Bootleg Games Central Forum

Pirate Discussion => Game Boy => Topic started by: codeman38 on November 26, 2011, 09:58:37 PM

Title: Text dumps for Digimon Ruby & Sapphire
Post by: codeman38 on November 26, 2011, 09:58:37 PM
I already brought this up on the Digimon Ruby dump thread (http://s4.zetaboards.com/PGC_Forums?topic=9237615/1/), but I figured out how to dump the text from the Digimon Ruby and Sapphire ROMs. The trick is that they're not only encoded using a non-ASCII encoding table, but that it's a 16-bit table (i.e., each character uses 2 bytes).

And, well, the translations in these games are hilarious, so a text dump was totally necessary. :D

Each of these files is a ZIP file containing both the text dump itself, and the Python implementation that I used to extract it.

Digimon Ru[rb]y: http://cl.ly/2u3r191k3J1k1m2I1J2R (http://cl.ly/2u3r191k3J1k1m2I1J2R)
Digimon Sapphire: http://cl.ly/0N1F3746041G0h3L0n38 (http://cl.ly/0N1F3746041G0h3L0n38)

The latter, of course, is significantly smaller than the former, since it's a platformer. But its translation is equally hilarious.

Enjoy!