Bootleg Games Central Forum

Pirate Discussion => Mega Drive/Genesis => Mega Drive/Genesis dumps => Topic started by: Azathoth on January 12, 2013, 09:52:38 PM

Title: Super Mario World 64 (Unl) ROM
Post by: Azathoth on January 12, 2013, 09:52:38 PM
A big round of applause for Eke and Bootsector because without their help this would not have been possible.

After beating my head against a wall for a year or so trying to get this dumped I finally gave up and contacted Eke. Using the SGC Explorer designed by Bootsector he was able to pull a working dump from the cartridge and document the protection. He currently has all the routines implemented in the Wii version of Gens Plus GX 1.7.3.

It is currently possible to run Gens Plus GX under a Windows environment but I will let Bootsector explain that.

Super Mario World 64 (Unl) ROM (https://www.box.com/s/gr11h4icsj7qx0m9qawf)
Title: Super Mario World 64 (Unl) ROM
Post by: Barver on January 12, 2013, 10:18:03 PM
Nice! Too bad Retroarch runs Gnes Plus GX so slowly on this laptop. Hope it gets properly patched for other emus sometime!

Edit: Oh, all I had to do was change the video output from SDL =p Now to see if I can find any cheats!

Edit Edit: Spoke too soon again, no cheat finder here it looks like. :(
Title: Super Mario World 64 (Unl) ROM
Post by: andlabs on January 13, 2013, 04:17:30 AM
Cool, thanks. I'll make a patched version sometime tomorrow.
Title: Super Mario World 64 (Unl) ROM
Post by: Robyn on January 13, 2013, 05:38:45 AM
Woah! This is amazing! :D At first i thought we'd never get a ROM, but I've been proven wrong! Great work guys! :dance:
Title: Super Mario World 64 (Unl) ROM
Post by: FoxMan on January 14, 2013, 01:31:10 AM
Well, that's fantastic. :D Even though it doesn't work on other emulators yet, it's really awesome that we've actually got a working dump of it now.
Title: Super Mario World 64 (Unl) ROM
Post by: bootsector on January 14, 2013, 05:37:27 AM
Thanks Azathoth for making the ROM available to everyone! :)

Below are the instructions I've sent Azathoth a couple of weeks ago so we could enjoy this game on his Windows PC:

Quote:
 
Hi there!

I've compiled GenPlusGX 1.7.3 as a Win32 libretro library and bundled together with the latest Win32 version of RetroArch. Here's the download link:

http://rghost.net/42623264 (http://rghost.net/42623264)

You might need to install first the MSVC++ 2010 runtime files from http://www.microsoft.com/en-us/downl...s.aspx?id=5555 (http://www.microsoft.com/en-us/downl...s.aspx?id=5555)

To play your Mario 64 ROM using this emu:

1 - Decompress the RetroArch emulator 7-Zip package from the link above
2 - Rename your Mario 64 rom file to rom.bin and put it in the same directory you decompressed RetroArch
3 - Run the retroarch-phoenix.exe frontend and click the "Start RetroArch" button
4 - Play with arrow keys, A, S, D and ENTER
5 - Have fun!

Let me know if you have any issues running the emulator!

Cheers,

bootsector[/quote]
Title: Super Mario World 64 (Unl) ROM
Post by: Azathoth on January 15, 2013, 12:30:51 AM
I know this was mentioned before but the A button doesn't actually cause you to run, just holding the d-pad in a direction for a period makes you gain momentum.

And I still can't beat the second damn level.
Title: Super Mario World 64 (Unl) ROM
Post by: Barver on January 15, 2013, 12:53:57 AM
Still waiting for andlabs fix before I do anything.

No one made it to the last boss yet?
Title: Super Mario World 64 (Unl) ROM
Post by: bootsector on January 15, 2013, 07:06:37 PM
Laughed my ass off when the second stage began and the song that started playing is actually from Tale Spin! LOL
Title: Super Mario World 64 (Unl) ROM
Post by: Pepper-98 on January 15, 2013, 07:34:02 PM
bootsector
Jan 15 2013, 07:06:37 PM
Laughed my ass off when the second stage began and the song that started playing is actually from Tale Spin! LOL[/quote]Just wait until later on; one of the songs for a level is the Jeopardy theme.  :D
Title: Super Mario World 64 (Unl) ROM
Post by: tpgb12 on January 17, 2013, 06:49:04 PM
I think I'm gonna' have to give SMW64 a quick go on my Everdrive cart. :)
Title: Super Mario World 64 (Unl) ROM
Post by: bootsector on January 18, 2013, 05:45:46 AM
tpgb12
Jan 17 2013, 06:49:04 PM
I think I'm gonna' have to give SMW64 a quick go on my Everdrive cart. :)[/quote]It won't work without some ROM patching.
Title: Super Mario World 64 (Unl) ROM
Post by: Robyn on January 18, 2013, 10:56:48 AM
Yeah, andlabs posted an early patch on the IRC yesterday, but it's not finished yet. It's playable, so far, at least.
Title: Super Mario World 64 (Unl) ROM
Post by: bootsector on January 19, 2013, 04:04:29 PM
Someone posted a patch here: http://gendev.spritesmind.net/forum/viewtopic.php?t=1194&start=19 (http://gendev.spritesmind.net/forum/viewtopic.php?t=1194&start=19)

Is it the same unfinished patch?
Title: Super Mario World 64 (Unl) ROM
Post by: andlabs on January 19, 2013, 04:35:57 PM
Yes, that's (actually on Page 3 but still) the same patch that was linked in the original post in the other thread here.
Title: Super Mario World 64 (Unl) ROM
Post by: tpgb12 on January 20, 2013, 08:12:54 PM
I tested SMW64 on my Everdrive, and it works perfectly fine.  :)
Title: Super Mario World 64 (Unl) ROM
Post by: Deleted User on March 04, 2013, 01:51:05 AM
Wow, I can't believe someone actually managed to dump this bastard, well done. I guess now my physical copy isn't worth so much, ha ha.
Title: Super Mario World 64 (Unl) ROM
Post by: Robyn on March 04, 2013, 03:58:38 PM
Oh don't worry, it shouldn't decrease in value from that. It never happened to any other games I can think of.
Title: Super Mario World 64 (Unl) ROM
Post by: Pepper-98 on March 04, 2013, 06:18:38 PM
Yeah, it's still fairly rare to my knowledge so it shouldn't decrease the value much, if at all.  Several NES stuff like Sachen and Panesian have been dumped and they're still worth a bunch.
Title: Super Mario World 64 (Unl) ROM
Post by: Azathoth on March 04, 2013, 11:31:27 PM
The unlicensed stuff market really only exists to those that are fans of it; collectors of normal stuff think it's worthless because it's "pirated" or is a shitty game. Those types will either price it too low or insanely high.

It's one of the few genres where the price doesn't fluctuate too much, and it usually boils down to what a game is worth to you. The majority of these games are sold for pennies on the dollar in places where primarily exist. I don't know of any bastion of games where Earthbound or Kizuna Encounter are sold on open air markets for $3 USD.

I've got some things that I paid high dollar for that I couldn't sell for the same amount if my life depended on it, but they were worth it to me.
Title: Super Mario World 64 (Unl) ROM
Post by: einstein95 on March 05, 2013, 12:28:10 AM
BTW, the rom works without patching on the latest SVN build of MESS:
http://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=44666&page=356#Post86152 (http://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=44666&page=356#Post86152)
Title: Super Mario World 64 (Unl) ROM
Post by: AwesumIndustrys on April 06, 2017, 03:08:27 PM
It's gone, unfortunately.
Title: Super Mario World 64 (Unl) ROM
Post by: JoelBau2018 on November 17, 2017, 03:52:08 PM
It,s GONE :_(