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Messages - Linkrulezall

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16
Discussion Center / Who here eats the crust off a pizza?
« on: July 01, 2013, 12:15:32 PM »
Every time. Especially the stuffed crust from Pizza Hut.

17
Pirate Talk / Pirates you've recently finished.
« on: June 20, 2013, 12:04:04 PM »
KAGE-008
Jun 19 2013, 10:36:40 PM
And the glitch footage?[/quote]Planning on uploading it after I finish the playthrough, but I could right now if you really want me to.

18
Pirate Talk / Pirates you've recently finished.
« on: June 19, 2013, 10:21:15 PM »
Just today beat both Titanic (2005, Nanjing) and Desert Storm.

19
1993-1999 / Desert Storm
« on: June 14, 2013, 12:08:22 PM »
KAGE-008
Jun 14 2013, 07:52:34 AM
I already uploaded the ending on my channel. Back in March.[/quote]Then you didn't die enough times.

20
1993-1999 / Desert Storm
« on: June 13, 2013, 09:05:06 PM »
KAGE-008
Jun 13 2013, 08:57:41 PM
That only happens in the actual ROM of the multi.[/quote]Those screenshots are from the ripped rom. Keep dying, it'll happen eventually. (I had been trying to beat it all day on and off, that happened at around 5 PM.)

21
Famicom/NES dumps / Some NES Pirated Hacks
« on: June 13, 2013, 03:51:57 PM »
Looking past the annoying folder setup, there isn't really much of interest here. Just a bunch of old hacks collected from some Rom site or CaH4e3 and a couple of new but uninteresting hacks that nobody cares about.

22
1993-1999 / Desert Storm
« on: June 13, 2013, 01:18:19 AM »
Apologies for resurrecting an old thread, but I've found some rather interesting techniques, exploits, etc. I also intend to make a playthrough soon.

-If you keep a spawn point at the edge of the screen and keep shooting the things that come out of it, you can get a boatload of extra lives. This is especially easy on level 2A with the flame gun and one of those spinning pac-man spawners. I recorded a short video of this and will probably toss it on YouTube soon.

-The climbing mechanic is a total crapshoot. It seems that what you have to do is hold up and shoot in order to grab on to a platform or chain, but it only works when it wants to.

-More Super C rippage, in the form of the little blobs that the 4th boss drops that squiggle along the floor. They also seem to use the exact same code as in Super Contra 7, where they dropped out of the final boss's eyes. While on that subject:

-The game's engine is way, way too similar to Super Contra 7's engine. The enemy movement, the physics, the scrolling, it all feels exactly the same. Level 4A also seems to use many of the same graphics and (I think) the same layout as level 2 from SC7.

-The continue code Iniche mentioned is actually just as simple as spamming the start button after you get a game over.

-The first boss can be easily broken by laying down in the left corner and holding down the fire button. Nothing will be able to kill you, even when it looks like it should.


Well, there's all my assorted observations. Someone should go through the rom with a tile editor and see if there's any leftover Contra sprites or terrain in there.
Update:
Today I was determined to beat this game, but kept dying on level 3 and continuing. As a result, the palette eventually started getting worse every time the screen changed.
Spoiler: click to toggle

23
Discussion Center / Weird / Bizarre Dreams
« on: June 11, 2013, 07:50:17 PM »
Here's some I've had in just the last month or so:

-Running in a large group for some nonspecific competition I didn't know the rules to

-Many, many dreams involving rooms in the house that don't exist or boxes that contain strange cards or statues

-Walking through walls into a strange blue void

-Flame-shooting Ralphis heads falling out of the sky and invading a la UACMN (If you don't know what this is, keep it that way for your own good)

-Meeting some guy on YouTube in a church that I've never been to

-Being in some weird hybrid of the U.S.S.R. and Nazi Germany known only as "The Red Country"

-Many involving being in a large barren landscape, usually with a cloudy sky, seagull sounds, and some dreary piano tune.

-Sneaking around in some sort of toxin factory through absurdly spacious air ducts for some mission that I don't know

-Playing Sonic Adventure 7 (yes, really)

24
Discussion Center / It's been a year...
« on: June 10, 2013, 05:36:46 PM »
Nanashi
Jun 10 2013, 12:06:44 PM
Saw that you tried to make this thread on RXComm but good thing you didn't :lol:[/quote]Yeah. Looking back, that was a crap idea anyways.

25
Discussion Center / It's been a year...
« on: June 10, 2013, 11:50:23 AM »
Good to see ya again

26
Other Pirates / Game King Stuff
« on: June 10, 2013, 11:45:17 AM »
Can you tell me what's on those carts?

27
Pirate Talk / The Great Pirate RACE!
« on: June 07, 2013, 10:00:43 PM »
Panda Adventure, Super Contra 7, and Sonic Adventure 7, simply because those are the ones that I'm good at. I'll let ya know when I get skype, I want in on this.

28
Pirate Talk / Pirates you've recently finished.
« on: June 07, 2013, 09:57:48 PM »
Here's all that I completed during my long absence here:
-Toy Story (NES)
-Titenic (NES)
-Sky Zone (NES)
-Bao Qing Tian (NES)
-Super Contra 7 (NES)
-Sonic 3D Blast 5 (GB) [Without tool assist!]
-Sonic Adventure 7 (GBC)
-Pokemon Adventure (GBC)
-Super Mario 3 Special (GBC)
-Pocket Monsters (MD & SNES)
-Harry Potter (MD)

29
Discussion Center / What Video Editing Software You Use?
« on: June 07, 2013, 04:20:18 PM »
Movie Maker for simple things (like commentaries or playthroughs) and Adobe Premiere CS5 for anything that gets more complicated than that.

30
The Big Old Arcade / Worst ports of games to other consoles
« on: June 07, 2013, 04:04:53 PM »
KAGE-008
Jun 7 2013, 03:55:21 PM
Linkrulezall
Jun 7 2013, 03:42:06 PM
Fcgamer, if you want ugly and nasty then check out Super Mario 3 Special for the GBC. Or just let SpaceNinja do it for you[/quote]SN88 left doing English videos. If you want me to do that, sure.[/quote]That link points to a video he did years ago.  :pandaaway:

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