same goes for Crush Roller.
- The ROM included on the joystick was clearly made by the same people who made the "64-in-1 (No repeat)" multicart, as the title screen of both is the same. The 64-in-1 cart includes some games not included on the 76-in-1 loaded on the Game Stick, like City Connection and Ikki.

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Pirate Talk / Newbie question
« on: April 08, 2011, 09:06:59 PM »
I'm sorry if this is not the right place to put this question, but I'm having issues emulating cah4e3's dumps. The exact problem is that I can't run any of these at all, even if I use his version of FCE on Sourceforge. What am I doing wrong? Any help would be welcome, thanks in advance.

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