Other Stuff > Discussion Center

Famicom Fighters

(1/9) > >>

KingPepe:
All right, I think I remember mentioning this project on the IRC and anyone who was QX Community before but I might as well post it here.

This is a game I've been working on with a couple of other guys for a while now. It's pretty much a 2D fighter involving various NES/Famicom characters and trying to stay away from the SSB series as much as possible. This game is being programmed on the latest MUGEN engine as well. (MUGEN 1.0)

Google Project page (you can download the latest build here. Note that any text documents you see doesn't mean the character is in): http://famicomfighters.deviantart.com/
dA page: http://famicomfighters.deviantart.com/
dA group page: http://famicom-fighters.deviantart.com/

If anyone wants to help, we're looking for any spriters/animators/graphic designers. We still need a proper logo as well. x_x
We also require that you:
-Know quite a bit of about fighting games. (like the terminology, how they work)
-An extensive knowledge of the NES/Famicom library (mostly the licensed library)

Some screenshots:



(coming in the next update)


If you're wondering about characters from bootleg games...let's just see in the future

KingPepe:
Forgot to post this but here's an update:
http://code.google.com/p/famicomfighters/downloads/detail?name=Famicom%20Fighters%204-20-13.zip&can=2&q=

EDIT: Bug fix for helpers:
http://code.google.com/p/famicomfighters/downloads/detail?name=Helper%20Bug%20Fix%205-22-13.zip&can=2&q=#makechanges

ClassicGamer:
Does it have a logo yet?

Smedis2:
How about Donatello from the NES TMNT game?

KingPepe:
@ClassicGamer: Not yet, we got someone working on that though.

@Smedis2: Sorry, I'm trying to not include any characters from other media sources.

Navigation

[0] Message Index

[#] Next page

Go to full version