A while ago I came across some videos showcasing a fitness mat plug and play named Xtreme Fit. Based on its abundant use of high resolution pre-rendered 3D graphics and the inclusion of certain games that also appear on the Lexibook consoles (the Snake game and Hitting Mice come to mind), this appear to be another SPG293 system designed by Subor. This was also released as the Zone Family Fit, which has since been dumped by people working on MAME (it uses NAND flash as opposed to SD cards like the Subor Wii knockoffs and their descendants), and the iFit, which I've only seen once on Xianyu about a year ago. I'm not sure if there are any differences between those versions and the Xtreme Fit, and Xtreme Fit is the only version that has gameplay footage online at the moment so I'll be covering that version in this post. The gameplay videos for the Xtreme Fit that I found are linked below:
Xtreme Fit from what I can tell boots up to a menu asking if the television it's hooked up to is 4:3 or 16:9. After confirming your choice, you're greeted with a menu with thumbnails for the various activities shown. I assume you use the buttons on the mat to select an option from the menu. The activities it comes with are "Fitness Workouts", "Athletics Games" (sic), "Jogging", "Dancing Game", and "Fun Games". The dancing game on this system is a DDR clone where you choose one of several different cartoon characters to dance along with. There are 5 songs available in total and you can also choose a scene to use when playing the game. The athletic and fun games are just a selection of the respective games ported from the Wii knockoff systems to work with the fitness mat controls. The fitness workouts section is intriguing to me as from what the videos show, it not only offers an extensive number of exercises in three different categories (yoga, muscle workouts, and aerobic steps) that offer decent information about their health benefits but also has training programs you can follow that I assume are tailored based off of the health information you specify in Health Indexes, as well as the option to create your own workout regiment.
As an honorable mention, while I'm unsure if this is an SPG293 system, I came across an
old thread from taizou here mentioning the existence of a "WiWi 65", which is a 32-bit Wii clone from Qi Sheng Long that, as it says on the tin, comes with 65 games, some of them reportedly being 32-bit games from Nice Code according to taizou. While the prospect of Nice Code making 32-bit games is surprising enough, what shocks me personally is that their 32-bit games were actually (considered to be) put onto a plug and play at all, as for the longest time (really, like a year or two) I couldn't find any confirmation of any 32-bit games from Nice Code existing outside of pictures on a Wayback Machine archive of
their website and eventually figured that they were nothing more than vaporware. There were two versions of the WiWi 65 that supposedly existed: the HD-032A model and a HD-032D "simple pack" edition. Unfortunately, information and documentation on both consoles are very scarce especially since the pages for them on Qi Sheng Long's website have been taken down, and all that remains on the Wayback Machine are partially saved copies of the product pages for
each version with only the first image in their galleries saved, although all the thumbnails for them are intact on both. It also appears that if this console ever did get a proper release, that it was very very limited. The only evidence of it being sold anywhere are two links in the thread I linked that were from early 2013 and went to a now dead shopping service that operated in Crimea. A supplier page for the HD-032A WiWi 65 is
still up as of writing, though, using the generic name of "32 Bit TV Entertainment System" for the product.
Now, the uncertainty of whether the WiWi 65 is based on SPG293 hardware or not is from the fact that on the
development page from Nice Code's website, they claimed to have made 32-bit games for the "GPL293" and "GPL16258" platforms. The mention of "GPL16258" suggests that Nice Code also worked with the GPL162xx hardware, which is a SoC from Generalplus (another name that Sunplus operates under) that uses a completely different architecture and more advanced hardware compared to the SPG family, although I believe it's safe to assume that by "GPL293" they meant to refer to the SPG293. For what it's worth,
this surviving thumbnail from the QSL product page for the regular WiWi 65 shows a menu similar to the one on the 48 in 1 Spielkonsole, which is known to show signs of potentially using SPG293 hardware (namely in its reliance on loading screens), so take that for what you will. There's also the possibility that there are other plug and play systems out there that also have Nice Code's 32-bit games on them and we just don't know that they exist. I highly doubt those will be discovered any time soon though.