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Messages - HummerTeam1001

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31
Hacker Center / Nice Code credit screens
« on: July 20, 2016, 10:00:01 PM »
AttackedbyGlitch
 
Hummer_Team
 

Maybe the "NCG" in the Seaport Guarl credits stands for "Nice Code Games".[/quote]
It most likely stands for "Nature Color Game", a Nice Code alias used on most of the other credit screens.[/quote]
Oh, yeah. I'm a dummy.  :D

On the topic of NiceCode-related acronyms, on NiceCode's old domain name, nc-game.com, maybe they did "nc" instead of NiceCode so that if they wanted they could say it stood for "Nature Color"? I'm probably being a dummy here too but whatever.  :P

32
Hacker Center / Nice Code credit screens
« on: July 17, 2016, 09:08:03 PM »
Maybe the "NCG" in the Seaport Guarl credits stands for "Nice Code Games".

33
Wonderful Wide Web / Famicom bootleg competition!
« on: July 14, 2016, 10:56:16 PM »
Alright! I've decided to make the competition. Hopefully some more people decide to join.  :)

I've decided to basically steal most of the rules from the Super Mario 64 TAS Competitions because I'm too lazy to make up rules on my own. :P

So here are the rules:


1. THE TASKS
Every month, there will be a new task for you to do in a Famicom bootleg. There are two categories for the competition, TAS and non-TAS. You can compete on both of them, or just one of them, or not compete, or pretty much whatever you want.

NON-TAS RULES:  The task can be done on an emulator or an actual console, and your entry will be a video of your recording. Videos can be big, so I'd prefer if you upload it to YouTube or some other video hosting place and make it unlisted so people can't see your strategies, and you send me the YouTube URL. Note to cheaters: I am not going to carefully analyze every entry to see if it's fake, but if it's obvious enough for me to notice, you are disqualified from that task and also you will be banned from the competition. Please don't cheat though because if you do you are being a jerk.  :nono:

TAS RULES: Your TAS has to be done on FCEUX. It's the only Famicom TAS emulator I know how to use, and thus the only one I will be able to judge the entries for in the competition. Your submission is the .fm2 or .fm3 file and (if applicable) the save state. Put those two files together and attach them to the email either uncompressed or in .zip format. (if you need to, you can use some other compression format, but .zip is preferred.)

2. SUBMITTING

You will have up to and not including the deadline day to submit your entry. The entry should be emailed to: FamicomBootlegCompetition@gmail.com. The time zone that I'm using is UTC−08:00, aka PST, aka Pacific Standard Time, so if you live in some other time zone keep that in mind.

You can only submit one entry. No do-overs. However, there can be exceptions like if you make a simple mistake like sending the wrong file or the TAS is desynced or something.

3. SCORING

I'm going to pretty much steal the scoring system from the Super Mario 64 TAS competitions. Here's how it works. After every task, you get points. The number of points you get depends on what place you get. Here is the point system:

1st place: 5 points.
2nd place: 4.5 points.
3rd place: 4 points.
...
7th place: 2 points.
8+ places: 1.5 points.

4. OTHER STUFF

•In the TAS version of the competition, no co-authoring with other people. As for the non-TAS part, I'm not sure how you would co-author with other people on it, but if you think of some way to do it, don't.
•No hacking. No game genie. No MHS. Basically no cheating.
•Don't talk about or show other people your complete or incomplete submissions until after the deadline for the task, even if the other people you're telling aren't competing. I mean, I can't really get you in trouble for this if I don't find out, but if I do you are in trouble so be careful about it.
•If you break the rules you can get disqualified.


So, that's basically it for the rules. If you have an idea for a task, send me a message and I will consider it. (I don't mean the email, I mean the built-in message system on the forum.)

And, with all that out of the way, here is the first task. I am sorry if the task isn't very good, and if you have a better idea for task 2 please let me know.


TASK 1



Game: Hummer Team's Super Mario World (incomplete version).

Task: Enter the first level (not the Yoshi house), get to the midpoint without collecting any Yoshi Coins, collect the midpoint, then turn around and collect the two Yoshi Coins that Mario passed.

Additional notes:
•Timing starts when the level begins, and ends when the two Yoshi Coins have been collected.
•I know they are technically supposed to be called Dinosaur Coins but who cares, Yoshi Coin sounds better.

Deadline: August 15th, 2016

Results: (in post below)

Compilation video (non-TAS): https://youtu.be/-BucRWGSDf8

Competitors' entries: Non-TAS ones are in the compilation video. My TAS one is here: https://youtu.be/RMoBGuBJaLE

34
Wonderful Wide Web / Famicom bootleg competition!
« on: July 13, 2016, 03:30:52 PM »
I was going to add in a poll for TAS vs. non-TAS but the option for adding a poll isn't showing up. :(

Maybe the competition could have two categories, TAS and non-TAS? All the tasks would be the same.

And piratenesgames, I don't understand what you said regarding TAS.  :\  Do you mean the TASing is of no great importance, or that it's no great importance whether it's TAS or not, or did you mean something else?

35
Wonderful Wide Web / Famicom bootleg competition!
« on: July 12, 2016, 09:19:03 PM »
Hope I posted this in the right place... :\

Hey,

So I've seen some video game competitions where every month or so there's a new task that you have to do in the game. Then you do the task and email your entry to an email set up by whoever's managing the competition. And you get points or whatever depending on how well you did the task, and whoever has the most points in the end of all the tasks is the winner. (for example there have been Super Mario 64 TAS competitions like this).

I'm thinking about having a Famicom bootleg competition like this, depending on how many people are interested.

If enough people want to do it, there still will need to be discussion about the details. (is it TAS or no TAS? will it be a different bootleg each time or the same one? etc.)

So.... what do you guys think?  :)  If there is enough interest and the details are sorted out I will set it up.

36
2000-present / details about different Power Joy models
« on: July 10, 2016, 07:28:30 PM »
Thank you. :) My battery cover broke and so I was playing it by just taping the battery cover into place. That fix was pretty bad though and knowing which power cord to use will help.

37
2000-present / Samuri/Star Angel - a Hummer Team plug & play console
« on: July 10, 2016, 09:01:56 AM »
Yeah. Sorry. :(

And it wasn't "instantly" after I sent it, it was weeks later. I still get that it was wrong and it was messed up.

38
2000-present / Samuri/Star Angel - a Hummer Team plug & play console
« on: July 09, 2016, 08:54:07 AM »
I'd was going to ask if Hummer Team made any other games.

39
2000-present / Samuri/Star Angel - a Hummer Team plug & play console
« on: July 08, 2016, 09:37:37 PM »
Ok I get it. That was a mistake. I hadn't thought of it as leaking anything because it was publicly released right on Hummer Team's game and thus I assumed that he was ok with it.

I now get that it was a really stupid thing to do now. Sorry I was stupid. :(

EDIT: the point of that post really wasn't the email. It was the Simmer Team thing, and the other stuff about the game. I also assumed the email was abandoned when I didn't get a reply (which was a pretty dumb thing to assume) and I didn't think it through when I wanted to talk about the game.

40
2000-present / Samuri/Star Angel - a Hummer Team plug & play console
« on: July 08, 2016, 05:41:53 PM »
Well to be fair that email is already on the internet in other places than that place.

41
2000-present / Samuri/Star Angel - a Hummer Team plug & play console
« on: July 08, 2016, 09:07:40 AM »
I never would have posted that email if I thought anyone still used it. And even then, I only put it here because It shows that Hummer Team really was renamed Simmer Team, like on that paper.  :( (I erased that post though just in case)

And about the game, I sent it out a while ago and messaged you the tracking code. If you didn't receive the message I can send it to you again.

42
2000-present / Samuri/Star Angel - a Hummer Team plug & play console
« on: July 07, 2016, 12:21:23 PM »
Oh hey Seesaw has a bunch of uncompiled code.

...and it also has some HTML and maybe some JavaScript?????

I'll get working on saving all of it. Maybe there's something interesting.
I'm still working on separating the HTML and uncompiled source code, but the HTML don't seem to be anything interesting, or even Hummer Team related.  :(

You don't even have to separate out the HTML to get to it. You can just change the file type from .bin to .html. Most of the page will be garbage, since it is trying to load all the games code as a web page, but not all. The parts that are not garbage are the HTML, and as you can see it is just boring.

Everything (as far as I can tell) falls into these three categories:

1. Ads from Yahoo Taiwan.
2. Dead links that used to be to ads on Yahoo Taiwan.
3. Yahoo Taiwan copyrights from 2003.

Although this is pretty disappointing, I am really curious what the heck this is doing in a Hummer Team game.  :huh: Any ideas?

EDIT: There is also code for some Javascript calendar app thing called GregorianCalendar. It takes up the majority of the ROM. Seriously Hummer Team what were you doing?  :\

EDIT 2:

Hey also in the VT03dogA.bin file on VRT's website (which I am pretty sure is part of a prototype version of ZDog and therefore made by Hummer Team) at the very end of the ROM it has some debug stuff from the compiler:

Spoiler: click to toggle

43
2000-present / Samuri/Star Angel - a Hummer Team plug & play console
« on: July 05, 2016, 11:32:54 PM »
Yeah I sent an email too a while ago but never got a reply. I wasn't going to post this unless I didn't get a reply, which I didn't. :(

EDIT: I wonder if Hummer Simmer Team made any other games, since Seesaw wasn't on ZDog or Samuri. (unless I'm stupid and read the game lists incorrectly)

44
2000-present / Samuri/Star Angel - a Hummer Team plug & play console
« on: July 05, 2016, 06:13:44 PM »
I think the paper really said Simmer Team because

***Deleted because the evidence I use to back up my point also has a Hummer Cheng email.***

45
I've attached the ROM to this post.  :)

And what do you mean the complete version is just about everywhere? I can only find it on the 45 in 1. Could you please put the separate ROM of the complete version? I wasn't able to find it.  :(

Attachments:

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