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Messages - MrNorbert1994

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1
https://cah4e3.shedevr.org.ru/dumping_2019.php

Sorry for the bump, but 2 of my carts just got a dump on cah4e3's website, and one of them is Firehawk.

2
NewRisingSun2
Jun 11 2018, 02:43:33 PM
Revisiting Silent Assault/突擊 again:

You may remember that the the Chinese-titled Joy Van version of 突擊 (Tújí) that was dumped more than a year ago differed from the later English-titled Color Dreams and Sachen releases in that the music was slower, and that the mines on the floor of the first level were missing, among other things.

There must exist a later version of 突擊 that is like the Color Dreams and Sachen releases, meaning faster music and with mines on the first level's floor, yet with a Chinese title screen. (It's kind of disturbing to think that the Color Dreams version, as bad as it is, is already a revised version.)

I know this because there is a pirated floppy disk version (catalogue number R023) for the Turbo Game Doctor 6M with just those attributes, and the pirates certainly did not take a Color Dreams version and slap a Joy Van title screen on it, because if they had done that, the game's mapper code would not look like the Joy Van version's but more like the Color Dream version's.

This later Chinese version of the game is therefore undumped.[/quote]Just out of the box:
Do you know some possible Sachen / Joy Van released games that might have some sound differences?

PS.:

Sorry for me being an ass over nesdev. :p
The frame counter writes in init are EXTREMLY necesseray in almost "every" single NSF rip.
For the past hell now months I've been reripping hunders of these NSFs with this missing thing, not to mention the header playback controls what was wrong all the time ($411A - $4E20 instead of $40FF - $4E1D).
I sincerely can't imagine who tought that the first pb method was OK...

3
If a stack overflow happens then your program is toasted.
My guess those were some error repors or something else.
Interestingly enough these codes usually came after the music bank setups.

4
Hacker Center / Unripped Pirate Games
« on: May 03, 2018, 03:40:54 PM »
Full rip made by Karmic

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5
Hacker Center / Unripped Pirate Games
« on: April 07, 2018, 04:02:41 PM »
http://forums.nesdev.com/viewtopic.php?f=20&t=1268&start=330

Maybe you should try making a post here.
GBS ripping is kinda active at the moment.

6
Hacker Center / Unripped Pirate Games
« on: April 06, 2018, 10:12:29 AM »
Speaking of rerips...
I just noticed by pure accident that AV Soccer missed 3 themes.
In the init block there are some snorts or something but I'm not sure if those are sfxs or not.
If anybody is familiar with the game can somebody verify me that I still miss sfxs / music by any chance?

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7
Famicom/NES / Odd Doraemon Bootleg
« on: April 05, 2018, 03:11:50 AM »
Did anybody have a backup copy of that ROM, or this thread was indeed a fake since the gecko?
Sorry for the necrobump to the old topic, but if that was by any chance legit I would have included in my ROM archive. :P

8
Famicom/NES / Metal Force Manual?
« on: April 05, 2018, 02:46:26 AM »
WTF... $1000 for a pirate? :P

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Famicom/NES dumps / CaH4e3's Dumps
« on: January 26, 2018, 08:01:35 AM »
Might I ask why Nintendulator? :P
I know it is pretty accurate, but god... the debugger in that is just nowhere near as good as FCEUX's.

10
Famicom/NES dumps / KingPepe's Palace of ROMs
« on: January 26, 2018, 07:59:24 AM »
Hmm... that's weird. Isn't this just a plain translation?
I know a dude on romhacking.net namely pacnsacdave who translates chinese pirates all the time.
It is also pretty weird, that the sounds engine is based on Now Production's driver.

11
Hacker Center / Unripped Pirate Games
« on: January 26, 2018, 07:52:18 AM »
Reripped this beast.
A lot of games uses this square ostinato, and the original ripper Matrixz didn't considered them, not to mention, there is 2 init routes per game: one enalbes looping regardless music / sfx, the other one disables it.
Also, Pockey used a lot of times triangle which wasn't initalized properly.

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12
Famicom/NES dumps / CaH4e3's Dumps
« on: January 09, 2018, 08:40:51 AM »
We can't know for sure until it gets dumped. :P
If I recall about the GLK cartridge, I might have 2 more extra copies of it, but I'm not entirely sure.
I have about 400 cartridges or so, and it is kinda hard to keep track every one of them.

I should do a deeper research, but I'm too lazy right now... : P
Are there any kinds of wanted lists about currently undumped multicart cartridges?

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Famicom/NES dumps / CaH4e3's Dumps
« on: January 07, 2018, 01:34:38 PM »
Yes, that one, however I think my cart has a letter "B" under the 48 In 1 text.
Could that be meaning like "Revision B" or something like that?

14
Pirate Talk / Good pirate games
« on: January 06, 2018, 08:44:06 PM »
To join in the discussion:
I like quite a few Hummer Team bootlegs, from Aladdin to the seemigly endless amounts of revisional hacks of their Mortal Kombat clones. :P
I had some fun with a few Dragon Co. games (SpaceNinja88 would probably look weird at me for saying this XD ) like Tom & Jerry 3 and Wait And See.
I beated a few times The Lion King Legeng, but it is obviously nowhere near as good as the Super Game backport.
And it kinda ends with there. After those games I had mostly fun with pirates to rip their audio drivers apart, and interstingly a lot of them had decent music for the most part - a good example would be Luan Shi San Guo.

15
Famicom/NES dumps / CaH4e3's Dumps
« on: January 06, 2018, 08:32:37 PM »
Aaannnnd.... if things go right, there are going to be more multicarts in the near future, as I found 3 carts in my little collection consisting about 400 or so carts... a 63 In 1 and a generic TOSE sound driver used which is your typical 9million in 1 cartridge or so. :P
Cah4e3 seems to be open about dump requests, which makes me happy. :)
Speaking of dumps, was GLK 48 In 1 ever dumped? I happen to have a cartridge for that as well.

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