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Game Boy / That infamous GBA platformer again...
« on: September 06, 2012, 01:15:11 AM »
I cannot help but giggle at Crash's awkward walking animation.
Forum is back up, see post for details: http://bootleg.games/BGC_Forum/index.php?topic=3010.msg21813#msg21813
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- KAGE-008
- Jul 19 2012, 03:36:24 PM
- pichichi010
- Jul 19 2012, 02:01:59 PM
broken Image[/quote]Reuploaded the images.
Anyways, this is just a lazy hack of Moai-kun.[/quote] Just like the Mario-Kun hack, only the graphics/palettes of the first few levels are actually edited. When you get far enough, you'll see unedited colors and tiles.
- Qiezei
- Jun 23 2012, 02:45:50 PM
OOH! Unused monsters! I wonder if there's any more of them...? What's interesting to note is that the art style for the monster is completely different from Shui Hu Shen Shou's and more resembles Shi Kong Xing Shou's monster art.[/quote]I was going to say it does resemble more of a SKXS beast, but forgot to. :lol:
Actually, that is the only "unused monster" I came across. The other two I ended up in the past months do exist in the dec, and they are catchable in the game, it's just I've never gotten far enough (and I don't know if I will if Sr. Rocky refuses to do his duties). I've gotten an unusable No. 001 a few times via this glitch.
- Qiezei
- Jun 23 2012, 12:47:42 PM
I suppose so...Did they ever mention Ballot's father's name before, or did they just call him Dr. Salah as well? It's been forever since I last checked that walkthrough.[/quote]Beats me.
Well this is related with Shui Hu Shen Shou. I apparently got screwed up the arse in a rather strange way. Not long after acquiring the second of whatever you're trying to obtain from the towers, before you reach the desert region, a large man that resembles a burglar that you've seen before transforms himself into a large stone monster that you automatically acquire. In a similar fashion to HM's from the Pokemon games and also with the beasts' abilities from Shi Kong Xing Shou, this rock monster allows you to smash your way through stone barriers. However, since the ability of the beast you acquire afterwards (x2 running speed) doesn't go away when you deposit that monster, I figured if I deposited the rock monster, I'd still be able to break the rocks, turns out no such luck. Then I took him out so I could do more landscaping only to have the rock monster's ability wiped out of him, rendering me unable to smash boulders and trapping myself in a portion of the game that I need the monster to escape from. I tried putting him in the first slot of my party; I tried mashing every button in both the over world while standing next to a rock, as well as while viewing the rock master's statuses I simply forgot how to activate monsters' special abilities. ;___;
But onto stranger news. While playing SHSS today, I came across something rather... interesting. Just like SKXS, Shui Hu Shen's monster/beast deposit system is buggy beyond belief, with the same glitches as in SKXS, but, with the added case of sometimes placing in monsters you've never caught. Mostly when this happens, trying to use them in battle will render them unable to fight as either they'll have no HP or learned moves, or even lock up the game.
But, today when this happened, I ended up with a monster that does not even appear in the dex. You can take it out of storage, and (try to) check it's stats, and when you do, the game (big suprise) locks up. But before it does, you're given a glimpse of it before the game freezes.
May I present to you; the one monster that never made it to the final:
Monster No. 109: The DERPY POT! (unofficial name)
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