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Famicom/NES dumps / VTxx Dumping Thread
« on: February 02, 2018, 12:11:38 PM »
And "Champion Boat" needs the normal VT03 palette. So there must be a switch between the normal VT03 hue/luma/saturation 4-4-4 and R-G-B 4-4-4 palette.
Edit: the only thing in terms of register writes is $411E. Value $05 has two bits set, so maybe one of them turns on encryption after the next jump, while the other switches 12-bit palette types?
Edit2: No, that doesn't work for Thunder Man either.
Edit: the only thing in terms of register writes is $411E. Value $05 has two bits set, so maybe one of them turns on encryption after the next jump, while the other switches 12-bit palette types?
Edit2: No, that doesn't work for Thunder Man either.