- missy-tannenbaum
- Nov 7 2013, 11:55:28 PM
Wow, that's cool, and I love the K' sprite! I don't know so much about programming, so this could be a really stupid question, but when you're working from different games and have size differences between sprites, are the hit boxes for the larger characters so out of sync with the smaller ones that it would make them easier to beat? Despite the stylistic differences, it looks like K' and Yuri are about the same size, but in the first screenshot set, it seemed like there were characters where that could become an issue. I could be totally off base, but I was curious about that![/quote]everything is alright with colision boxes in mugen engine
so the size of the characters isn't the problem for me,they are on same scale...
still I'm planing to improve some hitsparks,you know to be more cool...
well...
(http://i.imgur.com/9qPuyql.png)
(http://i.imgur.com/jNJr6JJ.png)
kame-hame...
(http://i.imgur.com/ZJ26psa.png)
HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
this character comes from DBZ 2005 bootleg (anyway it's the hack of the orginal game,but the name of that game is unknown)
emmm...I know that for this game are missing the hitsparks,but I will improve it...
here's some other bootleg edit:
(http://i.imgur.com/139YBhX.png)
(http://i.imgur.com/iK12tWA.png)
(http://i.imgur.com/TQCRAha.png)
(http://i.imgur.com/GzOW85m.png)
(http://i.imgur.com/iK1Vyzr.png)
so this is my hard spritet character by me
why?
because I had to:
-Watch the video of QOF 2000 gbc bootleg game and to rip one sprite from that video
-Bodyswap the NGPC Ryu's sprites three days (wth?)
-To fix pixels every minute
-and program
shit,the worst thing is that people can't dump rom from cartinge,so sometimes you must get that character on hard way
@Star-Spangled Shazam :
Thanks man for the video,you are credited...
(http://i.imgur.com/4DGAp6Q.png)
the current roster looks that it needs only one row and I'm finished...
for now I started to rip sprites from new 2 2d beat 'em games (who taizou dumped) by sintax...I'm glad that I back on work after updating bootleg wars to version 4.0 (actualy it's released on my website 6 days ago).