Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Koh1fds

Pages: 1 ... 4 5 [6]
76
KingPepe
Oct 2 2014, 01:21:30 PM
I don't remember any "invisible trainers".[/quote]http://www.youtube.com/watch?v=01vl2bKJxwA
I mean, that "trainer's overworld sprites doesn't match with battling sprites" can be a glitch. And invisible trainers can be a part of the same glitch. Maybe this is innacurate mapper emulation.

77
This game have some more flaws. 1). I could be wrong, but it seems like enemy's Pokemons don't have any A.I. They use moves completely at random. 2). In first two cities NPC walk a little bit (patrolling small areas), in all other cities NPC standing still. 3). Not only trainer's overworld sprites doesn't match with battling sprites, but some times you may encounter invisible trainers. I think developers made that all overworld sprites match with battling, but then a giant glitch happens and all overworld sprites become a mess. For example at the end of the S.S. Anne stands regular guy, but in an ordinary house in Vermilion City stands a captain.
Also music can sound different on real Famiclones.
Bad English

78
Famicom/NES dumps / ROM Requests
« on: September 25, 2014, 03:13:14 PM »
Can somebody help me with the following ROM?
Final Commando - Akai Yousai (FDS Conversion) (Unl)
It would be great to get the following pirate FDS Conversions, but I don't think that anyone wants to share.
Pirate FDS Conversions: Metroid, Gun Smoke, Moero TwinBee; Akumajou Dracula
Bad English

Pages: 1 ... 4 5 [6]