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Mega Drive/Genesis / Street Fighter Zero 2000?
« on: January 06, 2015, 04:21:57 PM »
me too. heck, even a port of that SFEX of snes would be interesting for the genesis/megadrive
Forum is back up, see post for details: http://bootleg.games/BGC_Forum/index.php?topic=3010.msg21813#msg21813
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- Azathoth
- Oct 1 2014, 01:46:37 AM
Stumbled across a Youtube video of this the other day, the cart is labeled "Street Fighter Zero 2000" (and also 64m..... yeah right). The full title screen displays "Street Fighter EX Zero 2000: Champion Edition".
The guy doesn't actually play the game, he just lets it run through the demo for about a minute. It doesn't have the Capcom or Sega logos nor does it have the skyscraper intro. My first reaction was that it was just another hack of the Turbo beta like SF III: 18 People. However once the title screen fades out it shows Ryu's bio in Japanese, which the beta does not have and could only be taken from the commercial release of the Japanese Special Champion Edition (or SFII' Plus as it's named in Japan).
Because he never played the game it's impossible to tell what's been changed gameplay-wise. The title screen also has a copyright date of 1999-2000 and from the condition of the cart it looks brand new.
Has anyone ever seen or heard anything about this? I have an unhealthy obsession with SFII and I'm intrigued to find out if this is something beyond a crappy title screen hack.[/quote]Oh, i clearly understand your obssesion with Street Fighter. i paid a lot for the SFEX SNES game this christmas XD
In the description of the video the uploader says "the chinese people only change the title screen in this one"
Greetings!
- Azathoth
- Dec 5 2013, 02:50:53 AM
I've wondered about this for a long time myself. The SNES and MD versions both have projectiles but I've never once pulled one off, even by accident.
All of the other 16-bit fighting games use the standard quarter circle and half circle moves to do the specials. Maybe where Tekken 1/2 was the first one it didn't implement that yet?[/quote]Same to me. The fact is those special attacks take near of 1/3 of the opponent's energy bar, more than any other kind of attack.