Bootleg Games Central Forum

Pirate Discussion => Game Boy => Topic started by: Robyn on April 01, 2013, 10:46:09 AM

Title: Leftovers in Zook Hero Z
Post by: Robyn on April 01, 2013, 10:46:09 AM
Okay so I got the English cart of Zook Hero Z, and dumped it. Sadly no working dump, due to V.Fames evil copy protection. :\

A while back, I gave that ROM I dumped to Taizou and he investigated. He later found credits to God Medicine by Konami.
(http://i1247.photobucket.com/albums/gg633/RobGBA/GodMedicineCredits_zpse587f3c6.png?t=1364827390)

Yeah, pretty strange huh? Well I just looked at Zook through Tile Layer Pro and found the title screen and a little bit the intro!
(http://i1247.photobucket.com/albums/gg633/RobGBA/GodMedicineGraphics_zps6d68923a.png?t=1364827399)

Why are they here? Did they use the games data for something? Structure? Maybe even the copy protection? :O Leave feedback on why you think it's there.
Title: Leftovers in Zook Hero Z
Post by: KAGE-008 on April 06, 2013, 09:23:10 AM
So an official game was used as a base for THIS?! :O
Title: Leftovers in Zook Hero Z
Post by: codeman38 on April 07, 2013, 12:55:42 AM
That doesn't really explain anything about Zook Hero, given that God Medicine is an RPG, heh. But there is something sort of related that always struck me as interesting.

In all of VFame's English-language RPGs on GBC, the font used for dialogue is not from PC Paint, as is the usual for that company. Instead, the dialogue font is from Survival Kids...which is also by Konami.

So did they actually base their RPG engine on Konami's or something?
Title: Leftovers in Zook Hero Z
Post by: KAGE-008 on April 07, 2013, 01:01:21 AM
codeman38
Apr 7 2013, 12:55:42 AM
In all of VFame's English-language RPGs on GBC, the font used for dialogue is not from PC Paint, as is the usual for that company. Instead, the dialogue font is from Survival Kids...which is also by Konami.[/quote]BTW, if you notice the emotions before dialogue, you'll know that these were DIRECTLY taken from Survival Kids. I played it back in 2009 (I have the cellphone version too, in Chinese) and still remember how the engine works.
Title: Leftovers in Zook Hero Z
Post by: codeman38 on April 07, 2013, 01:06:23 AM
Hm, I'm not entirely sure that's actually a case of stealing resources, so much as being inspired by it-- the Survival Kids emotes actually slide in while they appear, while the ones in VF's RPGs just pop on and off.
Title: Leftovers in Zook Hero Z
Post by: Pepper-98 on April 07, 2013, 08:36:39 AM
I thought I saw a V.Fame game where the emotes slid in...Shi Kong, maybe?  It was only like one game where they did it differently (most noticeable with the sweatdrop animation.)  They might've used God Medicine for copy protection or developing from scratch sorta like Color Dreams did with Super Mario Bros. (http://www.neswarpzone.com/colordreamsshrine1/cdbros1.html)  And while we're on the subject of reused content, I swear those screen wipe effects used when you enter a battle were ripped from Keitai Denjuu Telefang.  They're really similar to each other...
Title: Leftovers in Zook Hero Z
Post by: codeman38 on April 07, 2013, 10:59:37 AM
...You're right. The emotes in Shi Kong Xing Shou do slide in. Hmmm.
Title: Leftovers in Zook Hero Z
Post by: Robyn on April 07, 2013, 11:57:43 AM
Seems as if Vast Fame were sneaky with all this stealing. Sometimes all of the taken resources put together don't mix right though. (eg. Soul Falchion's Takara fighting engine with Capcom's sound engine. RPG engine with Capcom's sound engine doesn't fit right either, the pitch goes a little crazy sometimes. :\ )
Title: Leftovers in Zook Hero Z
Post by: Pepper-98 on April 07, 2013, 04:50:42 PM
Don't forget as I mentioned here (http://s4.zetaboards.com/PGC_Forums/single/?p=8131919&t=9761494) that Shui Hu Shen Shou has some Pokemon Gold/Silver sprites, possibly due to V.Fame "borrowing" some of the coding to do their own Pokemon clones.  Crafty, ain't they?
Title: Leftovers in Zook Hero Z
Post by: Rocman X on April 27, 2013, 07:51:21 PM
Boy, someone should really remove the copy protection. Not easy, though. At least it's dumped! I never thought I'd see the awesome day...
Title: Leftovers in Zook Hero Z
Post by: Smedis2 on April 28, 2013, 09:57:31 AM
:o
Title: Leftovers in Zook Hero Z
Post by: RVVD4029 on February 19, 2015, 01:03:50 AM
Robgba can you give me that rom please.
Title: Leftovers in Zook Hero Z
Post by: TALUIGI on February 19, 2015, 08:37:45 AM
I'm not, such a fan of GameBoy Bootlegs, But it really strange, that means, they just pick the original game has base to make another?!
Title: Leftovers in Zook Hero Z
Post by: RVVD4029 on February 19, 2015, 10:35:15 AM
Robgba the copy protection is probably yong yong/gowin related.
Robgba i think the graphics look like the graphics for galaxian on famicom. I seen that game on most nes multicarts. I think the copy protection is shenzen nanjing related. So just like how i tryed to copy a prototype title screen and the game stopped working. The game is kou dai bao shi:lan. I think erasing all the graphics from your zook hero 1 gbc rom will get it working.
Title: Leftovers in Zook Hero Z
Post by: RVVD4029 on April 15, 2015, 09:06:35 PM
Edit i think that the cartridge can be dumped as long as you take it apart and then try to find the board that contains the game's data. You can then dump that game onto a harddrive to get the rom off the cartridge.
Well for the graphics you found in tile layer pro. I think the graphics are unused as the real graphics look nothing like that. For the god medicine by konami reference. It makes sense as vfame used their sound engine a lot in their fighting games for the gbc.
Title: Leftovers in Zook Hero Z
Post by: codeman38 on April 18, 2015, 10:07:38 PM
RVVD4029
Apr 15 2015, 09:06:35 PM
Well for the graphics you found in tile layer pro. I think the graphics are unused as the real graphics look nothing like that. For the god medicine by konami reference. It makes sense as vfame used their sound engine a lot in their fighting games for the gbc.[/quote]...uh? VFame certainly used Capcom's sound driver in a lot of their fighting games, but I don't recall them ever using Konami's.

However, as I mentioned earlier in the thread, there's still a loose Konami connection with graphics-- the dialogue font used in the (undumped and apparently undumpable) English translations of several of their RPGs is straight out of Survival Kids.
Title: Leftovers in Zook Hero Z
Post by: taizou on April 21, 2015, 05:32:17 PM
This is all kinda similar to what Sintax did - quite a few of their games seem to have been built on top of Harvest Moon, but I have no idea if they actually stole anything from that game..

IIRC other Sintax games contain parts of Bomberman Max, and one of the King of Fighters games too (the latter is at least somewhat understandable, since they ripped off KOF 95's soundtrack in a few of their games)
Title: Leftovers in Zook Hero Z
Post by: RVVD4029 on April 22, 2015, 06:48:53 PM
Taizou now that i think about it. I did see a title screen from harvest moon by sintax. It was located near the end of the digimon 9 rom by sintax. I think it says harvest moon 3 as the rom for the chinese version does not work properly. However i do not know if the actual game is the same as the undumped harvest moon 3 rom. But for harvest moon leftovers in all their games. I think harry potter by BBD which all of their games are based off of. The only leftover that is in the rom it is actually the text font or dialogue text from harvest moon 3. As the scrolling text is literally the same thing as the undumped chinese rom. However i am going to take a guess the undumped chinese rom is actually li cheng's version. The only difference with li cheng's version is that it was actually made from scratch. For the sintax version it probably uses graphics from harvest moon 3 but the actual game is actually just harvest moon 1 instead. For the KOF 95 soundtrack it makes sense only in king of fighters 2003 and dragon ball 1 by the same company. As they both use the same music. However while dragon ball 1 is just a title screen hack of the respective skob game. I don't mind if the dragon ball game is hacked extentively by li cheng as long as the gameplay is retained in their version.
Title: Leftovers in Zook Hero Z
Post by: RVVD4029 on May 17, 2015, 02:39:53 PM
Also i know it is not related but i think the reason why vfame's rom does not work properly on real hardware is because there is garbage programming in the rom. But li cheng's release does not have any i think.