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Topics - brightentayle

Pages: 1 [2]
16
BootlegGames Wiki / 'Reception' header?
« on: October 12, 2010, 10:39:54 AM »
I was just thinking... If the Wikipedia game articles usually have a 'Reception' categories, why won't we try to do the same thing, but for the pirated games that already got a mention on the reviewing sites or Great D magazine? Whaddya think about it?

17
Pirate Talk / Anyone needs Mortal Kombat II 256K rip?!
« on: October 07, 2010, 07:55:16 AM »
I have discovered that ripped version of Hummer's Mortal Kombat II long ago on 1000000-in-1 multicart, yet I decided to make it a separate ROM only now. I know it may be little use due to the fact there is A LOT of alternate versions of this game, but still, should I do the ROM extraction just for the collection?

Some technical info about this in a nutshell. Basically, it's the hack of Mortal Kombat III, MKII on mapper four, but instead of using 256-128 KB data storage, it exploits 128-128 KB, also used in a plenty of licensed games and crappy Yoko's Mortal Kombat Trilogy. Still bugs me why do the pirate use THIS game for the reproductiions rather than this one... Whatever. The fighters' sprites remain as they were, although the backgrounds were bastardized badly. So badly that the Throne Room has... THREE SKANG-TSUNGS. Awesomesource.

Spoiler: click to toggle

18
Pirate Talk / Need help with San Guo Zhi fighting game's names
« on: September 06, 2010, 04:24:27 AM »
Was recently going to finish my review of San Guo Zhi: Qun Xiong Zheng Ba, but in order to make the review complete, I need to have every fighter's name translation. Can't do it myself because, y'know, my head will go dizzy when I'll try to compare one symbol with another :shock: especially with those dialects... brrr. Therefore, I'll be grateful to anyone who affords help, with credit given.

All six playable characters:


Ehrm, what does it say above?


Two conquest mode-only characters (on the right):


19
1993-1999 / Steepler Ltd. Discussion Thread
« on: August 24, 2010, 05:01:36 AM »
I have abandoned the BootlegGames Wiki articles that are done only by me (because no one else knows what to add in it :P ), so now I think I should get back to expanding it and try to make up a complete picture of what happened to Steepler.

Meanwhile, if you have any questions or suggestions about what was there and how it was, ask them HERE.

Like, codeman asked if there actually was Sonic CD's USA version imported to Russia. Even despite I actually answered this long ago, I'll say that, well, there may be mixed regions. I know kinda very little about SEGA CD invading the muddahrusshah (in fact, there was not that much of what I've found), but the only hint is that in episode one of season one, this thing was called 'SEGA CDX' and reviewed 'Ecco the Dolphin' in its' original packaging. But for now, I'll just say it's region mixing.

Also, subtitles... ACK. Don't feel like doing them now.

Basically, the sources. This spoiler is yet to grow.

20
Discussion Center / It's All About Chiptunes
« on: August 02, 2010, 12:31:50 PM »
So this is it. Everything about the 8/16-bit music! Game and non-game, GXSSS and non-GXSSS, your stuff and others' stuff. Well, first, some stuff from mine, all works on real NES.
http://www.youtube.com/user/CrashNicker#grid/user/4BA5B769BD9C7D23

Talking about the works of others... ehrm... well, right now, I may give credit to the following OSTs (so the link above wouldn't look like a stooped ad):
 - Summer Carnival '92: Recca - well, that's my #1 favorite. The game ROX. The graphics ROX. The speed ROX. The music is just pumping and DOUBLEROX. Seriously. Fits the wildness and atmosphere just exactly.
 - Gimmick! - I know Sunsoft always created kickass music for their games (even for really old Fester's Quest, I like this too, wish that the Addams Family theme was longer), but this is just plain awesome. Of course, they haven't used a regular mapper this time, ending up with having a brand-new mapper with their own sound chip that adds three instruments to overall 2A03's cast. I don't usually prefer having additional music chips in games, but this is one of the few exceptions.
 - Tom & Jerry - Spectrum-style music at its' best. Loved this game, still love it, also love these 8-bit replicas of the original T&J themes, even if there are two overworld themes all in all.
 - Unchained Melody multicarts - well, that's obvious why I listed this here. If you don't get the trick, then you haven't owned them in your childhood.
 - Lion King 5 - if Li Meng made this, I'm gonna kiss him in the cheek. Really, could you expect a pirate game to have such FREAKING AWESOME MUSIC?
 - Herzog 2010 - ...argh, okay, I'll give a shot to my project too. I really couldn't expect that I'll create such awesomeness without using the expansion chips! My-my.

Okay, as the topic's started... tell us what you like. And what chiptune awesomeness you have found recently.

21
2000-present / Dune2nes
« on: August 02, 2010, 10:57:29 AM »
Well, I know I already did a similar topic on RX Community (http://s1.zetaboards.com/The_RX_Community?topic=3064690/1/http://s1.zetaboards.com/The_RX_Community?topic=3064690/1/), but oh well, since I'm a mod and the topic is pirated stuff, why not?
Quote:
 

What? You didn't know that there was a Dune II port for NES developed? Well, there WAS one, developed by one unknown guy from Kazakhstan...
http://dune2nes.narod.ru/
Screens:



NOTICE THAT IT WAS GOING TO BE PUBLISHED BY NEW GAME COMPANY (My comment on this: Fff...) Half-pirate game :whistle:
Unknown if this is a fake (could be clear if he'd make a gameplay video and gave us a beta ROM), but the description on the site is SO informative that you understand that the guy really has a head for programming on NES...
But the site was freezed, I guess, from the very beginning... that's the end of 2008.
Year later, one guy on one forum (PM me if you wanna know what's that) who actually left only ONE post as a guest said that Dune2NES is already available in stores for Dendy Portable (ehrm... PM for this too) and he promised to dump it 'For The Chosen'. Obviously... that dimwit lied.

Okay, now your opinion on this side-story. Do you think it's PROBABLY fake or could be available if the author wouldn't abandon the project? Or, either, should such projects actually exist on NES?

P.S. Forgot to mention. He promised to post  the ROM for free on that site as soon as the project's ready.
[/quote]
 :JY:

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