Bootleg Games Central Forum

Pirate Discussion => Famicom/NES => 2000-present => Topic started by: MLX on August 24, 2010, 12:07:35 PM

Title: 15in1 investigation
Post by: MLX on August 24, 2010, 12:07:35 PM
I finally go the parcel from Barver (Thanks a lot !) with that 15in1. So first when you put the cartridge this is what you see:
http://img801.imageshack.us/i/eyetvsnapshot.jpg/ (http://img801.imageshack.us/i/eyetvsnapshot.jpg/)
If you press select:
http://img507.imageshack.us/i/eyetvsnapshot1g.jpg/ (http://img507.imageshack.us/i/eyetvsnapshot1g.jpg/)

The Legend (Street Fighter IV):
http://img375.imageshack.us/i/eyetvsnapshot2.jpg/ (http://img375.imageshack.us/i/eyetvsnapshot2.jpg/)
http://img651.imageshack.us/i/eyetvsnapshot3.jpg/ (http://img651.imageshack.us/i/eyetvsnapshot3.jpg/)
Note that voice samples are different and there's a "ready" for one secons before fight start. Aslo on the VS screen, the character stop before the middle of the screen.
Also note that the game is less hard and you loose less energy when you get it by a special move.

The Hummer:
http://img299.imageshack.us/i/eyetvsnapshot4.jpg/ (http://img299.imageshack.us/i/eyetvsnapshot4.jpg/)
http://img830.imageshack.us/i/eyetvsnapshot5.jpg/ (http://img830.imageshack.us/i/eyetvsnapshot5.jpg/)
http://img835.imageshack.us/i/eyetvsnapshot6.jpg/ (http://img835.imageshack.us/i/eyetvsnapshot6.jpg/)
Note: the act text flashes when you start a level. I'm not able to access to CaH4e3 site, could someone give me the level select code to see if it works ?

Pink Jelly:
http://img267.imageshack.us/i/eyetvsnapshot7s.jpg/ (http://img267.imageshack.us/i/eyetvsnapshot7s.jpg/)
http://img830.imageshack.us/i/eyetvsnapshot8.jpg/ (http://img830.imageshack.us/i/eyetvsnapshot8.jpg/)
Note: Panda adventure with some minor differences. When you arrive at the end of the screen, there's an altered DKC4 win music that plays with a black screen.

War:
http://img834.imageshack.us/i/eyetvsnapshot9h.jpg/ (http://img834.imageshack.us/i/eyetvsnapshot9h.jpg/)
http://img843.imageshack.us/i/eyetvsnapshot10.jpg/ (http://img843.imageshack.us/i/eyetvsnapshot10.jpg/)
http://img841.imageshack.us/i/eyetvsnapshot11p.jpg/ (http://img841.imageshack.us/i/eyetvsnapshot11p.jpg/)
You are the military on bottom of screen and you must kill these stranges guys to end a level. Sometimes, items appear. YOu can grab them pressing B + down
Note: Reuse ALL altered music of DKC4 present in EWJ3 NSF !!! Reuse DKC4 and EWJ3 graphics. Reuse the funky EWJ3 music when invincibility.

Hacker (Jack):
http://img294.imageshack.us/i/eyetvsnapshot12.jpg/ (http://img294.imageshack.us/i/eyetvsnapshot12.jpg/)
http://img227.imageshack.us/i/eyetvsnapshot13.jpg/ (http://img227.imageshack.us/i/eyetvsnapshot13.jpg/)
http://img90.imageshack.us/i/eyetvsnapshot14.jpg/ (http://img90.imageshack.us/i/eyetvsnapshot14.jpg/)
It's Harry's Legend but levels are mixed up and some enemies are different (like the old woman (HL) has a gun) (in picture !).

When you hit 2 times an enemy (fast), the 3rd attack will be a kick instead of a punch. The enemies are different, there's for exemple a cooker and a maid-servent.

Heroine (Rose):
http://img155.imageshack.us/i/eyetvsnapshot15.jpg/ (http://img155.imageshack.us/i/eyetvsnapshot15.jpg/)
http://img828.imageshack.us/i/eyetvsnapshot16.jpg/ (http://img828.imageshack.us/i/eyetvsnapshot16.jpg/)
http://img541.imageshack.us/i/eyetvsnapshot17.jpg/ (http://img541.imageshack.us/i/eyetvsnapshot17.jpg/)
http://img835.imageshack.us/i/eyetvsnapshot18.jpg/ (http://img835.imageshack.us/i/eyetvsnapshot18.jpg/) EPIC FREEZE

The chicken at the begining is crazy. It moves very fast. Also note that there are NO WAYS to kill mouse because Rose do not have a low kick attack and the punch do not affect them (even duck + punch).
Also the game freeze when you die in water...

The Duck:
GUESS WHAT ? It uses the hidden DKC4 music (#9 or #10 in NSF) !
http://img409.imageshack.us/i/eyetvsnapshot19.jpg/ (http://img409.imageshack.us/i/eyetvsnapshot19.jpg/)
http://img178.imageshack.us/i/eyetvsnapshot20.jpg/ (http://img178.imageshack.us/i/eyetvsnapshot20.jpg/)
http://img835.imageshack.us/i/eyetvsnapshot21.jpg/ (http://img835.imageshack.us/i/eyetvsnapshot21.jpg/)
When you end a level it plays DKC4 "when you die" music
Note that the title screen bottom part is scrolling (green/yellow).

The Egg:
http://img409.imageshack.us/i/eyetvsnapshot22.jpg/ (http://img409.imageshack.us/i/eyetvsnapshot22.jpg/)
http://img827.imageshack.us/i/eyetvsnapshot23d.jpg/ (http://img827.imageshack.us/i/eyetvsnapshot23d.jpg/)
Nothing very different except that the birds lays eggs and you loose -50 points when they hit the ground. You get game over when you get less than 0 points.

BEACHHEAD:
http://img821.imageshack.us/i/eyetvsnapshot24.jpg/ (http://img821.imageshack.us/i/eyetvsnapshot24.jpg/)
Reuse Panda Adventure graphics with different colors. Different music

Jungle War:
http://img715.imageshack.us/i/eyetvsnapshot25.jpg/ (http://img715.imageshack.us/i/eyetvsnapshot25.jpg/)
...

Adventure:
http://img715.imageshack.us/i/eyetvsnapshot26.jpg/ (http://img715.imageshack.us/i/eyetvsnapshot26.jpg/)
Same :D

Gorge:
A select screen ! Will the game be different oO ?
http://img251.imageshack.us/i/eyetvsnapshot27.jpg/ (http://img251.imageshack.us/i/eyetvsnapshot27.jpg/)
http://img26.imageshack.us/i/eyetvsnapshot28.jpg/ (http://img26.imageshack.us/i/eyetvsnapshot28.jpg/)
No.

Peace Sea:
Reuse Panda graphics with funky colors like BeachHead (with character select)

Bridge:
Like Jungle War... (with character select)

Green Evil:
Like Adventure with character select

I'll do a video showing some games you chose. Please request them here.
I can provide more screenshot, ask me what you want ;)

Also the board has these numbers:
A4 - 6264 - PC5 - 0450 - 94V-0 - T411191
Also a chip: HD74LS20P - 3A26
Title: 15in1 investigation
Post by: MLX on August 24, 2010, 12:07:35 PM
I finally go the parcel from Barver (Thanks a lot !) with that 15in1. So first when you put the cartridge this is what you see:
http://img801.imageshack.us/i/eyetvsnapshot.jpg/ (http://img801.imageshack.us/i/eyetvsnapshot.jpg/)
If you press select:
http://img507.imageshack.us/i/eyetvsnapshot1g.jpg/ (http://img507.imageshack.us/i/eyetvsnapshot1g.jpg/)

The Legend (Street Fighter IV):
http://img375.imageshack.us/i/eyetvsnapshot2.jpg/ (http://img375.imageshack.us/i/eyetvsnapshot2.jpg/)
http://img651.imageshack.us/i/eyetvsnapshot3.jpg/ (http://img651.imageshack.us/i/eyetvsnapshot3.jpg/)
Note that voice samples are different and there's a "ready" for one secons before fight start. Aslo on the VS screen, the character stop before the middle of the screen.
Also note that the game is less hard and you loose less energy when you get it by a special move.

The Hummer:
http://img299.imageshack.us/i/eyetvsnapshot4.jpg/ (http://img299.imageshack.us/i/eyetvsnapshot4.jpg/)
http://img830.imageshack.us/i/eyetvsnapshot5.jpg/ (http://img830.imageshack.us/i/eyetvsnapshot5.jpg/)
http://img835.imageshack.us/i/eyetvsnapshot6.jpg/ (http://img835.imageshack.us/i/eyetvsnapshot6.jpg/)
Note: the act text flashes when you start a level. I'm not able to access to CaH4e3 site, could someone give me the level select code to see if it works ?

Pink Jelly:
http://img267.imageshack.us/i/eyetvsnapshot7s.jpg/ (http://img267.imageshack.us/i/eyetvsnapshot7s.jpg/)
http://img830.imageshack.us/i/eyetvsnapshot8.jpg/ (http://img830.imageshack.us/i/eyetvsnapshot8.jpg/)
Note: Panda adventure with some minor differences. When you arrive at the end of the screen, there's an altered DKC4 win music that plays with a black screen.

War:
http://img834.imageshack.us/i/eyetvsnapshot9h.jpg/ (http://img834.imageshack.us/i/eyetvsnapshot9h.jpg/)
http://img843.imageshack.us/i/eyetvsnapshot10.jpg/ (http://img843.imageshack.us/i/eyetvsnapshot10.jpg/)
http://img841.imageshack.us/i/eyetvsnapshot11p.jpg/ (http://img841.imageshack.us/i/eyetvsnapshot11p.jpg/)
You are the military on bottom of screen and you must kill these stranges guys to end a level. Sometimes, items appear. YOu can grab them pressing B + down
Note: Reuse ALL altered music of DKC4 present in EWJ3 NSF !!! Reuse DKC4 and EWJ3 graphics. Reuse the funky EWJ3 music when invincibility.

Hacker (Jack):
http://img294.imageshack.us/i/eyetvsnapshot12.jpg/ (http://img294.imageshack.us/i/eyetvsnapshot12.jpg/)
http://img227.imageshack.us/i/eyetvsnapshot13.jpg/ (http://img227.imageshack.us/i/eyetvsnapshot13.jpg/)
http://img90.imageshack.us/i/eyetvsnapshot14.jpg/ (http://img90.imageshack.us/i/eyetvsnapshot14.jpg/)
It's Harry's Legend but levels are mixed up and some enemies are different (like the old woman (HL) has a gun) (in picture !).

When you hit 2 times an enemy (fast), the 3rd attack will be a kick instead of a punch. The enemies are different, there's for exemple a cooker and a maid-servent.

Heroine (Rose):
http://img155.imageshack.us/i/eyetvsnapshot15.jpg/ (http://img155.imageshack.us/i/eyetvsnapshot15.jpg/)
http://img828.imageshack.us/i/eyetvsnapshot16.jpg/ (http://img828.imageshack.us/i/eyetvsnapshot16.jpg/)
http://img541.imageshack.us/i/eyetvsnapshot17.jpg/ (http://img541.imageshack.us/i/eyetvsnapshot17.jpg/)
http://img835.imageshack.us/i/eyetvsnapshot18.jpg/ (http://img835.imageshack.us/i/eyetvsnapshot18.jpg/) EPIC FREEZE

The chicken at the begining is crazy. It moves very fast. Also note that there are NO WAYS to kill mouse because Rose do not have a low kick attack and the punch do not affect them (even duck + punch).
Also the game freeze when you die in water...

The Duck:
GUESS WHAT ? It uses the hidden DKC4 music (#9 or #10 in NSF) !
http://img409.imageshack.us/i/eyetvsnapshot19.jpg/ (http://img409.imageshack.us/i/eyetvsnapshot19.jpg/)
http://img178.imageshack.us/i/eyetvsnapshot20.jpg/ (http://img178.imageshack.us/i/eyetvsnapshot20.jpg/)
http://img835.imageshack.us/i/eyetvsnapshot21.jpg/ (http://img835.imageshack.us/i/eyetvsnapshot21.jpg/)
When you end a level it plays DKC4 "when you die" music
Note that the title screen bottom part is scrolling (green/yellow).

The Egg:
http://img409.imageshack.us/i/eyetvsnapshot22.jpg/ (http://img409.imageshack.us/i/eyetvsnapshot22.jpg/)
http://img827.imageshack.us/i/eyetvsnapshot23d.jpg/ (http://img827.imageshack.us/i/eyetvsnapshot23d.jpg/)
Nothing very different except that the birds lays eggs and you loose -50 points when they hit the ground. You get game over when you get less than 0 points.

BEACHHEAD:
http://img821.imageshack.us/i/eyetvsnapshot24.jpg/ (http://img821.imageshack.us/i/eyetvsnapshot24.jpg/)
Reuse Panda Adventure graphics with different colors. Different music

Jungle War:
http://img715.imageshack.us/i/eyetvsnapshot25.jpg/ (http://img715.imageshack.us/i/eyetvsnapshot25.jpg/)
...

Adventure:
http://img715.imageshack.us/i/eyetvsnapshot26.jpg/ (http://img715.imageshack.us/i/eyetvsnapshot26.jpg/)
Same :D

Gorge:
A select screen ! Will the game be different oO ?
http://img251.imageshack.us/i/eyetvsnapshot27.jpg/ (http://img251.imageshack.us/i/eyetvsnapshot27.jpg/)
http://img26.imageshack.us/i/eyetvsnapshot28.jpg/ (http://img26.imageshack.us/i/eyetvsnapshot28.jpg/)
No.

Peace Sea:
Reuse Panda graphics with funky colors like BeachHead (with character select)

Bridge:
Like Jungle War... (with character select)

Green Evil:
Like Adventure with character select

I'll do a video showing some games you chose. Please request them here.
I can provide more screenshot, ask me what you want ;)

Also the board has these numbers:
A4 - 6264 - PC5 - 0450 - 94V-0 - T411191
Also a chip: HD74LS20P - 3A26
Title: 15in1 investigation
Post by: brightentayle on August 24, 2010, 12:10:46 PM
Quote:
 
Note: the act text flashes when you start a level. I'm not able to access to CaH4e3 site, could someone give me the level select code to see if it works ?[/quote]
LEFT DOWN B A RIGHT UP A B UP DOWN UP DOWN

I remember it by heart :D
Title: 15in1 investigation
Post by: KingPepe on August 24, 2010, 12:14:33 PM
I'd like to see a video of Hacker, Heroine, and The Legend.
Title: 15in1 investigation
Post by: MLX on August 24, 2010, 12:18:05 PM
Ok ! Any other request so I can make the video now including what other people want ?
Title: 15in1 investigation
Post by: KingPepe on August 24, 2010, 12:34:27 PM
I kinda want to see Pink Jelly and War also.
Title: 15in1 investigation
Post by: MLX on August 24, 2010, 12:35:37 PM
Ok ! It will be uploaded on youtube in few hours.
Title: 15in1 investigation
Post by: Awesome Panda on August 24, 2010, 01:11:25 PM
I wonder if "The Legend" is a re-release of an updated version of Street Fighter IV. Also, can you beat that one so that can you check to see if the ending is different?
Title: 15in1 investigation
Post by: MLX on August 24, 2010, 01:21:11 PM
I'll try but as you know the boss may be unplayable due to the difficulty. But yes I'll try to.

The video is comming soon !
Title: 15in1 investigation
Post by: codeman38 on August 24, 2010, 01:39:52 PM
If it's not too late, I'd like to see The Hummer. Possibly a few seconds of each level, if the level select still works-- it looks like the background is slightly different in Spring Yard.

Edit: Never mind; it's the same, just palette-swapped. Incidentally, is the music still identical to Somari in The Hummer?
Title: 15in1 investigation
Post by: MLX on August 24, 2010, 01:45:35 PM
Too late, the video can be seen here:
http://www.youtube.com/watch?v=pY4An2OtuFs (http://www.youtube.com/watch?v=pY4An2OtuFs)

I'll do another video for The Hummer. Please wait a bit ;)

EDIT: I think the music is similar, I'll do a special video for the Hummer.
Title: 15in1 investigation
Post by: KingPepe on August 24, 2010, 02:27:24 PM
Wow, those samples in The Legend (aka SFIV) sound REALLY broken or something. It just sounds like static.

Hacker actually looks pretty good. There was also a waitress in Harry's Legend's tiles also. I have to admit, I like how when the old lady shoots, the recoil knocks her back. Everything else seems well animated that Harry's Legend really seems like a gimped version of it.
Title: 15in1 investigation
Post by: MLX on August 24, 2010, 02:30:26 PM
Guess what ? Musashi is still unplayable. I was able to beat him ONCE but after he was even more hard to beat. So I lost (took 4 seconds to die).
I guess you'll have to TAS it to see the ending when it'll be dumped...

EDIT: If anyone is interested to see the Hummer, I can do live footage using Skype.
Title: 15in1 investigation
Post by: KingPepe on August 24, 2010, 02:32:24 PM
Sounds like Musashi has the SNK boss syndrome.
Oh by the way, you said it's going to be dumped soon. Is it still September/October-ish or is it sooner then you originally said?
Title: 15in1 investigation
Post by: MLX on August 25, 2010, 12:45:34 AM
In October. Should not be later.
Title: 15in1 investigation
Post by: Barver on August 25, 2010, 01:10:12 AM
I remember when the demo for Marble Zone came up for Hummer. It could be because I haven't played Somari in a long time, but the graphics felt different somehow. Maybe it was just the palette? Does anything else seem different to you?

And hope you enjoy your boxed Somari  ^_^
Title: 15in1 investigation
Post by: brightentayle on August 25, 2010, 03:18:56 AM
Little question. If this multicart has no title screens on Jack & Rose, then does that 3-in-1 multicart with Titenic have them?
Title: 15in1 investigation
Post by: MLX on August 25, 2010, 07:34:29 AM
I do not know. Maybe the Titenic title screen is just a player select screen. On the 15in1 the game start just after selecting it. Maybe in the rom there are some tiles for a Title screen. You'll have to wait the dump...
Title: 15in1 investigation
Post by: KingPepe on August 25, 2010, 12:49:06 PM
There probably is, I did see a "PLAYER SELECT" in Harry's Legend with the hex editor.
Title: 15in1 investigation
Post by: MLX on August 25, 2010, 01:36:46 PM
So I've played further in Jack and guess what ? After a while you switch to Rose. It means you need to play both games. If you start with Rose you finish with Jack and the reverse if you play Jack first.
I've made some videos, some are pure fails but the videos show some very interesting content.
Also note that in 16_24 you can see when it switches from Jack to Rose at the very begining.
I didn't recorded all stages and sometimes started recording in the middle. Don't blame me but the videos would have been up to 150mb if I would have do that.

DOWNLOAD ZIP (103mb): http://www.megaupload.com/?d=NKP17MT1 (http://www.megaupload.com/?d=NKP17MT1)

:somari:
Title: 15in1 investigation
Post by: KingPepe on August 25, 2010, 02:55:01 PM
So the game wasn't really split, Heroine just started on Rose's level. The graphics are really (scaringly) too good to be a pirate's seeing how all the stuff is custom. I'm thinking about ripping the sprites when you dump the cartridge.
Title: 15in1 investigation
Post by: MLX on August 25, 2010, 03:01:16 PM
When it'll be dumped, the hardest part will be to find the good mapper. I may ask to CaH4e3 to help me.
The scariest part is when the water is going up. You don't have the right to fail.
Also I went to the last boss. It is hard as hell. Also if you are interested to see more, send me your Skype (PM) so I can do a live footage.
Title: 15in1 investigation
Post by: Awesome Panda on August 25, 2010, 03:22:01 PM
If the game has rising water and Harry's Legend could do that even though it didn't, would that mean Titenic was first?
Title: 15in1 investigation
Post by: MLX on August 25, 2010, 05:56:33 PM
During this long evening I've found out that The Legend ending is... well... FULL OF CLIFF !
I let KingPepe explains...
Title: 15in1 investigation
Post by: KingPepe on August 25, 2010, 06:48:04 PM
Ok, well quite a bit happened with the Skype Live...

The Legend
---------------

The Hummer
---------------

Titenic aka Jack and Rose aka Hacker and Heroine
---------------

War
---------------

He's also showed me a ton of pics as well such as various JY and NT carts AND a box for AV Bishoujo Senshi Girl Fighting that he will post along with the carts. (Also the Magic Bubble cart has a hole in it...heh...there's a hole on the cartridge of a hentai game)
Title: 15in1 investigation
Post by: brightentayle on August 26, 2010, 07:14:10 AM
Hell yah, coop mode found at last! And it's better than Harry's Lege-- WAIT. HOW IS THAT FREAKING POSSIBLE?! An earlier game has better coding than it's update?!

Crash Nicker (http://s4.zetaboards.com/PGC_Forums/profile/3081560/)  faints.
Title: 15in1 investigation
Post by: MLX on August 26, 2010, 01:07:57 PM
So I was finally able to beat Titenic (Jack & Rose) and look at the end !
(http://s2.noelshack.com/uploads/images/10449169898508_eyetvsnapshot2.jpg)

Yay !
Hummer Cheng and Carroll !

My new guess is that Silvers Lin is Hummer Cheng. Silvers Lin was on top of the team (Hummer Team). He was a programmer. In TTA6 Hummer Cheng is credited for no reason and NSF is present as it. Silvers Lin probably ripped the NSF from TTA. Music guy and Silvers Lin could be the same. (Also by the fact that Hummer is in the nickname).

Also if they weren't, where would Hummer Cheng would have learned programming ?
Title: 15in1 investigation
Post by: Awesome Panda on August 26, 2010, 01:16:41 PM
Good find, if Carroll and Cheng were in the credits then it could be a Hummer Team production that was originally unreleased. What I find weird though is, if Harry's Legend came afterwards then how come it's much more well-known?
Title: 15in1 investigation
Post by: KingPepe on August 26, 2010, 01:47:26 PM
I think the fact it was dumped is the reason why it's well known and it probably got around more with pirates stealing it (possibly, that game had like 2 different IDs for it's cart). Also Harry's Legend came on the single cart. (Not sure if there's a titenic one)
Title: 15in1 investigation
Post by: taizou on August 26, 2010, 01:53:59 PM
ooh credits, awesome.
I dont think Hummer Cheng and Silvers Lin are the same person though. theres no reason he would have used two different names between games by the same company.

there could easily have been two programmers - maybe Lin mostly programmed platform games and Cheng usually did the fighting games? Lin AFAIK is only credited on DKC4, Aladdin and TTA6, and Harrys Legend always felt kinda like it was a platformer built on a fighting engine to me, what with the kick attack and relatively large sprites.
Title: 15in1 investigation
Post by: MLX on August 26, 2010, 01:58:56 PM
Also the fact that Harry's Legend is a MMC3 game ! It was dumped in 2003 so it's more likely companies got it in their hand after CaH4e3 released it.

Well there are no ending on a fighting game so you cannot prove anythign that Silvers Lin didn't programmed these.
Title: 15in1 investigation
Post by: taizou on August 26, 2010, 02:28:39 PM
yeah, true, its just a theory. but both Lin and Cheng are credited separately on DKC4, for programming and music respectively (assuming Hung Hsiang Lin is Silvers Lin's Chinese name.. might be worth checking out some Chinese C&E games to confirm that) so I'd say they're definitely different people.
Title: 15in1 investigation
Post by: MLX on August 27, 2010, 01:00:03 AM
Cheetahmen
Aug 26 2010, 01:16:41 PM
Good find, if Carroll and Cheng were in the credits then it could be a Hummer Team production that was originally unreleased. What I find weird though is, if Harry's Legend came afterwards then how come it's much more well-known?[/quote]It isn't. There would have been more people credtied if it's from Hummer Team. It's more likely only 2 or 3 members stayed in the team.
Title: 15in1 investigation
Post by: brightentayle on August 27, 2010, 08:02:23 AM
MLX
Aug 26 2010, 01:58:56 PM
Also the fact that Harry's Legend is a MMC3 game ! It was dumped in 2003 so it's more likely companies got it in their hand after CaH4e3 released it.

Well there are no ending on a fighting game so you cannot prove anythign that Silvers Lin didn't programmed these.[/quote]I'm gonna ask CaH4e3 if he modified the mapper, because.. well, he did that on Panda World.

And too bad there's no even buried credits in HL...
Title: 15in1 investigation
Post by: Awesome Panda on August 28, 2010, 06:19:19 AM
You showed us that already, I think. :P BTW, where's part 2?
Title: 15in1 investigation
Post by: codeman38 on August 28, 2010, 11:33:46 AM
Now I'm really wondering what the connection between Somari Team and Hummer Team is. There's definitely some commonality between them, given that both their games have shown up on this cartridge. Not to mention a hack of Somari called "The Hummer"...
Title: 15in1 investigation
Post by: Awesome Panda on August 28, 2010, 11:47:34 AM
codeman38
Aug 28 2010, 11:33:46 AM
Now I'm really wondering what the connection between Somari Team and Hummer Team is. There's definitely some commonality between them, given that both their games have shown up on this cartridge. Not to mention a hack of Somari called "The Hummer"...[/quote]I think it's fair to assume that Abab Soft is made up of staff from both companies given that. One thing that I wonder is if Titenic claims ownership to any company, seeing as only four people made it apparently.
Title: 15in1 investigation
Post by: taizou on August 28, 2010, 11:59:44 AM
personally I think they were both the same thing. no game used the Someri Team name after 1994, no game used the Hummer Team name before 1995. there were probably divisions at times but they always seem to merge back together in the end. or at the very least it was probably a Gamtec/Chuanpu/everyone else in Taichung- kinda situation where two or more companies just worked fairly closely with one another, sharing staff and technology and whatnot whenever they needed to.
Title: 15in1 investigation
Post by: MLX on August 29, 2010, 01:06:48 PM
If they aren't the same person (Hummer Cheng/Silvers Lin). Why he would have stayed in Hummer Team if he wasn't working ? (TTA6 and stuff, also the fact that EWJ3 is pretty lazy about music).
Title: 15in1 investigation
Post by: taizou on August 29, 2010, 05:40:39 PM
yeah thats true, there are a whole bunch of games from around that time that dont seem to involve Cheng .. but maybe Titenic was originally made in late '97/early '98 (around the time of the movie's release, and also the time the "Hummer Team" name stopped being used), then Cheng left and the remaining members made TTA6 and FF3 with stolen music.
Title: 15in1 investigation
Post by: MLX on August 30, 2010, 01:20:01 AM
And for KoF96 which was made in 1998 ? It has original musics. Also the fact that ABAB Soft popped up in 2003. The games were for sure already finished but these would have made in 1997 for being released in 2002 - 2003 ? wtf.
Title: 15in1 investigation
Post by: taizou on August 30, 2010, 11:17:20 AM
i'd guess that Titenic was made in 1997-8, but it was turned into Harrys Legend before it was released.. the popularity of Titanic was declining after that so probably no one even thought of releasing the original version until ABABsoft came along. but the other games released by ABAB (all the single screen stuff) were probably made much later.  

as for KOF '96, that one seems to have been released in weird circumstances anyway. it was probably finished sometime before '98, and the ending was just changed at the last minute.
Title: 15in1 investigation
Post by: MLX on August 30, 2010, 12:08:15 PM
When we go further this make less and less senses.
KoF96 was made in 1998. No doubt on that. SF97Z2 was made during late 1997 seeing what NT id it uses. Also the fact that KoF has a SF97Z2 music in the NSF.

For me it was made in 1998. Also didn't you notice that it uses the same JY code as Final Fight 3 and TTA6 which are both the lastest Hummer's games.

Also we do not know when ABAB was active. They were probably already working in 1999 - 2000. And for me Harry's Legend is just a hack of it changing some graphics. The fact that it is mainly found on new multis make me wonder if it was really released before Titenic.
Title: 15in1 investigation
Post by: KingPepe on August 30, 2010, 03:42:41 PM
It didn't just change graphics but it also changed a bit with controls and gameplay. Harry lost his jump punch, has only a single attack and shoots out a projectile. Also all the enemies do touch damage instead of just actually attacking you.

I think Titenic came first though because we've seen parts of it in UMK4's coding (and one of the tracks sound similar), it has credits unlike Harry's Legend, there's unused stuff right in, (although this might be something like SMW with the incomplete version having graphics of enemies in the full one. The only thing is that the waitress in Harry's Legend's tiles doesn't have all her sprites) and the graphics make more sense on Titanic. The reason Harry's Legend is known more is probably the whole MMC3 thing and the fact that (possibly) Harry Potter is way more well known then Titanic.
Title: 15in1 investigation
Post by: Awesome Panda on August 30, 2010, 05:18:20 PM
KingPepe
Aug 30 2010, 03:42:41 PM
I think Titenic came first though because we've seen parts of it in UMK4's coding (and one of the tracks sound similar)[/quote]I just realised something. If UMK4 had coding from Titenic then wouldn't that mean it was made in about 1998?
Title: 15in1 investigation
Post by: MLX on August 31, 2010, 12:43:06 PM
Yes, also it do not have coding, it only include some names of some characters that appear in Titenic. Which means the game was probably at the planning time. They used MK4 code to test some stuff and forgot to remove it.
Title: 15in1 investigation
Post by: taizou on August 31, 2010, 04:32:22 PM
i just noticed the font used to write "Harry Potter" in Harrys Legend is the same as the one used for ABABsoft's URL on their multicart menu .. Hummer/etc never used it before. so maybe Harrys Legend was actually only created (hacked from Titenic) by ABABsoft in 200-something? it never showed up anywhere before 2003 as far as I know.
Title: 15in1 investigation
Post by: MLX on September 01, 2010, 08:04:08 AM
CaH4e3 dumped a single Harry's Legend cartridge in October 2003. If it was only released on a 4in1 by ABAB Soft. then the time that it was released then extracted from the 4in1 then remade on another cartridge, then it would have took 1 year easily.

For me Harry's Legend was made by Hummer Team, the changes are to important to be a simple hack by another developpers. They wouldn't have noticed some stuff.
Title: 15in1 investigation
Post by: brightentayle on September 01, 2010, 09:01:34 AM
MLX
Sep 1 2010, 08:04:08 AM
For me Harry's Legend was made by Hummer Team, the changes are to important to be a simple hack by another developpers. They wouldn't have noticed some stuff.[/quote]Moment. Wasn't Hummer Team the part of the ABAB Soft at the moment? All I think about is that ABAB simply rehashed their existing game. Haven't these bastards reused some music from (maybe) their EWJ3?
Title: 15in1 investigation
Post by: KingPepe on September 01, 2010, 09:11:01 AM
Crash Nicker
Sep 1 2010, 09:01:34 AM
Moment. Wasn't Hummer Team the part of the ABAB Soft at the moment? All I think about is that ABAB simply rehashed their existing game. Haven't these bastards reused some music from (maybe) their EWJ3?[/quote]Not exactly Hummer Team, just a few members.
Title: 15in1 investigation
Post by: codeman38 on September 01, 2010, 09:13:51 AM
taizou
Aug 31 2010, 04:32:22 PM
i just noticed the font used to write "Harry Potter" in Harrys Legend is the same as the one used for ABABsoft's URL on their multicart menu .. Hummer/etc never used it before. so maybe Harrys Legend was actually only created (hacked from Titenic) by ABABsoft in 200-something? it never showed up anywhere before 2003 as far as I know.[/quote]Ah, that's because it's from one of the many versions of EA's DeluxePaint. And it doesn't really prove anything year-wise, since the latest version of DPaint is from 1990. :)

Edit: Although it might've been that Hummer only used DPaint later in their career, one of Hummer's other fonts very closely resembles the "Comic" font from DPaint, which I converted to TrueType as DPComic (http://www.fontspace.com/codeman38/dpcomic).
Title: 15in1 investigation
Post by: Awesome Panda on September 01, 2010, 09:15:32 AM
One thing I don't get. The credits list Rebecca and Chris. Are those psuedonyms of Hummer Team staff that worked on other games?
Title: 15in1 investigation
Post by: taizou on September 01, 2010, 09:28:31 AM
codeman38
Sep 1 2010, 09:13:51 AM
Ah, that's because it's from one of the many versions of EA's DeluxePaint. And it doesn't really prove anything year-wise, since the latest version of DPaint is from 1990. :)

Edit: Although it might've been that Hummer only used DPaint later in their career, one of Hummer's other fonts very closely resembles the "Comic" font from DPaint, which I converted to TrueType as DPComic (http://www.fontspace.com/codeman38/dpcomic).[/quote]ah that explains why it seems familiar - I had Deluxe Paint for the Amiga way back in 199X or something. nice catch!

MLX
 
CaH4e3 dumped a single Harry's Legend cartridge in October 2003. If it was only released on a 4in1 by ABAB Soft. then the time that it was released then extracted from the 4in1 then remade on another cartridge, then it would have took 1 year easily.[/quote]
i bought a 64 in 1 with Harry's Legend in about mid-2003 -  it seems like it only became widespread in 03 for some reason, even if it originally was released before then.

MLX
 
For me Harry's Legend was made by Hummer Team, the changes are to important to be a simple hack by another developpers. They wouldn't have noticed some stuff.[/quote]
but if there were still some Hummer Team members with ABAB, they probably still would have had the Titenic source code, even if Hummer Cheng wasn't there anymore. given the source it probably wouldn't be too hard for another programmer to make those changes. plus Hummer Cheng probably wouldn't remove his own name from the game.
 and don't forget they still missed some stuff - that glitchy "co-op" mode is still in there.
Title: 15in1 investigation
Post by: MLX on September 01, 2010, 10:35:55 AM
The glitchy co-op mode isn't really a co-op mode. More likely to be a debug mode (just by the fact you can change the water level). Also the debug mode on HL has more characters. Which means the programmer (Hummer Cheng !!) knew about it.

And if we think Hummer Cheng isn't Silvers Lin, WHY he would have learned how to code for one game then stop ?
And also that "The Legend" game. Why someone who would have have worked on the music still had the source code of SFIV ? It would make sense if it was a programmer but not someone who done the music. The Legend is mainly a source code update to the game.

Also you didn't answer my message about KoF96.
Title: 15in1 investigation
Post by: codeman38 on September 01, 2010, 12:51:40 PM
taizou
Sep 1 2010, 09:28:31 AM
ah that explains why it seems familiar - I had Deluxe Paint for the Amiga way back in 199X or something. nice catch! [/quote]Heh, yeah. I recognized it myself because I had the DOS version when I was a youngster.

Come to think of it, I ought to do a post on recognizing fonts from old paint programs. Deluxe Paint's fonts are all over the place in bootleg games, about as prevalent (if not more prevalent) than PC Paint's.
Title: 15in1 investigation
Post by: taizou on September 01, 2010, 01:29:39 PM
codeman38
Sep 1 2010, 12:51:40 PM
Come to think of it, I ought to do a post on recognizing fonts from old paint programs. Deluxe Paint's fonts are all over the place in bootleg games, about as prevalent (if not more prevalent) than PC Paint's.[/quote]yeah, some of Gowin's mono GB games even use both.
MLX
 
The glitchy co-op mode isn't really a co-op mode. More likely to be a debug mode (just by the fact you can change the water level). Also the debug mode on HL has more characters. Which means the programmer (Hummer Cheng !!) knew about it.[/quote]But the extra characters still could have been added by the new programmer, if they knew the debug mode was there. they just forgot to remove it.

MLX
 
And if we think Hummer Cheng isn't Silvers Lin, WHY he would have learned how to code for one game then stop ? [/quote]
But we don't know that. Most of these games don't have credits. We only know Cheng didn't program DKC4, TTA6, Aladdin (maybe), EWJ3 & MK4. And if you look at it the other way, if Silvers Lin was Hummer Cheng, why didn't he compose any original music - or even recycle any of his old music - for TTA6, where he's both programmer and producer?

MLX
 
And also that "The Legend" game. Why someone who would have have worked on the music still had the source code of SFIV ? It would make sense if it was a programmer but not someone who done the music. The Legend is mainly a source code update to the game.[/quote]
I think it was more likely a graphic artist or something that kept the source code (maybe all the team members just kept a copy of everything), and some inexperienced programmer made the updates. If an original programmer was still around when the 15 in 1 was made, they probably would have done a better job splitting Titenic etc.

MLX
 
Also you didn't answer my message about KoF96.[/quote]
well, I'm not sure about KOF, it's weird. but it looks to me like the "1998" thing in the ending and the removed JY graphics were last minute changes - if they'd had more time to do it, they probably would have removed the JY code entirely, and redrawn the title screen to say '98. It could have been finished in 1997, after SFZ2, but JY couldn't/wouldn't publish it and it was only picked up by NT in 1998.
Title: 15in1 investigation
Post by: MLX on September 01, 2010, 02:01:45 PM
That "garbeling the JY logo" is something that companies does when they want to delete it. They usually cannot delete the button combinaison in the code but can remove it from the CHR. Which means KoF96 wasn't made for NT and probably released under JY but in very low quantities. And actually it takes way more time to remove graphics from the CHR than removong 2 to 5 lines of code...

Hummer Cheng stuff:
Maybe when you are the producer and the only one programmer, you don't have much time to make the musics. Especially when the engine need to be created.

Also eveb if it was another programmer, do you really think he would have found the things to change ? Only the original programmer of a game can fully understand what he wrote.

And they would forgot to remove it 2 times even if it's a different programmer for the second time? Yay ! Escpecially that debug is dangerous for the game (can freeze).

And the unexperienced programmer made quiet well update. Adding all the fixes SFIV needed... And what's next ? The programmer is experienced this time ?

And just a last question: Why Hummer Cheng wouldn't have programmed Harry's Legend and other ABAB stuff ?
Title: 15in1 investigation
Post by: taizou on September 01, 2010, 02:27:46 PM
well if KOF96 was originally released by JY, it might have been in 1997, and NT only released their version in 1998. I guess we won't know for sure unless someone finds the JY version.

and okay maybe Harry's Legend was made by Cheng.  but I *really* don't think Cheng programmed ABAB's original games - Panda Adventure for example seems more like the sort of simple game a new programmer or even a student would make, rather than the guy who programmed Titenic and stuff.

as for The Legend, maybe it wasnt made by ABAB's programmer at all - someone must have kept SFIV's source for 11 years, so it could have been updated anytime between 1994 and 2005, and just never released (or released in small quantities).
Title: 15in1 investigation
Post by: MLX on September 01, 2010, 02:41:12 PM
But then how it (The Legend) arrived in a 15in1 multicart with a bunch of ABAB Soft games?
And no, KoF96 was made in 1998. I'm pretty sure NT is lying on the label. There's a NT cart with a lower id which has 2000 year on it.
Title: 15in1 investigation
Post by: taizou on September 01, 2010, 03:08:47 PM
The Legend probably got there the same way Titenic did - because the ex-Hummer member(s) at ABAB (the graphic artist or whoever) still had a copy.

& I still think we can't be sure about KOF until someone finds the actual original JY cart (if that exists).
Title: 15in1 investigation
Post by: KingPepe on September 04, 2010, 07:22:30 PM
Well, I have a theory about The Legend (I'm not believing in this totally but it's possible) that despite the copyright date, The Legend COULD be an earlier version of Street Fighter IV instead...

The only thing is that we don't know what game this is based off of, either SFII or Master Fighter VI. This is the reason I'm not 100% believing in this yet.
Title: 15in1 investigation
Post by: MLX on November 06, 2010, 07:20:08 AM
Also something I noticed recently. The demo in WAR show a high score of 1999. It could be the year when it was made.
Title: 15in1 investigation
Post by: KingPepe on November 06, 2010, 11:20:08 AM
I could probably see WAR being made by then. One thing bugs me though is if Abab was around in 2003-2005, then I don't think any EX-Hummer members exactly made anything for Abab except for maybe Harry's Legend which is a hack. Another publisher I can understand though.
Title: 15in1 investigation
Post by: KingPepe on January 18, 2011, 07:15:42 PM
Sorry for the bump but this REALLY caught my attention. It turns out not all of Titenic's/Harry's Legend's graphics are really custom. You know the (annoying) fish that jumps in and out of the water in Harry's Legend and Titenic? I think I found it's older brother who is from Earthworm Jim 3 that is from one of the bosses:
(http://img819.imageshack.us/img819/1843/shitbasses.png)
I highly doubt that was a coincidence. The Titenic fish looks too similar in order for it to be custom.
Title: 15in1 investigation
Post by: brightentayle on January 19, 2011, 06:08:08 AM
Did they really traced it? 0_0

My goodness...
Title: 15in1 investigation
Post by: Doomkid on January 20, 2011, 12:32:04 AM
That looks like a rip and edit more than a trace, personally I think the same brains were behind both Titenic and EWJ, still unsure about Harry though.
Title: 15in1 investigation
Post by: MLX on January 20, 2011, 02:24:03 AM
Harry is some advanced hack of Titenic. Meaning they probably still had the code and just edited the game. That one is dated 2002.

If you look at EWJ fish, you can see it looks more dead than alive. That must have been hard to not make it bad.
Title: 15in1 investigation
Post by: MLX on April 02, 2011, 06:00:49 PM
I'm almost finished installing CopyNES ! A dump will come soon !!
Title: 15in1 investigation
Post by: taizou on April 02, 2011, 06:04:49 PM
:D awesome!
Title: 15in1 investigation
Post by: MLX on April 02, 2011, 06:18:30 PM
Well I'm still having trouble with some wires (2 or 3), but I hope everything will be fixed tomorrow.
Title: 15in1 investigation
Post by: Linkrulezall on June 02, 2011, 08:51:38 PM
Erm.. What Happened? There's been no information on the dump for 2 months now!
Title: 15in1 investigation
Post by: Awesome Panda on June 02, 2011, 09:02:50 PM
He's still trying to fix the CopyNES, I think. :\
Title: 15in1 investigation
Post by: MLX on August 14, 2011, 03:02:13 PM
Some news.
SWMHacker found a way to edit credits screen in Titenic, with this code we were able to load cutscene and part of the title screen (PPU1 only)

I put the cutscene as they appear in the game code:
(http://img838.imageshack.us/img838/4682/capturedcran20110814195.png)

(http://img69.imageshack.us/img69/4682/capturedcran20110814195.png)

This picture contains nudity, watch at your own risk.
Spoiler: click to toggle


(http://img641.imageshack.us/img641/7549/capturedcran20110814200.png)
same screen as Game Over, except the real game over screen is on a different value which means it's a cutscene.

(http://img705.imageshack.us/img705/7549/capturedcran20110814200.png)

(http://img217.imageshack.us/img217/7549/capturedcran20110814200.png)

Title screen (PPU1 loaded only, it's a bit complicated to find PPU2 and eventually PPU3)
(http://img690.imageshack.us/img690/7665/capturedcran20110814201.png)


What wasn't seen in all screens of the game:
Player Select
Level select (may not exist at all)
7th cutscene (in HL there's 7 values for the cutscenes, 2 are glitched, only 6 were found in Titenic).
Title: 15in1 investigation
Post by: Awesome Panda on August 14, 2011, 03:16:48 PM
Well from what I remember of the movie, the cutscenes are in the right order at least. Also, if Harry's Legend has text in the cutscenes then shouldn't this game have that as well?
Title: 15in1 investigation
Post by: MLX on August 14, 2011, 03:34:13 PM
Yeah, but the cutscenes pictures were loaded using the ending screen. And this ending screen stop any action after appearing (if I load continue screen, it's stuck to 9 ont he timer). We may look for the text but it's going to be hard as HL isn't using the same adresses for a lot of stuff.
Title: 15in1 investigation
Post by: Linkrulezall on October 09, 2011, 02:50:12 PM
Anyone else think it may be easier to find the text and title once it's in ROM format?
Title: 15in1 investigation
Post by: Awesome Panda on October 09, 2011, 03:17:27 PM
Linkrulezall
Oct 9 2011, 02:50:12 PM
Anyone else think it may be easier to find the text and title once it's in ROM format?[/quote]It should be, considering that text in Hummer Team games is never compressed. :)
Title: 15in1 investigation
Post by: MLX on October 09, 2011, 04:16:38 PM
SMWHacker is really excited, he'll have fun hacking it completly when it's dumped! Expect him to find title screen and cutscenes in less than 5 minutes.
Title: 15in1 investigation
Post by: taizou on October 18, 2011, 02:57:19 PM
well now its dumped, seems like a good time to bring this thread back! O:
found the Titenic cutscene text in the rom:
Spoiler: click to toggle

theres also a bunch of uncompiled source code and stuff.
Title: 15in1 investigation
Post by: Linkrulezall on October 18, 2011, 04:50:27 PM
Now how long is it gonna be before someone hacks up a full version of Titenic?

I kinda also want to see standalone roms of War, The Hummer, Pink Jelly, and The Duck/Egg
Title: 15in1 investigation
Post by: MLX on October 18, 2011, 07:00:38 PM
As soon as I see SMWHacker, I'll discuss about this with him. He may give a try to recreate a full version...
Title: 15in1 investigation
Post by: Awesome Panda on October 19, 2011, 04:40:43 AM
MLX
Oct 18 2011, 07:00:38 PM
As soon as I see SMWHacker, I'll discuss about this with him. He may give a try to recreate a full version...[/quote]I hope so, it'd be interesting to see the full game.

For the time being, here's seperate ROM dumps of The Legend (http://www.mediafire.com/?2w74vk2hlzl5rf8) and The Hummer (http://www.mediafire.com/?269t9r333669rbx). ;)
Title: 15in1 investigation
Post by: codeman38 on October 19, 2011, 10:25:42 AM
Although it's definitely "Engrishy", and uses a few words that no normal English speaker would use ("scarified"?), I'm actually pleasantly surprised in the quality of the translation of Titenic's storyline; I was expecting much worse, given that the other game based on this engine just used an OCR'd copy of Philosopher's Stone. Who knew that Hummer Team's English would be somewhat better than Sintax's, and light-years better than VFame's? :lol:
Title: 15in1 investigation
Post by: Awesome Panda on October 19, 2011, 10:36:50 AM
I don't understand what was up with the quality of these translations. Yuu Yuu Hakusho Final had an almost immaculate translation, but the ones for Final Fight 3 and Harry's Legend are (presumably) just copied from the original source material. (Well, they might have had to translate a Chinese copy of Harry Potter and the Philosopher's Stone but I don't know about that) I'm guessing whoever did the translation for YYHF left Hummer Team before they made Titenic.
Title: 15in1 investigation
Post by: MLX on October 19, 2011, 10:57:10 AM
It's not possible to make a complete Titenic. Title screen, player select and cutscenes programming was removed or it was not implemented yet.

Source: SmwHacker88
Title: 15in1 investigation
Post by: Awesome Panda on October 19, 2011, 11:02:27 AM
MLX
Oct 19 2011, 10:57:10 AM
It's not possible to make a complete Titenic. Title screen, player select and cutscenes programming was removed or it was not implemented yet.

Source: SmwHacker88[/quote]I'd assume the former, because it seems unlikely that they'd include an unfinished game on there. I think the only way to get this dumped properly is to find that multicart with the full game on it.
Title: 15in1 investigation
Post by: MLX on October 19, 2011, 01:00:12 PM
The title screen can be accesed as well with the cutscene, but it needs advanced RAM hacking (SmwHacker just discovered it).
Gonna upload a video with all video sample I got from SMWHacker88
Title: 15in1 investigation
Post by: Linkrulezall on October 19, 2011, 03:37:07 PM
Just wondering, Is it possible to hack the ROM so that it always displays the 15in1? it's really annoying having to reset over and over and over just to find it.
Title: 15in1 investigation
Post by: Awesome Panda on October 19, 2011, 03:41:00 PM
Linkrulezall
Oct 19 2011, 03:37:07 PM
Just wondering, Is it possible to hack the ROM so that it always displays the 15in1? it's really annoying having to reset over and over and over just to find it.[/quote]I'm pretty sure you could just replace the 8-in-1 menu with the one from the 15-in-1. All of the different menus use different PRG banks, which goes to show that whoever compiled it didn't care about saving space.
Title: 15in1 investigation
Post by: Linkrulezall on October 19, 2011, 03:54:59 PM
MLX
Oct 19 2011, 10:57:10 AM
It's not possible to make a complete Titenic. Title screen, player select and cutscenes programming was removed or it was not implemented yet.

Source: SmwHacker88[/quote]While I have no idea about the Player Select (Might not have even actually been in the full game) aren't the cutscene and title screen code in Harry's Legend?
Title: 15in1 investigation
Post by: Linkrulezall on October 21, 2011, 03:54:33 PM
I actually found a weird bug in Titenic. If Rose falls through the ground, she'll come back out the top and get full life if there's no water below her.
Title: 15in1 investigation
Post by: MLX on October 26, 2011, 03:54:14 PM
So SMWHacker88 had time investigating in Titenic and here's what he found so far: Please note that all the values for the codes are in HEX, if you use FCEUmm, please convert these values to Decimal.

-Title screen and cutscenes are deactivated. And can only be accessed with advanced hacking in the RAM. With codes, only a black screen with the music can be accessed: 0028 = 0B and 0029 = 03

-The "Save Yes/No" that was seen while we were hacking the game with game genie can be accessed with 0053 = 01 -> It can be accessed while the game is paused. It's also working in Harry's Legend except the graphics aren't in the ROM.

-HL and Titenic do not have the same engine. Still they are both based off FF3. (For example: HL supports up to 13 enemies while Titenic hang up at 11).

-A continue can be added in the HUD. Likely for the second player after a gameover or it the gameover screen was going to be different.

-Pink Jelly/Rings does have a title screen, but the graphics were removed in 15in1.

-The panda clones have tons of unused music. Mainly beta musics that appeared in Samuri or just unused songs.
They are all located on 0701 = XX (XX = from 20 to 2F).
22 = ?
25 = Samuri menu screen beta
26 = ?
27 = ?
29 = Barrel game on Samuri
2B = Cute Head
2C = Star Bank beta
2D = Hammer music/Menu screens music on Samuri.
2E = ?
2F = ?

-War has the complete EWJ3 soundtrack as well with a new music "Butterfly": 0701 = 20 (or 2E)
KingPepe suggested it was used in the Dance Y2K as seen on ABAB Soft website or Finger DDR that appeared on Navigator PowerJoy.

-War was taken from the multicart that appeared on Abab website, the logo and the menu were deactivated but they are still "working":
4 in 1 Menu
0501 = 08
0121 = 40
0123 = 42
005A = 02
005C = BB

ABAB Logo
0501 = 07
0121 = BC
0123 = BE

-Rose has 2 unused frames and the game contains some odd frames that can knock the player down except they do not do damage and they can be killed.

-The spinning lizard does have a lifebar programmed but when you kill it, it dies with the default animation, the snake one.

-A working separate rom of Titenic can be downloaded here: http://www.mediafire.com/?qgevgbetx9v2s5b (http://www.mediafire.com/?qgevgbetx9v2s5b)
It's only working with FCEUmm (It *does* work on FCEUX but it may freeze while going through doors). Press Start on the black screen (which is in fact the title screen) to start the game. Any other emulator would end up stuck on the black screen.
Note: The Rom is marked as "f1" and "As" because a pat of the CHR was removed (it was only crap).

-Jack and Rose can be switched on the separate ROM made by SMWHacker88 -> 0110 = 00 for Jack and 01 for Rose.

-Only the first cutscene in Titenic is fully working with text. The other ones end as soon as the appear because no text was assigned to the cutscenes.

-Something that was supposed to be accessed by pressing "Select" was removed. It's unknown what it is supposed to be.

All the codes were created by SMWHacker88.
Title: 15in1 investigation
Post by: Robyn on October 27, 2011, 11:15:53 AM
If you want to get to the credits, press start on second controller. Sorry if anyone already pointed this out.
Heres a tip : Once your on staircase part press start on second controller and you get to another level. Finish that bit then you go outside the titanic and beat the first boss! Hope this helps completing the game!  ;D
LOL :D . If you put on the Titenic rom the Game Genie code IKGPAE and start the game, a strange glitched thing (enemy i suppose) falls from the sky and seconds later it makes you lose a heart then you cant really move on the map as it gives you damage >_> . I really think this multicart version of Titenic is a beta.

(http://img412.imageshack.us/img412/7954/whatisit.th.png) (http://imageshack.us/photo/my-images/412/whatisit.png/)

Uploaded with ImageShack.us (http://imageshack.us)
Put the code in Harrys Legend and you get

(http://img94.imageshack.us/img94/1846/lolxr.th.png) (http://imageshack.us/photo/my-images/94/lolxr.png/)

Uploaded with ImageShack.us (http://imageshack.us)

I guess my random made up code works but only for Harrys Legend  :dance:
Title: 15in1 investigation
Post by: MLX on October 28, 2011, 04:11:48 PM
The codes to spawn enemies in Titenic (all from SMWHacker88, made in April)

PEGPAA - Rose
ZEGPAA - Jack
LEGPAA - Boss V1
GEGPAA - Any V1
IEGPAA - Boater V1
TEGPAA - Big Head V1
YEGPAA - Rainbow V1
AEGPAE - Bomb Man V1
PEGPAE - Paco Head V1
ZEGPAE - Fat Man V1
LEGPAE - Killer V1
GEGPAE - Chef V1
IEGPAE - Mary V1
TEGPAE - Unused water object (Looks like doors. On top of the surface, moves fast left to right.)
YEGPAE - Door V1 (Goes Down) Spiked
AOGPAA - Door V1 (Goes Up) Spiked
POGPAA - Door V1 (Goes to the next room) Spiked
ZOGPAA - Unused glitch object (Goes from left to right)
LOGPAA - Lobster
GOGPAA - Flower Water Object V1
IOGPAA - Flower Water Object V2
TOGPAA - Water Broken box
YOGPAA - Water Normal box
AOGPAE - Water Chair V1
POGPAE - Water Chair V2
ZOGPAE - Water Wooden barrel
LOGPAE - Water Lamp Object
GOGPAE - Water Splash
IOGPAE - Water Drops
TOGPAE - Unused object, it loads in the RAM, but it not shows in the game.
YOGPAE - 1UP
AXGPAA - BBQ
PXGPAA - Door V2 (Goes Down) Blue
ZXGPAA - Door V2 (Goes Up) Blue
LXGPAA - Door V2 (Goes to the next room) Blue
GXGPAA - Door V3 (Goes Down) Green
IXGPAA - Door V3 (Goes Up) Green
TXGPAA - Door V3 (Goes to the next room) Green
YXGPAA - Door V4 (Goes Down) Yellow
AXGPAE - Door V4 (Goes Up) Yellow
PXGPAE - Door V4 (Goes to the next room) Yellow
ZXGPAE - Hide in BG
LXGPAE - Iceberg
GXGPAE - Moving platform
IXGPAE - Set header to Jack's ship. It has both used and unused variant.
TXGPAE - Game Start
YXGPAE - Load Game
AUGPAA - Any V2
PUGPAA - Boater V2
ZUGPAA - Big Head V2
LUGPAA - Rainbow V2
GUGPAA - Bomb Man V2
IUGPAA - Paco Head V2
TUGPAA - Fat Man V2 Boss Variant
YUGPAA - Killer V2 Boss Variant
AUGPAE - Chef V2
PUGPAE - Mary V2
ZUGPAE - Bouncing tube
LUGPAE - Bat
GUGPAE - Lizard
IUGPAE - Snake
TUGPAE - Fish
YUGPAE - Chicken
AKGPAA - Boss V2
PKGPAA - Boss V3
ZKGPAA - Rat
LKGPAA - Octopus
GKGPAA - Falling Hazard V1
IKGPAA - Falling Hazard V2 (It needs to have animation, if it doesn't have any, it won't appear.)

EDIT: Was requested by SMWHacker88 to be edited so everything is correct and in order
Title: 15in1 investigation
Post by: codeman38 on October 30, 2011, 03:42:38 PM
...OMG. The tune from setting 0x0701 = 0x2E in Pink Jelly is "Aqualung" by Jethro Tull.

Edit: Adding a sound rip of that one, because it's freaking "Aqualung":
http://www.box.net/shared/85jfayubkkmr45390v81 (http://www.box.net/shared/85jfayubkkmr45390v81)
Title: 15in1 investigation
Post by: Awesome Panda on October 30, 2011, 03:50:13 PM
Why do I get the impression that Hummer basically found a load of random MIDIs on the internet and made 8-bit versions of them? :P
Title: 15in1 investigation
Post by: ProBoTector23 on June 14, 2015, 10:27:17 AM
If you had the Hummer team musics we are, there's one more interesting: the Rings (Panda Adventure hack) select player music originally an 8-bit version of the Jean Michel Jarre - Oxygene a part of it. :P https://youtu.be/nz1cEO01LLc?t=20m (https://youtu.be/nz1cEO01LLc?t=20m)