Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Smedis2

Pages: [1] 2 3 ... 9
1
Pirated Game Reviews / Re: Stub Game Review
« on: May 22, 2020, 09:03:21 PM »
Isn't this the same as Goblet Tower?

no

2
Pirated Game Reviews / Stub Game Review
« on: May 22, 2020, 07:56:57 PM »
As a huge fan of stubs, I was very excited to see these ROMs in the library of Project Plug 'n Play.



My mind was racing. I thought I had seen stubs of all shapes and sizes, but now? There was a game about them. Was it a first person shooter where you would run around as a stub gunning down other stubs? Was it a racing game? The possibilities were endless. Without a hint of hesitation, I opened the first ROM in Nintendulator NRS.



My eyes widened. On my screen were the words STUB GAME above a small menu. I couldn't fathom the meaning of the words. "LAYER"? "OPTIMAL STEP"? "YOUR MOVE"? Could this be a stub-theme strategy game? My curiousity was piqued, and things were only more interesting as I discovered the game's menu cursor functioned not unlike a mouse cursor on a PC, being able to be freely moved in four directions.



Upon selecting the "H" option, the game started, but appeared to be playing itself. I was astounded at the realism of the stub graphics. Never before had I seen stubs this beautifully rendered in any video game format. As a stub connoisseur, having the game play itself was no problem as I could bask in the beauty of these wonderful stubs. However, I figured I should try playing it myself.



After selecting the next option below, I realized that I had now gained control of the powers of stub maniuplation. It gave me an indescribable power high knowing the fate of these stubs was controlled by my own hands, something to this day no game has ever given me since.



After several hours of feverishly moving the stubs back and forth, I realized that there was quite clearly an objective to clear: get the stubs from one end of the screen to the other. Unfortunately, I was not the stub mastermind this game assumed me to be, so I struggled for days attempting to figure out this devilish puzzle.



However, after endless, sleepless days of not drinking, eating or using the bathroom, the solution came to me. I felt like the smartest man on Earth. I was possibly the only man to have solved this fiendish riddle constructed by only the smartest of stub fanatics. And to think, there were two more ROMs of this!? I wasn't sure I was prepared to take on another challenge after the intense strife of solving the first game's puzzle.



Upon starting the ROM for revision 2, the visuals seemed about the same, but there was one major difference: a heavenly, brilliant piece most likely composed by a famous chiptune artist like Tim Follin or Alberto Gonzalez. I could feel my very essence being purified by the sheer sonic bliss.



However, upon starting the VT03 build, nothing could prepare me for what I was about to witness.



They say you can't improve perfection, but LOOK AT THIS. The already brilliantly rendered stubs were now in 256 colors, more detailed, more crisp, more beautiful than they'd ever been. Alongside this was another incredible soundtrack rivaling the likes of classics like Chrono Trigger. While the gameplay was about the same (can't fix what isn't broken), this new audiovisual upgrade made me have a near out of body experience. It felt like the planets had aligned. I would never be the same man again after playing this wonderful series.

All in all, the STUB GAME series gets a solid 100/100. There is absolutely nothing wrong with these games.

3
Wonderful Wide Web / Taluigi Pirated NSF Pack!
« on: October 31, 2016, 05:26:54 PM »
call me crazy but i'm pretty sure you just stole these from that old archive of unlicensed NSFs

4
Pirated Game Museum / Most amusing pirate cover/labels you've seen?
« on: August 18, 2016, 12:35:16 PM »
I've come to kick ass and chew bubblegum.


Spoiler: click to toggle

5
Pirated Work / If i was a bootleger...
« on: August 18, 2016, 12:33:21 PM »
Amazing. The Mickey Mouse screencap is absolutely accurate to a Hummer-level port. Removing the details on a lot of these shots certainly helps in making them look more authentic.

Personally, I'd like to see a downgraded version of Shaq-Fu.

6
Game Boy / GBA ROBOCOP 3 AND TURTLES NINJA 2 BOOTLEG
« on: August 18, 2016, 12:25:06 PM »
Fucking hell, ANOTHER Syntax engine game? I'm convinced there's a robot in a manufacturing plant somewhere that just connects to the internet, searches out things that were popular, slaps related sprites onto a single GBA rom and then mass-produces the games.

7
Mega Drive/Genesis / The Thruth Behind Ben 10:Alien Force
« on: August 09, 2016, 02:07:49 PM »
Still doesn't stop it from being counted as an original game. Anything that was programmed by the pirates themselves is considered an "original", whether it's based on an existing game or not (Somari, Tiny Toons 3, etc).

8
Pirated Work / GRAND DAD by RED-FIRE
« on: August 08, 2016, 10:24:21 PM »
ExplodingLem
Aug 8 2016, 04:08:13 PM
I love this game, but i can't beat Simba. Any hints on how to do it?[/quote]Patience.

9
Super Famicom/SNES dumps / Mortal Kombat 2000 DUMPED!
« on: August 08, 2016, 03:23:33 PM »
I like the Top Fighter intro music.

Surprising to see that it's NOT a straight port of Mortal Combat V on the Mega Drive. Great job, and I hope to see more harder to find bootlegs get dumped. (Rockman and Crystal was dumped earlier too, which amazes me on many levels.)

10
Pirated Work / GRAND DAD by RED-FIRE
« on: August 07, 2016, 08:34:22 PM »
Now, I trust y'all to be mature about this. I know all of you are going to spam a certain Swedish streamer's infamous reaction to the original source material here, but I'd like for some actual, genuine analysis and constructive criticism. I didn't make this game solely just as a meme game. It's an homage to classic NES bootleg games, though the influence of what made GRAND DAD popular is certainly there.



A platforming adventure through the world of bootleg games. Bootleg aliens are trying to take over Earth, and only the rebelling alien GRAND DAD can stop them! Use your club and other assorted weaponry to bring these fiends to justice and save the day!

Features original music by various chiptune artists, several levels, various references to classic and bootleg NES games and hardcore* axe-tossing, sling-shotting gameplay!

*(gameplay may not be that hardcore)


Play the demo here!

(Yeah I know it's a particularly pretty thread introduction but I'm not as familiar with PGC Forums' workings as I am with other sites >:()

11
Discussion Center / Famicom Fighters
« on: April 09, 2015, 07:31:58 PM »
10/10 still more playable than Rise of the Robots

12
Discussion Center / Cellphone model you use
« on: August 19, 2014, 11:03:49 AM »

13
Pirate Talk / So someone used edited Titenic sprites....
« on: January 12, 2014, 06:45:45 PM »
In this flash movie.

https://www.youtube.com/watch?v=Gdv55pki5As



I think these images are good enough proof.

14
Wonderful Wide Web / Geocties-izier
« on: December 18, 2013, 07:01:04 PM »
Needs more faux-satanism and angst.

15
Discussion Center / A Few Questions For Taizou
« on: December 17, 2013, 04:43:05 PM »
I can answer them all.

"Psh."

Pages: [1] 2 3 ... 9