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Famicom/NES / Re: miscellaNEouS files
« on: December 06, 2025, 05:54:44 AM »
A few more fixes for some shoddily-coded Nice Code games:
*Coast Guard (a Canyon Bomber hack) appears to have had some graphic tiles shifted during development, which was not corrected via code; resulting in the life icon not displaying, and the "Time Over" and "Game Over" text displaying incorrect tiles. I have attached corrected versions below for both copyright revisioins.
*Fated Pirate has its music played back terribly; restarting the main audio channel when beginning a game, while continuing to play the backing tracks (resulting in greatly unsynced music). To fix this, I simply zeroed-out the code that restarts the main sound channel. I also applied this fix to the "Corsair" variant, which features different (and slightly more intuitive) control mapping.
*Coast Guard (a Canyon Bomber hack) appears to have had some graphic tiles shifted during development, which was not corrected via code; resulting in the life icon not displaying, and the "Time Over" and "Game Over" text displaying incorrect tiles. I have attached corrected versions below for both copyright revisioins.
*Fated Pirate has its music played back terribly; restarting the main audio channel when beginning a game, while continuing to play the backing tracks (resulting in greatly unsynced music). To fix this, I simply zeroed-out the code that restarts the main sound channel. I also applied this fix to the "Corsair" variant, which features different (and slightly more intuitive) control mapping.
