Bootleg Games Central Forum

Pirate Discussion => Game Boy => Game Boy dumps => Topic started by: crunchwrap supreme on November 25, 2011, 08:21:53 PM

Title: Digimon Rury
Post by: crunchwrap supreme on November 25, 2011, 08:21:53 PM
taizou edit: new rom links, since megaupload is dead and a lot of people are coming here looking for it...

http://dl.dropbox.com/u/42942149/digimon_rury.rar (http://dl.dropbox.com/u/42942149/digimon_rury.rar) - crunchwrap supreme's dump, reuploaded by Arshes91
http://www.box.com/s/8phekt9933oka5igr37q (http://www.box.com/s/8phekt9933oka5igr37q) - Azathoth's dump



http://www.megaupload.com/?d=0S358G5B (http://www.megaupload.com/?d=0S358G5B)

Some children just particpation the estival actionine. like Tai-Yi.Because of arcane ray of light and hour empty distortion however is attracted arrive live in to have the digimon world.
Title: Digimon Rury
Post by: Pepper-98 on November 25, 2011, 08:29:09 PM
Uh, thanks for the ROM, even though everything you said was rather random.  You could've posted the ROM link in the previous topic, as that was dedicated to this game.
Title: Digimon Rury
Post by: Awesome Panda on November 25, 2011, 08:57:55 PM
Qiezei
Nov 25 2011, 08:29:09 PM
Uh, thanks for the ROM, even though everything you said was rather random.  You could've posted the ROM link in the previous topic, as that was dedicated to this game.[/quote]I think he was quoting the game. :P
Title: Digimon Rury
Post by: Azathoth on November 25, 2011, 10:28:35 PM
Is this 32m uncompressed with empty/duplicated data, the same as the version of Sapphire Taizou dumped?
Title: Digimon Rury
Post by: codeman38 on November 26, 2011, 12:05:55 AM
Azathoth
Nov 25 2011, 10:28:35 PM
Is this 32m uncompressed with empty/duplicated data, the same as the version of Sapphire Taizou dumped?[/quote]Indeed it is.
On another note, I tried doing a relative search for text in this using WindHex. The game's text must be compressed or something, because searching for "monster" finds nothing. I'm definitely going to have to do more investigation, because I so want a text dump of this. :P
Title: Digimon Rury
Post by: taizou on November 26, 2011, 09:35:49 AM
holy shit :D amazing. thanks!
did you use something custom to dump it or did you just luckily happen upon a copy that could be dumped with normal tools? i bought a copy from volumerates and i couldn't dump that either.
Title: Digimon Rury
Post by: Brn89 on November 26, 2011, 12:41:31 PM
Thanks for the ROM :) By the way, I laughed so hard at the amount of Engrish it contained :D Other than that, the music and graphics are decent.
Title: Digimon Rury
Post by: codeman38 on November 26, 2011, 02:54:17 PM
I figured out the text encoding with some Python hackery. Or at least am partway there, anyway.

Here's the trick, and why WindHex couldn't find it: the text is stored using 16-bit character values. (Makes sense, since this is a game that was originally in Chinese, a language that uses far more than 256 characters!) So there's an extra null byte between each pair of Roman-alphabet letters.

And not only that, but it's still non-UTF16 encoding. 0000=A, 001a=a, and I'm not sure how the rest of the character set goes because it's not the same one I found in the ROM graphics.
Title: Digimon Rury
Post by: Awesome Panda on November 26, 2011, 03:05:28 PM
I'm probably wrong on this, but 1A is 26 in denary so wouldn't 0000-0019 be upper case letters and 001A-0034 be lower case? I don't think WindHex (and possibly Thingy, for that matter) is capable of 16-bit character tables. :\

Oh wait, it is. :)
Title: Digimon Rury
Post by: codeman38 on November 26, 2011, 03:38:06 PM
Here's a ZIP file with both the text dump itself, and the Python script I made to derive it.

http://cl.ly/2u3r191k3J1k1m2I1J2R (http://cl.ly/2u3r191k3J1k1m2I1J2R)

Seriously, if you thought the Engrish was hilarious in the first stage? It gets even more ridiculous. Funniest lines I've found so far:

"Don't say the whangdoodle! Get up! 3 head dragon~"
"Calculate your severe! You isocandela! I am not forget it!"
Title: Digimon Rury
Post by: Pepper-98 on November 26, 2011, 04:17:18 PM
codeman38
Nov 26 2011, 03:38:06 PM
Here's a ZIP file with both the text dump itself, and the Python script I made to derive it.

http://cl.ly/2u3r191k3J1k1m2I1J2R (http://cl.ly/2u3r191k3J1k1m2I1J2R)

Seriously, if you thought the Engrish was hilarious in the first stage? It gets even more ridiculous. Funniest lines I've found so far:

"Don't say the whangdoodle! Get up! 3 head dragon~"
"Calculate your severe! You isocandela! I am not forget it!"[/quote]Sounds like someone's going to get a new title quote, probably me.  :D
Title: Digimon Rury
Post by: Awesome Panda on November 26, 2011, 04:19:49 PM
Well now I know where to get lyrics from if I ever bother to record awful singing over random MIDI files. :P Also, what's with the hexadecimal numbers over each quote?
Title: Digimon Rury
Post by: codeman38 on November 26, 2011, 07:30:45 PM
I'm pretty sure that those hex codes are identifiers of which character's face to display in the dialogue box. For instance, all the 0000 lines are spoken by Dafu, 000e is Lunah, and so on.
One thing that amazes me about this translation, incidentally, is that it's not just direct machine-translation output. It has some rather charming typos that indicate that a human typed this text in. (Though it also has quite a few turns of phrase that suggest that Kingsoft's dictionary software was used in this process, heheh.)
Qiezei
Nov 26 2011, 04:17:18 PM
Sounds like someone's going to get a new title quote, probably me.  :D [/quote]"I regardless! You so to do to be the burglar behavior!"  :lol:
Title: Digimon Rury
Post by: Pepper-98 on November 26, 2011, 08:19:38 PM
codeman38
Nov 26 2011, 07:30:45 PM
Qiezei
Nov 26 2011, 04:17:18 PM
Sounds like someone's going to get a new title quote, probably me.  :D [/quote]"I regardless! You so to do to be the burglar behavior!"  :lol: [/quote]Changed.  :D   Now how can we let him land one's fish...
Title: Digimon Rury
Post by: Awesome Panda on November 26, 2011, 08:23:11 PM
This translation is so ridiculously bad I can't help but think that whoever wrote it was doing a stealth parody on bad translations. :P I think that when a game has the line "Do my wife!" the developers either know nothing about English or they were just taking the biscuit.
Title: Digimon Rury
Post by: Sink Penol on November 27, 2011, 11:45:05 AM
YES! finally!
I hope the music of this available, too.
Title: Digimon Rury
Post by: Pepper-98 on November 27, 2011, 12:41:40 PM
Sink Penol
Nov 27 2011, 11:45:05 AM
YES! finally!
I hope the music of this available, too.[/quote]The music is almost all rehashed, judging by the progress I've made into the game.  I hear music from Shi Kong, Digimon 3 (my undumped game), Devil Island and other places.  It doesn't even sound better than the originals...
Title: Digimon Rury
Post by: Azathoth on November 27, 2011, 05:16:55 PM
I might have mentioned this in the other Digimon Ruby thread, but this game apparently has the same copy protection (or was at least cracked the same way) as Digimon Sapphire. I'm assuming Sapphire is glitched/broken since it has an auto save every time you defeat a level but Ruby isn't affected by this since it only saves whenever you choose to in the menu. I guess we'll find out if it bugs out after someone spends some time going through it. I think I'm at the second location on real hardware using a cracked pirate copy of the game and haven't ran into any problems.

I don't know if the OP dumped this himself, but it acted the same way that Sapphire did when I was experimenting with it. On my actual cartridge dumper it crashed since the first thing it does is dump the SRAM and both it and Sapphire would crash the software (I guess due to the original copy protection patch having to do with the SRAM). However both could be dumped with a DS and the appropriate hardware/software without any problems.
Title: Digimon Rury
Post by: Sink Penol on November 27, 2011, 06:42:53 PM
Qiezei // Yep, I think reused music is minus point in this game, except 1(Normal Battle) theme(This one is much better than Digimon Saphire's one). What music really I want is this.
Title: Digimon Rury
Post by: Barver on November 28, 2011, 06:41:21 PM
This might be pointless to ask, but any chance the original Chinese script is still left behind in there?
Title: Digimon Rury
Post by: Pepper-98 on November 28, 2011, 07:48:42 PM
Sink Penol
Nov 27 2011, 06:42:53 PM
Qiezei // Yep, I think reused music is minus point in this game, except 1(Normal Battle) theme(This one is much better than Digimon Saphire's one). What music really I want is this.[/quote]Yeah, that one is actually pretty good, along with the second battle theme.  I've been wondering if some of these unrecognizable tracks are original or from previous undiscovered/undumped titles.  I can always record the song if you're interested, though I certainly won't be doing a soundtrack of it at the moment.
Title: Digimon Rury
Post by: taizou on November 28, 2011, 08:07:37 PM
I really like the music with the added percussion and all. Sounds way better on real hardware than in VBA though IMO. D:
Title: Digimon Rury
Post by: Barver on November 30, 2011, 01:25:37 AM
What the heck are you supposed to do in the Hot Steaming Desert area? I can't find any sort of exit or path to a boss anywhere. Best I found was some vine Digimon in a chest, but there doesn't seem to be anything else to do in this area.

Edit: Only now that I posted I found a side screen I didn't notice how to get to before. Can't believe how hard it was to notice it.
Title: Digimon Rury
Post by: Azathoth on November 30, 2011, 03:57:29 AM
I want to apologize to y'all for not releasing the dump I had made of this game several months ago.

It wasn't that I was trying to be a hoarder, nor a big-tymer. When we had the discussion the unknown GBA pirates thread a while back I got ahold of a friend of mine in China that manufactures cartridges for various systems. When it was all said and done I had to fork out $450 USD total for an order of stuff, including 10 (working, dumpable) copies of Ruby. I was hoping to at least sell most of the copies of Ruby I bought before releasing the ROM since I'm sure nobody would care to buy it if you can download it for free.
Title: Digimon Rury
Post by: Sink Penol on December 10, 2011, 09:03:02 PM
While I playing Digimon Rury, I found a script problem while in mountain.

In mountain, you can find Dark Crystal on the top of mountain - You need a sword to break it. The sword is protected by Drimogemon, So you have to defeat it to get the sword.

However, you have to visit professor first before you get the sword. If you don't visit professor first and defeat Drimogemon, the game won't proceed.
Title: Digimon Rury
Post by: Arshes91 on January 25, 2012, 08:50:25 PM
The Rom link is dead so

I Was lucky day to saved the Rom File So Here il completly recovered by me

http://dl.dropbox.com/u/42942149/digimon_rury.rar (http://dl.dropbox.com/u/42942149/digimon_rury.rar)
Title: Digimon Rury
Post by: KAGE-008 on January 25, 2012, 11:03:07 PM
Thanks for reuploading the ROM. Now I can hold onto this until I get the right time, or wait until SpaceNinja beats it and upload the ending.
Title: Digimon Rury
Post by: Brn89 on January 26, 2012, 03:48:14 PM
I thank Arshes for the new link too. Let's hope that this one doesn't become dead either :P
Title: Digimon Rury
Post by: Arshes91 on January 28, 2012, 06:04:49 PM
:X  Il Hope with dropbox link will remain as well if it happened again il reupload again. :dance:
Title: Digimon Rury
Post by: Azathoth on January 31, 2012, 01:17:31 AM
My alternative dump for Digimon Ruby [Eng] (Unl) [p] from my cracked cart (http://www.box.com/s/8phekt9933oka5igr37q)
Title: Digimon Rury
Post by: Yoni Arousement on January 31, 2012, 04:07:38 PM
Well I talked to the professor, defeated Drill Beast and destroyed the crystal, talked to the professor again, and he still seems to tell me that I need to destroy the dark crystal, even though I already did.

So bother you!
Title: Digimon Rury
Post by: Arshes91 on February 16, 2012, 05:20:39 PM
Azathoth
Jan 31 2012, 01:17:31 AM
My alternative dump for Digimon Ruby [Eng] (Unl) [p] from my cracked cart (http://www.box.com/s/8phekt9933oka5igr37q)[/quote]hey azathoth your dump game what is change the version  from the first one? looks pretty similar from the first or is completly different? :thumb:
Title: Digimon Rury
Post by: Sink Penol on February 16, 2012, 06:49:41 PM
Lorenzo // Really? Oh no. This is really a trouble. :facepalm:
Title: Digimon Rury
Post by: Pepper-98 on February 16, 2012, 07:58:17 PM
Lorenzo The Comic
Jan 31 2012, 04:07:38 PM
Well I talked to the professor, defeated Drill Beast and destroyed the crystal, talked to the professor again, and he still seems to tell me that I need to destroy the dark crystal, even though I already did.

So bother you![/quote]I think you need to do something else, if I remember correctly.  I forget what exactly since I haven't been at that point in the game in a while.  If all else fails, talk to everyone and revisit whatever dungeons you've been to.
Title: Digimon Rury
Post by: Yoni Arousement on February 16, 2012, 08:34:16 PM
I've recently defeated Mantodega Beast (http://youtu.be/NvIUubUAwjc) on another save file, so I'll see if I can pinpoint the requirements to get the professor to know that you've destroyed the crystal. It seems that talking to the girl at graduate school and the professor isn't enough for the game to properly advance.
Title: Digimon Rury
Post by: Azathoth on February 16, 2012, 09:38:25 PM
Arshes91
Feb 16 2012, 05:20:39 PM
looks pretty similar from the first or is completly different? :thumb: [/quote]It's the same game. I don't know where/who/when the original link was dumped, but the other link is from my cartridge, just for comparison.
Title: Digimon Rury
Post by: Arshes91 on February 17, 2012, 09:27:29 AM
Azathoth
Feb 16 2012, 09:38:25 PM
Arshes91
Feb 16 2012, 05:20:39 PM
looks pretty similar from the first or is completly different? :thumb: [/quote]It's the same game. I don't know where/who/when the original link was dumped, but the other link is from my cartridge, just for comparison.[/quote]thanks for the answers, because ive heard on the file name before from first [p] and after from [p1] inside looks probaly different in some point ingame. ^^
Title: Digimon Rury
Post by: genraptor on February 19, 2012, 05:36:28 AM
does anyone have an addition place to find this rom because mega was tooken down and i want this game Dx
Title: Digimon Rury
Post by: Yoni Arousement on February 19, 2012, 10:13:27 AM
Here are two alternative links!

http://dl.dropbox.com/u/42942149/digimon_rury.rar (http://dl.dropbox.com/u/42942149/digimon_rury.rar)
http://www.box.com/s/8phekt9933oka5igr37q (http://www.box.com/s/8phekt9933oka5igr37q)
Title: Digimon Rury
Post by: KungFuThomas on March 10, 2012, 10:54:57 PM
Never heard of "Rury". Probably "Ruby" mispelled.
Title: Digimon Rury
Post by: Yoni Arousement on March 10, 2012, 11:56:36 PM
http://i.ebayimg.com/t/Digimon-Ruby-Super-Aladdin-II-Import-Gameboy-Advance-games-GBA-rare-weird-/00/s/NTExWDY4Mg==/$(KGrHqFHJDkE9BB+-Er9BPUtNMQHcw~~60_58.JPG (http://i.ebayimg.com/t/Digimon-Ruby-Super-Aladdin-II-Import-Gameboy-Advance-games-GBA-rare-weird-/00/s/NTExWDY4Mg==/$(KGrHqFHJDkE9BB+-Er9BPUtNMQHcw~~60_58.JPG)

The box art also says "Rury".
Title: Digimon Rury
Post by: Brn89 on March 11, 2012, 06:27:48 AM
KungFuThomas
Mar 10 2012, 10:54:57 PM
Never heard of "Rury". Probably "Ruby" mispelled.[/quote]It is.