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Messages - iniche

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121
Pirate Talk / Old new dumps thread (don't use this anymore!)
« on: April 02, 2011, 12:16:35 AM »
Cheetahmen
Feb 23 2011, 07:26:17 PM
I couple of games I ripped from multicarts because I don't think they've been dumped in their original format:

JP Ronny
Porter[/quote]Did you rip them from actual multicarts or the ROM images of the multicarts?

In the latter case, how did you do that?

122
Pirate Talk / Old new dumps thread (don't use this anymore!)
« on: March 30, 2011, 10:44:44 PM »
I was wondering if any of you guys may have come across any interesting Contra-related dumps in the areas you're looking?

123
2000-present / Canhui Toys/Waixing famiclone videos
« on: March 05, 2011, 12:26:07 PM »
Damnit! I wish we knew where to get the ROM that guy was using :(

124
Other Pirates / Commander
« on: January 11, 2011, 04:12:24 PM »
I'm always still curious about that title, Super Fight. Perhaps it's just a generic fighter. Well, one thing is certain is that I hope there are built-in cheats for Super X Man. If (when), I acquire that one, there will probably be more levels. That means more coping with shitty gameplay.

125
Other Pirates / Commander
« on: January 10, 2011, 09:31:00 PM »
I wonder who says "Super X Man" on the title screen.

Interestingly, the Super X Man voice is absent in the actual Super X Man.

126
Other Pirates / Commander
« on: January 10, 2011, 07:50:22 PM »
Similar to my Desert Storm thread, this is centered on the 16 bit game, Commander.

Condensed verdict: one of the worst excuses of a video game and definitely one of the worst Contra games.

Detailed information:

The game has 1 music track; it's a 5-second sample of the first level tune from arcade Super Contra. It literally plays throughout the entire game, except for the first level's boss, which is a tank. The tank's motor acts as the music in that segment.

You play as Ray, from Contra Hard Corps. Your default gun is the ordinary pea shooter, but you can upgrade to Machine Gun (same strength and as regular gun, the most pointless powerup), Spread Gun (can be weaker than your default gun) and fireball (acts like NES Contra's Fireball but is the most powerful gun in the game; it's slow, however). There's also a plain powerup without any letter. I don't even know what this does, but I suspect it clears the screen of enemies. But even that I can't even confirm because you find this powerup fly by ALWAYS when there are no enemies around.

You also can't gain lives through points, but it gives infinite continues. After each game over, you start at the beginning of that current stage you were on. The hit detection is absolutely horrid in some areas. And it doesn't help your troubles that the controller's motion sensor is programmed poorly, so you'll often jump when you don't want to (usually into enemies). Even when not doing anything, the player will jump sometimes.

All fodder enemies and some boss enemies were taken from Contra. Most bosses come from other sources (IDK).

The worst part of this game? There are only 2 levels. That's right. But even though there are some minibosses, the actual bosses themselves take forever to destroy. Using the fireball gun alone can take about 5 minutes to kill one boss when intensely firing at it. I don't consider this any bit a consolation for the game's minute length, nor can it qualify as a challenge. It's just tedious.

Bottom line: perhaps you'd want to beat this game knowing that it has infinite continues and only 2 levels, partly making up for its shitty nature. I'm getting really suspicious that this is just a stupid ripped and shortened version of Super X Man. Why? Well, that game has a main menu, character select, more guns and definitely more music. With that in mind, it's safe to assume it probably has more levels.

127
1993-1999 / Contra Pirates!
« on: January 08, 2011, 06:21:52 PM »
There is also a Contra 8 for NES/Famicom which is an Isolated Warrior hack.

128
Other Pirates / Generic Wii clone thread
« on: December 28, 2010, 04:17:08 PM »
I'm sorry, but a question I got to ask:

1) The Wii ripoffs like the iSport and the Interactive TV Game, which have Commander and such, are these 16 bit games supposed to be SNES-based, Genesis-based or are they not based on any official system?

129
1993-1999 / Desert Storm
« on: December 16, 2010, 07:56:22 PM »
I will upload a playthrough if the setups I have in mind work well.

130
1993-1999 / Desert Storm
« on: December 16, 2010, 03:15:21 PM »
Recently, I received the Sudoku 49-in-1 in mail. Not only that, but I beat Desert Storm. Overview:

-Definitely made by Waixing. The game's engine doesn't exactly seem to be that of Super Contra 7, but very similar.
-You start with the spread gun as default and can get machine gun, "laser gun", barrier and powerup to get back to spread gun. You keep your gun if you get killed, this time.
-Music is annoying, but tolerable in some spots.
-The game contains 4 levels, each divided into 2 long sub levels. So there are technically 8 levels. The first 2 are quite easy after you learn the pattern etc. But the last 2 levels are unforgivingly hard due to shitty gameplay.
-The game actually boasts an options menu where you can set the number of lives for you and your partner (0-10) and even 3 difficulties (easy, medium and hard).
-Sound effects entirely from Super C.
-There might be ripped graphics from Super C besides a grenadier and slugs.
-If you compare the copyright number chain on the bottom of this game with Super Fight I, the latter might be released first.

This one is mostly aimed at Taizou: I seem to have found a cheat code of sorts. Get to any level after the first one and get game over. I don't exactly know what triggers the cheat, but you can continue on the level you died. Basically, I held A and B buttons and tried hitting start. Then, I held B alone and tried hitting start. Then I held A alone and kept hitting start. About 5 out of 6 times, it took me to the level I last died on. I don't exactly know what's the combo, so if you figure something, that'd be great.

131
BootlegGames Wiki / Official & Pirate Game Treasury
« on: December 14, 2010, 08:36:20 PM »
Quote:
 
what is with that thing[/quote]
I think he's just following in the light of Yakumo, who used the same thing. It's safe to assume he's using it to indicate that he means no trouble.

132
2000-present / Famiclones with Frogger/Asteroids etc
« on: December 08, 2010, 06:32:37 PM »
That makes more sense, I guess.

133
2000-present / Famiclones with Frogger/Asteroids etc
« on: December 07, 2010, 08:29:24 PM »
I don't know about that... If that famiclone was indeed licensed by Konami, the famiclone has to be official, which I don't think is the case. I wouldn't think Konami would take away from Nintendo's business like that.

Anyway, great, another game which takes a Contra sound effect. More to document.

134
BootlegGames Wiki / Official & Pirate Game Treasury
« on: December 07, 2010, 06:04:41 PM »
Based on your description, I'm fairly certain the forum members were pissed off and those banned users were pretty amused by fucking things up at the forum.

135
BootlegGames Wiki / Official & Pirate Game Treasury
« on: December 07, 2010, 05:16:51 PM »
1) That depends on the grounds for which the wiki was taken down. Was it taken down by Kage himself or was it after wiki admins were notified of his blatant copying? In the case of the former, nobody could have predicted that he would do that. In the latter, again, that only happened after he was "attacked".

2) You're pretty much calling the basis for any hate-relationship stupid. Doing something malicious to a person one hates is the norm, as stupid as it is. Besides, there's a difference between trolls repeatedly attacking a forum and this. The forum did nothing to receive such trolling behavior. The trolls just came in without real motivation and acted like assholes. Whereas here, his wiki was entirely an offense to begin with.

It isn't stupid if you're attacking an establishment that's fodder for offense. Sometimes, a rebuttal in the same vein as them is the only way to get a message accross, not even ignorance will stop them. Knowing kage, that is the case with him.

Anyway, would you PM me the thing behind smartmouse? AFAIK, gpsx2nes was pretty chill with me.

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