Well seeing as there's no dedicated thread to this game, I thought I'd open one up to share some things regarding the game's plot and characters.
Pretty much everyone knows it's a poor side-scrolling platformer with a character that moves like a Mortal Kombat character and has jumping physics equal to those of many Contra characters, the speed making it tougher to land on platforms that are only one block in size. Enemies have alright designs, but many seem to just be recoded from one another, in that they all basically shoot projectiles. There are small differences though with each shooting/throwing enemy.
However I feel as if not every detail was covered regarding the title, so I'll share some of what I learned.
*The game was made by NT, or "K" if you prefer, the same team that made the Panda Prince (China sure does love their pandas).
*The character you control is not Bao Zheng himself, but rather his bodyguard/sidekick Zhan Zhao.
*Pushing Select will call in Bao to perform a special move that causes all enemies on screen on screen to receive one hit point of damage each. Very weak for a special move, considering you can land blows on an enemy faster just by spamming the crouching kick. If you rather rely on these for getting a few cheap shots, they can be replenished by collecting flags.
*If present, the second player maneuvers a light-browner palette swap of Zhan. Strangely he is not controlled by the second controller; I guess NT was too lazy to add function mappings to controller 2. This could allude to how in some instances, you see Ahan with a your robe instead of his trademark red one. :huh:
*The game was possibly based on
Justice Bao, a 1993 Taiwanese TV series, as Bao Zheng's appearance in the game is very similar to his appearance in the show.
And now I leave you with bonuses.
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