https://www.youtube.com/watch?v=8SdD4xUniLYhttps://www.youtube.com/watch?v=VTPCdMusg78https://twitter.com/pangenttech/status/1569617829779079169GameStar AL-27605M Taiwan 2000 / Game Star 5 in 1
"Hunter, Magic, Race, Tropical, Shoot"
(Menu uses graphics from "Hokuto No Ken 2"/Fist of the North Star. The color attributes are off by one tile vertically and an "arrow" tile has been added.)
Hunter / Ice Hunter / Hunter On Ice (Colosoftwares 1983/2000)
Magician/Magic Madness (Colosoftwares 1985/2000)
Tropical Fever (new? undumped?)
Race 'N Burn (new? undumped?)
Shoot the Goof (new? 2000, credited to Oniros)
These ports were made in 2000, and copyright info and French text were removed, and music changed, for the circulating versions. There is video of the removed text so it wouldn't be impossible to hack it back in.
"Shoot the Goof" is a 2000 original light gun game credited to Oniros.
Jean-François de Wergifosse was involved, as he takes credit for the 2000 Colosoftwares on his LinkedIn.
He is not credited everywhere for the original 80s games but they appear to be his also. A likely explanation is that he ported his own work.
Anecdotally, he has been asked about this on social media and replied that the games are his work.
Hunter (Unl) is a NES port of Ice Hunter (Commodore 64, 1983).
The title screen HUD is eight tiles wider than the NES's screen, and is cut off. It scrolls with you during gameplay. It feels like this might have been a test for a C64 mini console with a wider screen, although it is cut off to NES resolution on every circulating version.
Cutscenes with an igloo aren't included. Graphics are slightly updated but very similar.
There is an extra "press start" title screen which is replacing the original French text screen. It's regular NES width, and forces you to only use the first six rows of graphics (mostly an alphabet) -- which I fixed.
Change 60 to 00 at 1E75 and 1E7A to remove this offset. Sprite palettes are set at 722.
There's one weird thing: the seal and yeti enemies both use the same "crying" sprite, which is supposed to resemble both of them. In the C64 version it had different colors, but doesn't even have that here. It's literally the same sprite call, in the yeti's red color.