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Famicom/NES / Re: miscellaNEouS files
« on: February 25, 2026, 10:28:23 AM »
A bunch of VTxx games, header added, running on the current version of the NintendulatorNRS:
Forum is back up, see post for details: http://bootleg.games/BGC_Forum/index.php?topic=3010.msg21813#msg21813
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As a side note, does anyone know what this chicken-ish sprite set is at the start of the ROM? It's heavily overwritten (whatever it is), but I don't recognize it as a game.I suppose it could be one of the enemies from the game "Ling Jie Hu Fa: Shock" (bootleg version of Blackthorne on NES).But that's just my guess.

The game already runs as mapper 4 submapper 4. I made a small change to the IRQ code to run it as regular MMC3. I only checked the initial screens, however.I didn't have time to press the A button after defeating the level 2 boss, and I had this situation. The music is still playing, the screen is twitching, and you cannot return to the game.
There's a fully-playable Master System port of the game. I also found a demo of the NES version which only has character moving. From what I've read the NES version's development process went secretly and they probably done the full game in private; and also the full game could have playable with scrolling (like Ninja Haggleman on GCCX?). Source code is attached on this post along with the ROMsI wish you good luck with learning NESFab. Unfortunately, I've done everything I can suggest (programming is clearly not my thing).
http://68000.web.fc2.com/oko/index.html
https://www.smspower.org/Homebrew/GekiokoPunPunMaru-SMS
Also I'm tackling with NESfab recently so hopefully I can make a recreation out of them.
The earlier revision remains undumped.Ha ha! Yeah, this is a multicart from the JonTron video!