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Messages - Azathoth

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376
Pirate Talk / Old new dumps thread (don't use this anymore!)
« on: April 01, 2011, 05:51:00 AM »
You do mean the SNES version I got from you? (I have the MD version working, but it's just a title hack of '98.)

The *real* 2000 one for SNES I got from you has some copy protection that needs to be fixed before it will work. As soon as that's removed I'll put a link on here for it.

377
Pirate Talk / Old new dumps thread (don't use this anymore!)
« on: April 01, 2011, 12:39:20 AM »
Upon comparison it looks like all the sprites in the SFEX+@ game are completely original and not used in any other game.

378
Pirate Talk / Old new dumps thread (don't use this anymore!)
« on: March 31, 2011, 07:31:55 PM »
Street Fighter EX + Alpha has been properly cracked for SNES/SFC

www.dforce3000.de

379
Mega Drive/Genesis / A theory of fighting games
« on: March 14, 2011, 05:51:36 PM »
Played some more of these over the weekend.

KoF '99 does have the "hold B bug" where you can't move if you keep punch pressed in. I was under the impression this was only present in Top Fighter (since it's not in '98) so apparently Top Fighter is the using the same exact engine as '98/'99, which might be a tweaked engine of the previous fighters. Anything from '98 on does not use the A button for anything (block or otherwise) and blocking is done by simply pressing back.

Sprite comparisons between the three show that all use the same exact sprites and animations ripped from the same series of games. The only difference I see offhand is that Top Fighter pulled sprites from KoF '94 for Kyo, Jordan, and Ali while '99 got it's fucked up Iori sprite from only God knows where. I can't believe they even included it, it looks so bad.

OT but KoF 2000 on SNES pulls all it's backgrounds and music from existing SNES games, including Final Fight 2 and Fatal Fury.

Samurai Spirits II has a title screen dated '97, as does Soul Blade/Edge, but being that one of the characters from Soul Blade was used in SSII it makes sense that Soul Blade was made prior to SSII, then Samurai Spirits VS Soul Edge came last.

I was always under the impression that the engine used in Soul Blade was just a modified version of the one used in either Tekken 3 Special or VFvT2 (and SSII further modifying it). Both have an almost useless air game and both feature a very strange exaggerated walking movement that makes gameplay a chore.

380
Mega Drive/Genesis / A theory of fighting games
« on: March 11, 2011, 03:46:19 PM »
At first I thought Top Fighter 2000 was a direct upgrade to KoF 98/99/00, but the more I play them I've began to think otherwise. While the engine itself is virtually identical (floaty, non-existent air game, wonky hit detection) there are also some weird things that aren't present in the older games. For instance, if you press and hold attack you'll be unable to move, which is a pretty weird glitch that wasn't present in the "older" engine. I've also noticed a few negative edge moves, where you can release rather than press the attack button at the end of a special command to execute it. While timewise it may had been a followup, the engine itself moved backwards in a crappier way on a few instances which makes me think a different group handled it. Plus the fact that DVS ported Pocket Monster, Soul Blade, KoF 2000, and more from MD to SNES, yet never touched Top Fighter makes me think it's more "distanced" from the KoF engine than I first thought.

I also think the weird blocking mechanic is a holdover from the engine found in the three other weapon fighters. SSII blocking is pure garbage. 98/99 seemed to at least make it playable.


381
The link I posted above supposedly has a working crack to overcome the simple protectio (some type of checksum or memory bank check) and will make it work on everything if Babelfish's horrible translation is to be believed.

I really like this game, much moreso that Top Fighter or KoF2k on SNES, and would love to have a version that works on my flash carts or even make a damn repro if I had too.

Is there anyone here fluent enough to register on that forum and check it out? I'd almost pay just for that information.

382
So apparently I've taken on this quest to find a working version (cart or otherwise) of this game.

This was a rather obscure release with a low production run. The game has been dumped, but as far as I can tell the copy protection has not been removed on it. Because of that it only works in a few choice emulators (HazeMD, Picodrive, etc). The available dump will not work on any other emulators or actual hardware due to this.

I've been unable to locate anyone having an actual cart for sale. The closest thing I've found to a cracked version is referenced in this Chinese forum which has both a link to the crack and to the ROM, but without being a registered user I can't download the crack.

Does anyone know anything else about this release?

383
Pirate Talk / Old new dumps thread (don't use this anymore!)
« on: February 28, 2011, 09:26:53 PM »
....

384
Pirate Talk / WTB: King of Fighters '99 MD, X-Men VS Street Fighter SNES
« on: February 25, 2011, 04:23:57 PM »
Hi guys;

Looking to buy The King of Fighters '99 for Sega Mega Drive / Genesis and X-Men VS Street Fighter for SNES/SFC.

Condition isn't a problem, hell I'll take a bare PCB if that's what you've got. Name your price.

Drop me a line if you'd like to get rid of them.

-thanks!

385
Pirate Talk / Barver's Pirate Bazaar
« on: February 20, 2011, 01:20:29 PM »
Dumping it is the easy part, unfortunately defeating the copy protection will be the hard part.

386
Pirate Talk / Barver's Pirate Bazaar
« on: February 20, 2011, 12:04:29 AM »
I'll dump KoF 2000 when it arrives

387
BootlegGames Wiki / Undumped games list
« on: January 19, 2011, 02:20:53 AM »
I wasn't sure if it was outdated info or what, but I needed to check on two entries.

Is Lord of the Rings 3 (MD) really undumped? If so I have my cart dumped, the "3" means nothing as it's just slapped onto the artwork and the game remains the same as the original.

Street Fighter EX + @ is listed as undumped, but I've seen images of it before. None of them worked for me, nor have I seen any videos or screenshots, so I didn't know if it had uncracked copy protection or lack of fan interest. If it is truly undumped I can dump mine.

388
Mega Drive/Genesis / What is "Chinese Legend" for Mega Drive?
« on: January 19, 2011, 02:17:59 AM »
Taizou, I'm pretty sure the game you linked to was it. I tried to pull the auction listing back up but the picture had long been taken down, and the only bit of info I found on the net was it listed as being available on a guy's trade list from years ago.

This strikes me as a rather odd cart to pirate.

389
Mega Drive/Genesis / What is "Chinese Legend" for Mega Drive?
« on: January 17, 2011, 08:24:48 PM »
So a while back I bought a group of carts from a seller that included a MD pirate called "Chinese Legend". This was written in English on the top of the cart, with the cart label being a generic Oriental swordsman picture.

The seller turned out to be a total flake and "lost" the games before he could ship. I did get my money back but never managed to get this particular cart. Any idea what game it was? I know pirates sometimes refer to game titles as weird stuff, especially when giving a shoehorned translation from Chinese or Japanese to English.

390
Mega Drive/Genesis / Never Ending Soft Team = DVS Electronic Co?
« on: January 12, 2011, 01:46:22 AM »
taizou
Oct 28 2010, 05:15:21 PM
DVS Electronics I'm not sure about. their name is actually on the packaging of some of their games, so maybe they were just a publisher?[/quote]DVS was involved with porting KoF '99 from the MD to the SNES (as KoF 2000), they're credited on the title screen.

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