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Famicom/NES / Work in Progress: new VT168 emulator
« on: December 18, 2017, 05:23:14 PM »
No it's not MAME based at the moment. Would be a possibility for the future though
Some good news. Most of the critical PPU bugs have been fixed, and I've made an initial attempt at implementing the MiWi 2 input (it works but it's quite hacky and the button order isn't correct ATM).
It does now seem to run all of the games I tried without crashing and with some degree of graphics visible, most of the games do still have some PPU issues - mostly due to a bad scrolling implementation.
Hopefully it won't be too long to fix these remaining issues.
Now approximately 90% of the graphical issues are solved. The only games with major issues are the "3D" racing games, I suspect it's due to whatever they use for perspective. Still a bit of work before it's ready to be released, in particular some kind of initial UI and a Windows build.
Public release of version 0.10 posted at the top.
Some good news. Most of the critical PPU bugs have been fixed, and I've made an initial attempt at implementing the MiWi 2 input (it works but it's quite hacky and the button order isn't correct ATM).
It does now seem to run all of the games I tried without crashing and with some degree of graphics visible, most of the games do still have some PPU issues - mostly due to a bad scrolling implementation.
Hopefully it won't be too long to fix these remaining issues.
Now approximately 90% of the graphical issues are solved. The only games with major issues are the "3D" racing games, I suspect it's due to whatever they use for perspective. Still a bit of work before it's ready to be released, in particular some kind of initial UI and a Windows build.
Public release of version 0.10 posted at the top.